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Simple definitiion of art
The effect of video games on society
Simple definitiion of art
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Are Video Games a Form of Art? What is Art? If you ask a hundred people you may get a hundred different responses, especially if you decide to question a wide range of people. Art is described differently throughout different generations, cultures, and societies. The younger generation may recognize rap music as an art while the older may one label rap as a bunch of noise. The citizens of Spain call the sport of bull fighting a form of art, while some in the United States label it as animal cruelty. It is hard to define art is because art is extremely personal, and everyone is entitled to their own opinion. Recently there has been a great deal of discussion whether video games should be considered an art form. The dictionary defines Art as; something that is created with imagination and skill and that is beautiful or that it expresses important ideas and feelings; the conscious use of skill and creative imagination especially in the production of aesthetic objects. After researching video games in detail it is clear that they are a form of Art, in the real sense of the word, and also in a growing portion of the public’s opinion. Steve Russell created the first video game, called Spacewar, in 1962 as a college student (Croce 3). Today, video games are quickly becoming recognized as a form of entertainment and Art in our society. Video games have become a massive industry in a relatively short period of time. During the last year video games sales reached over $18 billion dollars in sales. The industry generated more revenue, than movies, books, or even music sales. In the United States alone, over 45% of families own video game systems. In June of 2012, the Supreme Court ruled that video games should be considered a form of art gi... ... middle of paper ... ... from the viewer while showing them a whole new world with an amazing aesthetic experience. The dictionary defines art as a conscious use of skill and creative imagination to create something beautiful. Creativity is at the center of each new game, and there is no shortage of beautiful images to behold whilst playing them. Like films and music, video games have also joined the ranks or art and should remain there despite any critics. Stunning visuals and effects come together to create a piece of art, which can be appreciated through active participation from players. Bits and bytes are painstakingly manufactured to give birth to an experience worthy of the title art. Just like art, video games set out to tell a story and exercise the mind of the observer. The research I have done has led me to conclude that video games are in fact a fascinating form of art.
An examination of videogames in popular culture is a complicated one. There is a large debate as to what is the very first video game. The supposed earliest known video game was created by Thomas T. Goldsmith Jr. and Estle Ray Mann on a cathode ray tube in 1947. The game was a missile simulator similar to radar displays from World War II, and overlaid sheets of paper were used for targets since graphics were unknown at this time. On May 5, 1951, the NIMROD computer was presented in Britain. It used a panel of lights for its display and was used to play a game called “NIM”. Later, in 1952, Alexander S. Douglas made the first compu...
Tavinor’s article argues that video games should be categorized as art. He outlines competition as one of the reasons that people to object to including games as an art form. However, competing does not take away from the aesthetic value of the game, and like Tavenor stated, if someone were to submit a poem into a contest no one would think twice about considering that art. When does competition start? If someone makes a painting with an intent to make something prettier than their brother has, would that be considered art? I think that competition is not a factor. There are marvelous aesthetics in Spec Ops that I doubt anyone can not call art if they have seen the game. Art has a long history of breaking through molds and forcing people to see concepts differently. Spec Ops broke the mold of what I assumed war video games could be and made me see the complexity of war differently. It made me asks questions I never thought to produce before, which I think is one of the most valuable aspects of art. As The New Art of Video Games states, these works engage with their audiences differently by using a narrative and letting their decisions change the outcomes. It may be a unique form of art because of its roots in technology, but that is no reason to reject it. One question did stick with me as a result of playing this game. At the end, a soldier asked how we survived
Presented in an actual art exhibit, video games must have some artistic place in the world if they are put into the the renowned Smithsonian Art Museum in the United States. As a public coordinator for the Smithsonian American Art Museum, Laurel Fehrenbach interviews composer Austin Wintory in the article, “The Art of Video Games: The Music.” According to Wintory, who composed the video games Journey and flOw, “Scenes can be built around it (music) and it can add subtext through means only accessible to music.” By this, Austin tells us that much of a video game can revolve around the music and how it adds to the overall mood of the person playing the game. For instance, if the game being played is a creepy or eerie type, the kind of music that should be played should be lower noted strings with a dark sound to it. Getting to how easy it is to put a sound to a game in the twenty first century, music in the gaming industry has come a long way from what it was twenty years ago. Mentioned by Wintory, instead of the chopped sound of the 80s, today’s games can include very sophisticated composed works that require a professional musician, like orchestra pieces. The art in a video game is very important, even more than the music. One gaming company tells how ideas come together as art in a video game in the article, “The People Behind the Video
If I were to ask you what is art, and how can one find it? What would you say? Well if it were me being asked those question, I would simply say that art to me is a form of a picture; a visual painting or model of some design and it could be found all among us. You may define it differently only because art could be defined in many ways. I could simply say that art to me is a form of a picture; a visual painting or model of some design. Well according to an article written by Shelley Esaak, an art history expert she mentioned that art has a way of stimulating different parts of our brains to make us laugh or incite us to riot, with a whole gamut of emotions in between. She also mentioned that art gives us a way to be creative and express ourselves. [1]
Video games have come a long way. They have evolved from the simple game of Pong into a complex, multi-platform, multi-genre, multi-billion dollar industry.
