The censoring of violent video games has been a controversial issue since the early 90’s to the present time, and has been growing more and more with the advanced graphics that have been developing each and every year. (Including the fact that people react even more to the unexplained missions that they give in video games). For the good of society violent video games should be banned. There are many positive effects to censoring violent video games, but one that has the most impact on the whole controversial issue is health. Health is greatly affected when playing indoors. Young children are obligated to go outside and get active with their body, getting in shape, and obtaining the fresh air and sunlight they need. In the article (The Positive and Negative Effects of Video Games) it is stated that the health of those plaing video games can be effected in many ways, “...Obesity, video induced seizures, and postural, muscular and skeletal disorders, such as tendonitis, nerve compressoin.” Having kids go outside (rather than video games) and have them play sports such as basketball, baseball, etc… will help their lungs develop, sames goes for their body structure. This will have a positive impact on their lives and how they grow up. Eyesight is another factor of health that is also affected by being so absorbed into the video games; staring at the screen for hours can lead lead to damage of the pupil and or cornea of the eye. Children’s vision will be lowered to a level where they will either need eyewear or doctor’s medical attention. In conclusion, censoring violent video games will help children with their physical heath by helping them stay in shape with their ow... ... middle of paper ... ...any laws and children now days aren’t afraid of taking risks. To make the world a better place violent video games should be censored or banned because it’s not about what type of world we leave our children, it’s about what type of children we leave for the world. Works Cited 1. (http://www.bbc.co.uk/news/health-2245620) BBC-Future- Science & Environment- Why video games may be good for you 2.(http://www.raisesmartkid.com/3-6-years-old/4-articles/34-the-good-and-bad-effects-of-video-games) The Positive and Negative Effects of Video Games 3. “Video Games” by Chris Jozefowics. Published by Gareth Stevens Publishing 2010. Pleasantville, NY 10570-70000 USA. Produced by Editorials Directions Inc. 4. “The Link Between Video Games and Violence” by Rahul Massey. Published by Schorlarly Research Paper 2009. Published by Find Knowledge NY V127900. http://www.grin.com
Click here to unlock this and over one million essays
Show MoreIn the book “Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy,” the authors relay the general information concerning the history of violence in video games as well as the beginning of the issue of violence in video games (Anderson, Gentile, and Buckley 2007). They state that it was “during the 1990s that violent games truly
...nd violent actions. I’ve only shared some of the cases there are many more and a lot of them happen on an everyday basis’ to where we don’t even notice them. So I think that kids shouldn’t be allowed to play video games because in the long run it will lead to violent behavior.
One would be hard-pressed to find a household without any video gaming devices. In fact, over eighty percent of American households some sort of gaming device. On top of all that, violent video games have surged in popularity, occupying over 50% of the 30 top video games sold in 2015 (Kain). In light of recent mass shootings, video games are routinely accused as the culprit that influences one to violence. Researchers all over the world have tried to establish a causal relationship between video games and violence. Some researchers have come to the conclusion that video games, specifically violent ones, spark aggression. However, other researchers have come up with the opposite conclusion, that the studies that portray video games as detrimental
Adams, Jill. “The Effects of Video Games.” LA Times [Los Angeles] 3 May 2010: 1+. Print.
There are so many violent video games it’s hard to find a game without all the violence. If we don’t change the games our young people then they might not have a future. Some people believe video games keep kids of the streets. People don’t know that video games mold are young people monkey see monkey do most. You put your kid in front of a violent video game they will pick up something from that game if it’s good or not they will learn something from that game. Parents if you’re concerned about what kind of game your kid play then you should check the violence...
Video games are a rapidly growing industry. There are nearly two games sold for every household in America each year (Anders 271). The vast majority of these are sold to adults, but there is no national law that prohibits minors from buying violent video games. A few states have legislation pending that will prevent this, but the fact is that minors do have access to violent video games. There is a voluntary rating system implemented by the ESRB, where games are rated based on their content. The games that are rated Mature are not supposed to be sold to anyone under seventeen and Adults Only titles, but “some retailers do not impose such limitations” (Anders 271). The bottom line is that minors do have access to these violent games.
"Monkey see, Monkey do." Everyone has heard this phrase sometime in his or her life. This phrase is simple, yet very applicable to today's debate. When a child sees someone or something doing something. They will of course follow suit and imitate the action being performed. Children do not know any better. Therefore they are innocent and deserve to be respected. It is for these following reasons that we argue for the censorship of harmful materials that could influence a child or children into violent acts, expressions, and other dangerous actions. Through television, video games, and movies, children and teens view countless acts of violence, brutality, and terror as part of entertainment. They become conditioned to associating violence with entertainment. First-person shooter video games develop our children's skills in operating weapons. The games reward marksmanship, and further reinforce the association of killing with entertainment. In the past, the heroes of movie and television shows were usually people who strictly followed the law. Now, heroes are often people who take the law into their own hands, who see an injustice or evil and seek to rectify it personally, sometimes brutally, regardless of the consequences. Such portrayals signal, to a child, society's approval of that behavior.
