Whether playing video games can improve a person’s mind, or not, has been a topic of debate for decades. From parents to teachers to reporters, it seems like everyone has their own opinion on the matter. Even scientists are unable to come to a final consensus on the matter despite several studies being conducted on the effects that video games have on a person’s mind. This fact is evident in the article Brains on Video Games which illustrates several different scientific views on the matter. According to Daphne Bavelier and C. Shawn Green one of the difficulties of judging the effectiveness of video games on the mind is that:
One can no more say what the effects of video games are, than one can say what the effects of food are.
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Video games are controlled training regimens delivered in highly motivating behavioural contexts. The documented gains in processing speed, attentional control, memory, and cognitive and social control that result from playing specific games are expected. Because behavioural changes arise from brain changes, it is also no surprise that performance improvements are paralleled by enduring physical and functional neurological remodelling. At the same time, it should be noted that the daily time spent playing video games in school-age children has been shown to be inversely correlated with academic achievement, arguably because time spent playing video games is time stolen from reading and curriculum-related academic study. …show more content…
The Cross-sectional group was only required to complete the tests once. The results, however, were not as conclusive as they had hoped with the greatest improvements being the participant’s ability to play their respective games. A more interesting find was that expert gamers held an advantage in almost every cognitive test when compared to the other participants. This led the study team to speculate that “It is entirely possible that, in order to see these benefits, many more hours of experience are necessary.” In this example, a broad study was conducted on a variety of individuals with little to show for it, however, the next example paints a very different
Video games do not make us more intelligent. They may however, make us more prone to violence and sex. Video games are preventing us from screening out distractions and making thinking deeply a difficult task. Our brains become overwhelmed when multitasking. Moreover, Johnson states “... a modern video game can take forty hours to complete”. Forty hours keep kids from homework and as Rachael Rettner states in livescience, “The results show that boys given a PlayStation II are slower to progress in their reading and writing skills and have more learning problems reported by their teachers than those not given a system”. The sole reason studies come back positive for video games being productive is due to the fact that they test a regular video gamer with a non-gamer. Regular video gamers will do better in the study because the more they play, the better they get. Not many realize the effect of these “fully realized imaginary worlds”, it is making it harder for people to differentiate their virtual life with their real
“Most reported effects of videogames – particularly in the popular press – appear to centre upon the alleged negative consequences… Research has consistently shown that playing computer games (irrespective of genre) produces reductions in reaction times, improved hand-eye co-ordination and raises players’ self-esteem,” (Griffiths p. 47), states Mark Griffiths in his article, “The educational benefits of videogames”. When people think of video games, they often tend to think about the negative side effects that video games can have on a person. Will Wright in his article, “Dream Machines” also defends video games by providing positive effects that video games have on those who play them. Wright presents
Video games have improved a lot since they were first introduced. They have also made a lot of impacts in our generation by making gamers more social, teaching children through educational video games, and how video games can improve our health. Furthermore, the articles show many different ways that proves that video games aren’t bad for you physically and emotionally. Since video games were introduced they have changed our society.
There is much persistent debate throughout culture these days concerning video games. Common questions asked are things like ?Where should the lines be drawn in terms of content? and What audience, if any, is this appropriate for? As lawyers fight, bizarre crimes are blamed on video games, constant studies take place, and technology continues to evolve, the video game world continues to thrive and be extremely profitable. While there is near-constant focus on the supposed ?negatives? of games like simulated killing, drug use, or sex, most people, especially those completely outside of gaming circles, fail to acknowledge that gaming of any kind can possibly have positive effects on players. While increased hand-eye coordination is a common benefit attributed to gaming, one particular study conducted revealed a mixed bag of possibly positive and negative effects.
Video games have been connected to raising a range of skills. within the article “Video Games lead to faster decisions that are no Less Accurate” a study created by the University of Rochester, tested a variety of eighteen to twenty five year olds that aren't video gamers, one group competed in a quick paced action game, whereas the opposite group contended with a slow moving strategic game, they then had to accurately answer questions about the action that was happening on the screen. The result found that the action gamers were twenty five percent quicker at creating choices than the individuals who were strategic gamers. This shows that gamers who played action games were ready to create decisions quicker and more accurately than non-gamers. This may additionally facilitate with daily activities like multitasking, driving, reading tiny print, keeping a look out of friends during a crowd, and traveling around places.
AsapSCIENCE. “Can Video Games Make You Smarter?” Youtube. 10 January 2014. Web. 1 May 2014.