3. “Video Games” by Chris Jozefowics. Published by Gareth Stevens Publishing 2010. Pleasantville, NY 10570-70000 USA. Produced by Editorials Directions Inc.
Art by definition is “the expression or application of creative skill and imagination, producing works to be appreciated primarily for their beauty or emotional power,” (Hacker, 2011).
Video games have been around about 50 years and they contribute a big part of the U.S. economy. People interact with video games every day throughout different ways, such as cell phone devices, computers, consoles or whatever which has a screen on it. In fact, it has always affected people’s lives. However, not so many people understand the benefits of video games. With video games, people can not only relieve themselves from stress and suffering, but it also improves people’s social experiences while they are exchanging and absorbing knowledge with other people; more than that, people can learn many other things from video games which can help them to achieve great things in lives.
Video games are no longer the uprising form of media that ill informed parents and scientists used to fear; video games are now an established form of entertainment that is just as universally accepted as film or literature. The difference between videogames and mediums like film and literature is that they do not have the higher value that books have in exercising the mind and communicating information, nor do they have the value that films have to intellectually challenge an audience and to make people think. This is the general argument that can be heard voiced by leading intellectuals in various field as well as parents who are rising young children; both claim that videogames
I’ve been a short Italian plumber who goes through endless trials in the search and rescue of his love, I have been a Lady of Luminosity who with her light-based magic defends her city of Demacia against the hostile Noxian forces and their allies. I have even been Batman, where I struggled through psychedelic educing trials. It all means something; it is very real when the player becomes attached to a character as one does in a traditional written format. Roger Ebert would argue that these kinds of experiences aren’t real or don’t mean anything. In a published post done by him and the Chicago Sun-Times blog, he argues that “Video games can never be art”. Robert Ebert claims video games don’t fulfill his definition of art. Because video games have objectives and can be “won” it doesn’t align with the traditional forms of art, such as novels, or a play; “things you cannot win; only experience them.” Ebert also said “art grows better the more it improves or alters nature through a passage through what we might call the artist’s soul, or
So to answer the question you need to think what is art? To me art is a form of representing a person’s ideas which can be in any form of media whether it be a painting, a film, or a song, a novel or a photograph. For it to be classed as art though it must provoke emotion or thought and show signs of creativity.
The experience of game play can be described as an activity in which the player is virtually embodied in the game world. Anyone who has experienced the world of gaming knows how the engaging experience can manifest itself with “sweaty palms and chills down the spine” (http://www.eludamos.org/index.php/eludamos/article/viewArticle/80/147) when coming face-to-face with alien creatures; or with the adrenaline rush we get when racing a high speed automobile head-to-head with a friend. Gaming is an excellent source of entertainment. It provides an opportunity for social growth, provides a meaningful form of exploring expression, and provides heightened sensitivity.
Many people believe that video games change people and mislead them to do bad things, such as drugs and alcohol, but it is the opposite. Gaming prevents people from such acts and actually helps to keep them away from the substances. Lots of people, mainly parents, believe that video games harm people so they try to keep their children away from them. In reality, video games make your life better. Video games can provide many benefits to your lifestyle as “numerous academic studies indicate that playing video games has many psychological and even physical benefits” (Guarini). Gaming helps stimulate the brain and advances your problem solving abilities. There are disadvantages to gaming, which is true, but the amount of benefits outweigh them by far.
Art can be defined in many ways by an individual. One can say that any creative output by a person is considered art. Others contend that art must conform to a societal standard and the basis of the creation should be understood by most intellectual people. For example, some contend that computer-generated images, such as fractals, are not art due to the large role played by a computer. E.O. Wilson states “the exclusive role of the arts is to intensify aesthetic and emotional response. Works of art communicate feeling directly from mind to mind, with no intent to explain why the impact occurs” (218). A simple definition may be that art is the physical expression of the ideals formed by the mind.
Movies and video games today, play a significant role in shaping the attitudes, thoughts, and beliefs of society. In terms of being more influential on its particular audience, video games are a much more potent medium of entertainment than movies for a variety of reasons. The influence video games have on their participant are very obvious and overwhelming. Study’s concur the overall impact of video games on their audience is substantial when comparing them to movies. Video games have a substantial influence on its audience because video games are increasing violent behavior of the player, contain more violent content and a deeper complex plot, and video games require a much deeper lever of engagement of the player.