By an unknown author it states that “ Numerous studies have demonstrated that playing violent video games leads to increased aggression; thus, such games should be subjected to laws restricting children 's access to them. Violent video games are not like other forms of expression, because the user is an actual participant in the events portrayed in the game. Some forms of speech can be regulated under the First Amendment to the U.S.” There are many ways that people see video games aggressive and are concern about where is going to lead their sons and other kids. Families and friends are terrified with what is going to happen. In the article it mentions that “The debate over violent video games has raged since the 1970s, when such games first became common” there is a lot of different issues going around this topic but we never get to the right answer. In the passage it mentions that “ they claim, distinguishes them from other violent media. Far from serving any useful purpose, violent video games can alienate and isolate children, they contend, and potentially provide the impetus that transforms a troubled youth into a mass murderer”. We are able to contribute to a different perspective because when we see our kids playing violent video games we think that everything is alright but then we start seeing changes in their attitude, their dress code and the most important their thinking into a conflict between them and another friend. That why “In May 2003, Washington governor Gary Locke (D) signed into law a measure prohibiting the sale of video games depicting violence against police or other law enforcement personnel to those under the age of 17.” The concern that people were having came to a limit for the young but there is still more because young people always find a way to gain those video games with someone more bigger than them.
Parents should not allow their children to play violent video games because they are at risk of becoming desensitized. Parents often let their kids play violent video games so parents do not have to watch over their kids. Why shouldn’t parents let their kids play violent video games? Parents should not let their kids play violent video games because they will be influenced to make the decision to hurt other people. According to Dr. Phil (renowned psychologist), kids don’t think they are actually killing people, usually when they are shooting someone in the game, they are getting bonus points. Kids are also becoming desensitized by all of the violence. Parents, I just want you to know that, if you are allowing your kids to play these horrific games, then you need to keep a close eye on your kids as they grow up, because you never know if they are going to grow up with such barbaric behavior and then apply it to another human being. Obviously, I do not appreciate the fact that parents allow their kids to play violent video games at such a young age. It is undeniable that your kids are might grow up to be serial killers or homicidal
“As video games have become more violent and more sophisticated and the sales of video games has skyrocketed in the last few decades, youth violence has plummeted,” Ferguson says, citing evidence compiled by various federal agencies (Adams 3). Violence in video games is not a new issue. It has been debated and argued since the release of the first violent video game. As time has progressed, so has the evolution of violence and strong language within video games. Ratings have become more relaxed, and the lines between T (Teen) and M (Mature) rated games has gotten closer together. Violent games are becoming the normal and accepted of all games, and are being demanded by the gaming industry more heavily. Parents have always shied away from these games for their children, regardless of age. However, kids are getting these games whether they are the correct age (17+) or not. Young kids, less than ten years of age are playing horribly violent games and parents are fearing the repercussions. But video games are not to be blamed for child violence. Violence in video games does not cause children to become violent people later on in life.
The cons of banning violent videogames far outweigh the pros though. Violent video games actually have a bigger impact on the U.S. economy than you may think. Over 150,000 people are directly and indirectly employed by the entertainment software industry and that number is only growing. Direct employees make about $95,000 which totals up into a massive national compensation of over $4 billion. If violent videogames were banned that would put an immense sum of people out of jobs, which is obviously a major con. The entertainment software industry has added more than $6.2 billion to the U.S.A’s gross domestic product. So, as you can probably see violent video games being banned would hurt our economy greatly. As I talked about previously violent video games do not cause any substantial amount of aggression and have essentially helped in decreasing violent crimes. Banning violent video games may be thought of as a way to protect children, however, it is the parent’s job to decide what is appropriate for their kid and what their child can handle. We should also be more worried about other greater problems that are going on right now.
Vastag, Brian. “Does Video Game Violence Sow Aggression? Studies Probe Effects of Virtual Violence on Children”, JAMA, Chicago: April 2201. Vol. 291, Iss. 15; pg. 1822. Retrieved: 16 August 2004
In 2008, the computer and video game industry has made $1.7 billion in revenue. Of this, 16% was made through the sale of violent video games (FYI: Video Game Statistics by the Entertainment Software Association | Critical Gaming Project). Many parents are concerned about these violent games because of how they can affect their children. Many think that these games are dangerous and should be banned. Others believe that the sale of these games should go unregulated. Whereas still others believe that there is a middle ground between these in restricting the sale or rental to minors.
After all, the researchers have proved that violent video games made a negative influence on children brain like thinking skills which made their behaviour aggressive, on their physiological energy leading to segregation in the family, and on the parenting role of the parents. Violence, at this point in time, is definitely part of video games. Many of the newer games are becoming even more violent, so it is important to demand to prevent the selling of the violent video games, in order to protect the children from all forms of violence and to keep them safe.
Violent video games should not be banned from the United States. Violent video games are not related to real-world violence. These games in fact can enhance reading and visual skills that can be used in the real world. Even if a state was to ban the sale of violent video games they would be going against the constitution. Also statistics show that while violent video game sales increase teen violence decreases. There should be no banning of violent video games anytime soon.