One way in which video games can be beneficial is by supporting individuals’ intellectual development in the areas of problem solving and logic. Games like Cut the Rope, Angry Birds and The Incredible Machine require players to solve a puzzle under time limited conditions. When people are playing these games, they practice their critical thinking skills and creativity, which are both important components of intelligence.
Studies have shown that there is a wide variety of physical and behavioral effects that video games can have on their players.
Overall, video games can greatly affect a person. The effects of video games include social ineptitude, aggression, and personality issues. Video games ruin relationships between family and friends. People waste hours excessively playing video games because of addiction and its appeal. Video game categories such as MMORPGs promote social ineptitude and even violence. Video games are the primary reason for a persons aggressive behavior and change in personality. Increased graphics and levels make it hard for players to distinguish the difference between reality and fantasy in violent video games. It is obvious that the negative effects of video games greatly outweigh the positives.
Video Games have been accused of making youth violent and aggressive, making people isolate themselves from society, and for lowering the attention span and the ability to concentrate in youth. These claims have yet to be supported by several well organized studies and have never been more than a correlation to any of these claims, and in fact have been disproven on several occasions. Adam Eichenbaum (2014), author contributing to the American Journal of Play, concluded a discussion on the research on video games say that “Today’s video games are much more than entertainment. They are also weapons in the fight against declining mental capacities in old age. They promote job-related skills. And they are a model of how to teach children complex and difficult tasks and abilities. As with any technology, video games are neither intrinsically good nor intrinsically bad.” (pg. 67) Video games are not the waste of time that they are accused of being, nor are they damping the development of today’s youth. If anything is to be said about video games is that in them lays a great potential for good; that video games serve as tools for people who want to make a change in society, whether the changes are positive or negative lie in the hands of those that choose to use video games as tools. These are not unrealistic or histrionic claims; video games, after all, are more than just
Many people believe that too much time spent watching television or playing computer or video games can be detrimental to children’s development. However, video games can also be beneficial. Gaming, in moderation, helps improve cognitive skills, such as attention, vision, and multitasking.
Nowadays, video games are frequently accused of having detrimental effects on children and adolescents. The main arguments against video games are that they lead to addiction, that they provoke violence, and that they impair social development. Whether or not such claims are true has not been determined with certainty as scientific studies have produced contradictory results. Nevertheless, video games also have beneficial effects, which tend to be underrated, as they do not receive the same level of media coverage that adverse ones do, and are thus unknown to the general public. Some of the positive effects of playing video games on mental development include: stimulating analytical thinking, improving concentration, and encouraging planning and anticipation (“Video game controversies”).
"Video game play may provide learning, health, social benefits." American Psychological Association. February 2014, Vol 45, No. 2
Are video games a negative or positive influence on children’s behavior and actions? Several studies have been pointing out that exposure to violence on television, movies, video games, cell phones and the Internet increases the risk of violent behavior in the viewer, like to grow in an environment filled with real violence increases the risk of violent behavior. Plentiful of the research on current media have focused on the violence spread by TV for experts in developmental psychology and John Murray of Kansas State University, United States, it is difficult to conclude otherwise than that violence on television has increased levels of violence and aggression in the society, and that video games have an effect even more powerful. Violent video games are more distress, than the films of the same sign and that the images of violence shown on television because they are interactive, because they use a technology environment that allows the user total immersion in the situation, while producing new objects cultural. The reason is that video games are not limited to violence to show a passive spectator, but require the person to connect with the character and act for him, while violence in film and television images whose exposure is limited only to visual perception. The video game violence has long-term real effects. Children exposed to high levels of violent entertainment can become more aggressive and develop a tremendous face the suffering of others, also increases the likelihood they interact and respond to violence in their social environment. In violent video games as success is clearly defined as killing or take, and failure as die or loses the good and evil as the wicked: they, different from us, it is just revenged, I mate,...
First of all video games can benefit the person playing the game. Video games strengthen reading and visual skills. In the article “what video games can teach us” by Emily Sohn, Sohn says “because kids are interested in the game, they often end up reading at a level well above their grade.” This statement is true about anything, a person will do things as long as they think it benefits them. In a kids case they believe that reading during the game will help them beat the game. Therefore they will read even though they may not realize that they are improving their literacy skills at the same time as playing the game.A game may improve your visual skills as well. A study made by researchers from the University of Rochester came to the conclusion that video game players gain better visual skills than people that don’t play them. Video game players can keep track of more objects at a time. As well as pick out objects quicker out of a cluttered environment.