It will allow them to better understand why they can't play it and cause them to understand. Video games are not the cause of youth violence. There are many factors that come into play. Works Cited American Psychological Association and Brown University. “A new study shows benefits of violent video games for kids’ learning”.
In his article, “Violent Video Games: The Effects of Narrative Context and Reward Structure On In-Game and Postgame Aggression,” Sauer, describes that adolescents gain forms of aggression and violence after playing certain games. Not every video game causes post game aggression, but documented in his article, “Players who enacted in-game violence through a heroic character exhibited less postgame
People who play violent video games have gunned down schools. Violence in video games does not only effect people who have mental problems, the violence in video games effects perfectly healthy young children. The crisis can be solved by reading ratings, being aware and taking action in our children’s lives
In “The Effects of violent video games, do they affect our behavior?” Brad J. Bushman argues that violent video games have had “hundreds of additional studies have shown a link between violent media exposure and aggression.”(Bushman 1) Bushman points out why are video games more harmful than violent TV programs, how are video games good for you, and why do people deny harmful effects of violent video games. He gives a good reason on why video games are harmful that violent TV. He states that players are likely to relate themselves with the character, the player also perceives the same visual as the character, and also that the player gets rewarded after a violent scene such as killing. Bushman also states how some people claim that violent
During different periods of time, people used different types of entertainment. Nowadays, the adults are usually entertaining themselves with media, and children, who are not really impressed by television, usually are font of video games. In would be good, if the games were not violent. Would you like your young or teenage child to play games, where they kill each other, and get points for this? I consider it to be the rhetorical question, because the effect of violent video games on children is negative, and probably there are no parents in the world, who would appreciate their child’s resort to violence, even if this violence is virtual.
Violence can be life threatening and damaging to the child’s health and is the theme of a handful of video games. You can buy game controllers that resemble real guns, this is just making the problem worse by making the game seem more real because you are actually holding the “weapon” in your hands. Studies show “playing violent video games did in fact raise violent behavior, feelings, and thoughts. Violence in video games is also more harmful than violence in television because of the interaction found in these games” (American Psychological Association). An example of a violent video game is Call of duty.
Over the past years, video games have been a way to escape reality for some people. Video games vary from fantasy, romance, and role playing games to violent games. However, vicious video games have been blamed for school shootings, growths in bullying, and violence concerning women. Various people argue that these games numb players to violence, recompense players for imitating violence, and educate children that violence is a suitable way to resolve conflicts. Several studies display that video games with violent content are related to more hostile behavior in teens.
This is a result of unhealthy addiction in game players... ... middle of paper ... ...eb). This problem is not only due to the exposure of media violence but it still has an effect on gamers. In contrast, experiencing violence amongst peers or simply just watching violent action films on television may very well have the same effect on behavior as violent content in video games does. The worlds of mainstream media and gaming are expanding daily. It is not a bad thing, people should just be more critical of what they are viewing and potentially instilling in themselves.
There was a meta-analysis of research done for violent video games and it stated video games are “indeed positively associated with heightened levels of aggression in young adults and children, in experimental and nonexperimental designs, and in males and females” (Zorrilla 3). There was also another experiment done which looked at the short-term aggression affects and also long-term aggression affects for all age groups. The study showed that childhood exposure to violent video games led to aggression into their adulthood, even though they stopped playing them (Zorrilla 3). Zorrilla gives good evidence showing that violent video games may be harmful to children and
A child who is always in the world of video games is naturally expected to learn more from the virtual environment of the video games than the real environment. Although the real and virtual violence are different, they tend to be the same while you are playing a video game or watching a movie, and the effect still remains while you are not watching or playing it. Although the activities in video games are not real, it has the capacity to influ... ... middle of paper ... ...ogy. It creates aggressiveness and hostile feelings in young adults, which leads to mental and physical illness. The adults should realize the fact that video games are only a source of entertainment.