Blender 3D

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Blender 3D, usually known as just Blender, is described by the Blender homepage, Blender.org, as a “free open source 3D content creation suite, available for all major operating systems.” What this basically means is that Blender is a free program that allows someone to create things in a virtual three-dimensional space on almost any computer. This means that someone using Blender can create anything they want, a car, a sword, a house, or even a toothpick, that only exists on the computer it is created on, and any that it is copied to, absolutely free. Even though Blender is a free program, it is very powerful and has been said to be on par with similar proprietary programs. This means that Blender 3D is a great replacement for proprietary 3D software.

Blender 3D started as in-house software for a Dutch animation studio called NeoGeo. Its creation started with the decision that the NeoGeo’s current 3D tool set had to be rewritten from scratch. Therefore, in 1995, NeoGeo’s co-founder Ton Roosendaal, who was in charge of internal software development, began work on what would become known as the 3D program Blender. In 1998, because Ton wanted to develop Blender further, he founded a new company called Not a Number (NaN) to assist with Blenders development and marketing. NaN was able to acquire investors and had the goal of creating a free tool for the creation of online content that was 3D and interactive, as well as versions of the software that were commercial for publishing. Unfortunately, sales for were disappointing and with a difficult economic climate investors pulled their funding. (Blender.org - History)

Fortunately that was not the end, consumers and the user community still greatly supported Blender. Because of this fee...

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