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Combating video game addiction
Combating video game addiction
Combating video game addiction
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With the growing market of electronics that are for convenience or for pleasure sometimes people over use them. One of these electronics in particular that are making people addicted to them are video games. Video games have been around for over thirty years, and in the last fifteen years it has grown largely. There are more ways for people to play video games verses in the past. Games are everywhere from smartphones, tablets, computers, consoles, and even some workout equipment. Some people can say that they are not addicted to video games and just say that they are just a casual player. While other people that are actually addicted to video games would deny it and sometimes become angry. One way to help with video game addiction is to remove the games from their area. Video game addiction has become a new issue in recent years. Some say that you can’t be addicted to video games because you are not taking a substance into your body like alcohol, cocaine, or heroin. Although others say that their friends or family members are playing too much games and are addicted to them. Video game addiction is proposed form of a compulsive use of computer, mobile, and console video games. Addicted users can …show more content…
It can be harmful enough to corrupt someone’s life. An example is from the United Kingdom where 20 year old Chris Staniforth died from video game addiction. Chris would play his XBOX all day every day for long 12 hour sessions without breaks. He wouldn’t even get up to walk around or stretch to keep his blood flow normal. After one of his 12 hour gaming sessions playing Halo Chris developed a blood clot in his legs that traveled to his lungs killing him instantly. His addiction to video games caused him his life just like people who are abuse substances. Chris’ need for nonstop video game playing caused him to stay stationary and not wanting to move from his position which ultimately led to his
Video games have become a hot topic recently. There have been a lot of controversy over whether to play or not to play. The controversy is due to them being arguably more captivating than all other forms of entertainment. Video games narrate an epic tale like no other form of entertainment can. You can become immersed in video games, because of this they are both a highly entertaining escape from the real world and a complete waste of time.
All addictions can be dangerous and harmful to the addicted person and others around him; however, video game addiction can be particularly detrimental to children. Video games are becoming increasingly popular with children of young ages, which in turn may raise...
Finally, video games addiction should be taken seriously because it affects gamers’ lives. Each individual should take prevention measures for this community problem and help people who are struggling with this addiction in order to avoid the harmful consequences. In time when computers are taking great part of our time we should try to keep in touch with the reality regardless of the appeal of the virtual life.
Video games have improved a lot since they were first introduced. They have also made a lot of impacts in our generation by making gamers more social, teaching children through educational video games, and how video games can improve our health. Furthermore, the articles show many different ways that proves that video games aren’t bad for you physically and emotionally. Since video games were introduced they have changed our society.
Massoud, Justin. “Video Game Addiction – Five Extreme Cases.” Asylum For All Mankind. Aol Inc. 3 November 2009. Web. 5 May 2014.
Internet is a big problem in our society today. Many people use internet without knowing it, even I use internet without knowing that I am using too much I consider myself as an addict because I check my Facebook at least 3 times a day and text every time while I eat too. In high school, I used to use my phone in the class because it was allowed in class and teacher didn’t mind but in college I have to tell myself to not use phone in class since it is very important to achieve my goals and get a degree.
The average adolescent spends a major part of the normal week watching or interacting with some form of the media’s products. Video games are one of these media based mediums and have become increasingly popular since the 1980’s. According to a report in Archives of Pediatrics & Adolescent Medicine, "Female gamers spent an average of 44 minutes playing on the weekdays and one hour and four minutes playing on the weekends, and male gamers spent an average of 58 minutes playing on the weekdays and one hour and 37 minutes playing on the weekends" ("Video Game Play Among Adolescents"). What can we understand from this evidence? The fact is that adolescents, male or female, are spending tremendous amounts of time each day sitting in front of a screen with a controller in hand.
Game addicts cannot go on about that day without playing a game. They will spend at an average of twenty-four hours a week on gaming alone. Many game addicts forget about the everyday basic necessity such as eating, bathing and sleeping and continue on their games. Seungseob lee, a gamer addict who did not take care of himself, “played Starcraft for more than fifty consecutive hours at an internet cafe before suffering a fatal heart attack” (DAnastasio). The game addiction’s danger to health is tremendous mostly among adults and teenagers that are not under adult supervision. A solution to the game addiction problem would be simply prevent the person from accessing the game, but that also causes major problems. Brett, a gamer addict, thought of suicide when he wasn’t allowed to play his video game. He states, “At the time [I] felt anything had to be better than not being allowed to play Counter Strike” (DAnastasio). Brett ended up getting depression and started failing his classes. Brett cut himself away from the world and won’t even come out of the room. Excessive gaming can also “. . . induce pseudo hallucinatory-like experiences” (Clark). It happens when the gamer gets off the game after a long hours of playing. The gamer feels as if he or she is still in the game. One game addict claims to see and hear the zombies out the window of his home. These hallucinations can cause serious psychological and
Tamsyn, Burgmann. "GAMING ADDICTION A GROWING CONCERN." Record, The (Kitchener/Cambridge/Waterloo, ON) n.d.: Canadian Reference Centre. Web. 14 Apr. 2014.
Several years ago, technology and child’s play were not such as extremely developed as today. Thousands of teenagers have video game as their primary form of entertainment at home. The disagreement about violent video games is because they focus on several subjects such as violence scenes, pornographic content, racism and other resources. For many years, researchers have been debating if video games can cause dependence or not. However, an expert, Jack Flanagan believes video games have a really negative effect on a person’s life and even for children. Jack states that video game addiction exists, and can have the same effects as drugs and alcohol (Netzley 36-37). This shows that video game addiction can be like other addictions
Many people believe that video games change people and mislead them to do bad things, such as drugs and alcohol, but it is the opposite. Gaming prevents people from such acts and actually helps to keep them away from the substances. Lots of people, mainly parents, believe that video games harm people so they try to keep their children away from them. In reality, video games make your life better. Video games can provide many benefits to your lifestyle as “numerous academic studies indicate that playing video games has many psychological and even physical benefits” (Guarini). Gaming helps stimulate the brain and advances your problem solving abilities. There are disadvantages to gaming, which is true, but the amount of benefits outweigh them by far.
Video games are not considered as a serious addiction amongst teenagers and adults, often being compared to severe cases of addiction, such as drug abuse or alcohol abuse that may result in the appearance of a decrease in the severity of the addiction. However, video game addiction is a serious matter and has unhealthy consequences for an individual 's life and their health; spending too much time playing video games can take a great toll on one 's physical and mental well-being. Continuing unhealthy patterns of video game activity for prolonged periods of time can result in mental health issues, physical health problems, and a decline in a social life.
As the time passes, technology is expanding and developing many creative ideas. Unlike in the past, nowadays we have computers, TVs, internet, and many inventions that have bad and good effects on us. Children used to interact with society by hanging out and playing sports with each other, but now we can see a big percentage of children who play video games for many hours daily. Addiction controls the lives of people, there is addiction to drugs, cigarettes, alcohol or gambling, and there are some forms of addiction associated with modern life, such as the Internet and video games. Most people think that video games are harmful and a waste of time.
Internet addiction is a growing problem with more and more people. The internet is much more accessible to people now than it was just a few years ago. The internet provides people with entertainment, loads of information, and an escape from everyday life, but like anything else, too much a good thing can be addictive. This paper will cover what internet addiction is, warning signs of internet addiction, problems caused by internet addiction, who develops internet addiction, preventing and treating internet addiction, and safety guidelines for internet users.
Impact of the issue related to gaming. The playing of online games impacts teenage gamers socially, educationally, ethically and psychologically. This issue involves numerous stakeholders. They are mainly teenagers, parents, friends, policemen, and the game company.