Video games and Violence

883 Words2 Pages

Violent video games have a controversial part of our society. Many of these video games are fueling and constructing today’s young minds for a more violent behavior, losing track of video games sole purpose of entertainment. Many studies have covered the surrounding ideas of the violent video games, giving sound points on both sides of the controversial topic. Video games have become popular all around the world, connecting our society through the internet allowing them to engage and interact with each other through this digital-portal gateway. In addition, these games come with a vase amount of genres from first person shooters, action games, fighting games and even role-playing video games. With the internet allowing us to connect to millions around the world, these gamers are spending hours glued to their chairs watching flashing colors and pixels. Video games have become more and more realistic, and evolving as our technology gets better over the years. With that being said, with video games becoming more realistic, is our society mature enough to understand the killing in a video game to the killing in real life? Many of these violent video games are being released with ratings that range from: Everyone, Teen, Mature and Adult. However, these rating have not stopped our youth from getting their hands on these violent video games. There have been numerous studies if video games led to violent behavior or hostile outbreaks. Benedict Carey, writer of the article Shoot in the Dark lectures on how video games led individuals to carry out their dark fantasies. Carey stated: The young men who opened fire at Columbine High School, at the movie theater in Aurora, Colo., and in other massacres had this in common: they were video ga... ... middle of paper ... ...ing the violent video games must act with responsibility; know what real violence to pixel violence is, understand that video games are for entertainment only. Works Cited Carey, Benedict. “Shooting in the Dark,” The New York Times, New York 13 Feb 2013. Print. Schaffer, Amanda. "Violent Video Games Are Linked to Real-World Violence." Popular Culture. Ed. David Haugen and Susan Musser. Detroit: Greenhaven Press, 2011. Prensky, Marc. "Video Games Help Children Learn." Don't Bother Me Mom—I'm Learning. St. Paul, MN: Paragon House, 2006. Rpt. in Video Games. Ed. Laurie Willis. Detroit: Greenhaven Press, 2010. Brad, Bushman. (2013) “Do violent video games play a role in shootings?” Retrieved from http://ww.cnn.com Chan, Philip A., and Terry Rabinowitz. "Playing Video Games Causes Poor Grades." Video Games. Ed. Laurie Willis. Detroit: Greenhaven Press, 2010.

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