How Math is used in Animation

757 Words2 Pages

How math is used in animation

There a few different types of animation, the first one, and hand-drawn 2D aka traditional animation. When using this technique, animators need to make at least 12 drawings on paper to get 1 second length of film. The pages together basically make a flip book to show the movements. Then they get scanned and put into the computer. The next kind is Digital 2D animation, which is just drawing the frames directly onto the computer using a pen tablet. This is commonly used for TV series. Digital 3D, is almost all done on the computer, getting textures, and animated movements in the software to cut the work load in half.
Having a background with education and a Bachelor’s or Master's degree in Fine Arts can help one get a job in their desired field. Since they would have had to go through these main courses often include course work in mathematics, art history, studio art, computer techniques, and classes in drawing, animation, and film. Most animators will average about a hundred frames a week (that's 4 seconds of actual screen time. Not all animator jobs lead to Movies, they can also go in the direction of console games and game development. Another big area for animators, who still need math to help give their characters movement when inputted a set of directions so it’s useable for game players. .
What math is required in these movies? Each film relies on computer, designers, idealists and more, but nothing could get the look that they want to achieve without math. Once thousands of sketches and ideas have been created, until a full story is finished, they head straight to the computers and tablets to get the look they are after. To give an object sparkle or shine, or to reflect a certai...

... middle of paper ...

...n you render so many collisions quickly enough to be usable?” The way they thought of approaching this difficult task lead them to an equation for each strand able to be tuned into different effects. So each hair is bouncing and flowing a different way, just like real hair.
Other amazing achievements that animation and Math have done together is the recent movie Frozen by Disney. They have created a generator to make every snowflake a different and unique one, to really give the frozen and snow effects life like. No two snowflakes are a like! If you don’t think that’s amazing and beautiful, I don’t know what else you could want out of animation and Math.

In conclusion, Animators themselves do not use animation, it’s the programs that use math, and thus can’t work without each other. They go hand in hand with each other; you can’t complete one without the other.

Open Document