The Effects of Violent Video Games on Children

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The marine stands in a hanger bay with a gun in his hand. He looks around and finds some armor and health packs. As he moves through the area, he finds a door and opens it. Ahead of him, he sees possessed men carrying weapons. In order to defend himself he shoots straight at them. Instantly, they are dead. He picks up their equipment and continues on. This is the opening scene of the violent, first-person shooter game called Doom (1993). Violence in video games is a very controversial topic among many people because of how it affects the minds of young children when they are exposed to violence repeatedly in their early years. One of the first major school shootings attributed to the actions of a seventeen-year-old gamer and an eighteen-year-old gamer occurred at a high school in Columbine, Colorado in 1999. In 2012, another shooting from an alleged twenty-year-old gamer occurred at an elementary school in Sandy Hook, Connecticut. In the Columbine shooting there were thirteen victims, and twenty-six victims at Sandy Hook. Both of these tragedies cannot be completely attributed to violence in video games. However, there is evidence that violence in video games leads to aggressive and severe anger behaviors, poor school performance, and bullying.
One serious effect of violent video games is the aggressive and severe anger behaviors that can result from the amount of time spent playing these games. It is estimated that as many as eighty-nine percent of video games on the market include violent content and about half of these include acts of violence against game characters resulting in serious injury or death (Glaubke et al 6). When playing a violent video game, the player becomes a part of the game’s script. This allows them to deci...

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