Video gaming can be good for people who are responsible and know how to manage their time since it can give people the ability to make decisions and also people can learn good ideas and even learn a new language based on a video game. However, just like many good habits in live, there is always a negative aspect of doing something good in my opinion and if people use most of their time playing video games then it becomes addiction. Addiction is not healthy and can destroy people 's social life. Teenagers are addicted to video games by spending at more than 3 hours per day to play video games. They become addicted to video games by making their video gaming their priority instead of family, school and
However, people do not think deeply into what video games have of pros on the person who is playing. They are just blaming video games that contain violence and exaggerate about the bad consequences on the player regardless of the good side of the video games. And these argues are phenomenon in our society. However, Video games do develop teenagers and kids’ minds and give them some skills and also teach teens good values. They do not rot their brains.
I have seen some of these effects in my personal life. It is a recent biological condition that is becoming increasingly all the rage and thus increasingly a problem. The younger generation, teenagers, and adults have become increasingly addicted to video games and as a result of this, many have been deficient in significant priorities, such as daily personal care, doing school work or even socializing with others. “Video game addiction is characterized by the following signs: • Aggression toward video games (getting stuck in a realm where you think that the games are real or have a real impact on life) • Playing video games rather than socializing with friends or family members • Playing video games instead of playing outside or playing with toys • Playing video games for a prolonged period of time; throwing tantrums if not allowed to play video games • Playing video games for more than 6 hours per week • Spending the majority of leisure time playing video
Troubled teens need extra attention, care, and help no matter what. Everyone has their troubles, but video games aren't the reason for outrageous acts of violence. Video games have shown to not cause normal teens to act violently. There is no correlation between popularity of violent video games and teen violence, in fact, if their is a correlation it is slightly negative. Societies where video games are popular are developed countries with stable economies, good police force, and high standards of living.
Because of this video game pandemic, parents need to be more educated on why teens become addicted, how they become addicted, what makes video games so addicting, and how to prevent addiction from happening. Many teens become addicted or vulnerable to video game addiction because of the lack of successful experiences in real life (Vitelli). Because of this, many children and teens turn towards video games to avoid their real life problems, almost like how you’d take a vacation to relax. Some adolescents have difficulties coping with and in their lives (Vitelli). Not being able to cope with day to day activities and problems in real life make teens extremely vulnerable to video game addiction.
As a result, it raises the question whether playing video games excessively is an addiction or not. There are arguments that are made that correlate addiction with video games; however, there is no such addiction. There is no such addiction due to external issues, personal issues and flawed case studies. According to Aviv Weinstein (2010), from the American Journal of Drug and Alcohol Abuse, “Computer game addiction is excessive or compulsive use of computer and video games that may interfere with daily life” (p. 1). A survey done to measure the negative relationship between video games and addiction involved kids from the age of 13 to 17 (Brunborg, G. S., Mentzoni, R. A., & Frøyland, L. R., 2014).
Video games can provide many benefits to your lifestyle as “numerous academic studies indicate that playing video games has many psychological and even physical benefits” (Guarini). Gaming helps stimulate the brain and advances your problem solving abilities. There are disadvantages to gaming, which is true, but the amount of benefits outweigh them by far. Gaming provides more advantages than it does disadvantages. Playing video games is good for you.
They are also using other technologies like cell phones, mp3 players and other devices to entertain themselves wherever they may be but still, they are more interested on videogames that internet offers. With the increasing amount of time that students are spending on video games, one is left to wonder what effects video games have on the people who play them. Video games are often portrayed in a negative manner because they are seen as having an "addictive" quality. Addiction has been defined as "A primary, chronic disease, characterized by impaired control over the use of a psychoactive substance and/or behavior. Despite the wonderful benefits games offer as diversions, spending too much time, to the neglect of normal life duties, and social development with direct contact with others can and often does happen.
On the other hand, playing too much video games will cause you to fall on academic performance, strain your eyes and causes isolationism between friends and family. Nevertheless, playing video games is an unhealthy activity that has “unhealthy” consequence more than “healthy”consequence. In the First place, let’s go on the researcher’s and doctor’s survey. Their plot is to persuade teenagers how different video games have different advantages. So, according to Huffingtonpost.com, researchers stated 9 ways video games are satisfactory for your own life.
They churn out what is termed ‘shovelware’ – low-calibre games that appeal to wide mainstream audiences, usually via popular licenses – to make up lost profits, which hurts the industry in multiple ways. At the root, however, the problem lies with the consumer and the ease with which games can be pirated. Pirating games is exceedingly easy. For example, the Nintendo DS - the world’s most popular portable video game console – needs only a flash cart (essentially an adapter that allows a memory card to be inserted) to run pirated software. Though it’s not quite as simple to pirate Sony PSP content, the task is still manageable: after making slight modifications to the memory card, users are free to run unauthorized software.