Video Games

1967 Words4 Pages

Introduction: Video games are a prime source of entertainment for teens in today’s world. These games are progressing every year, and as technology gets better so do the games, with more realistic sound effects, graphics and story lines. This trend is bringing the industry to produce more games than before. These games are becoming more realistic and violent. In recent years the production of video games centered around violence has increased with the release of games like Call of Duty: Modern Warfare, Halo, Gears of War and Grand Theft Auto, to name a few. Kids, teens and adults spend hours glued to the screen playing these games, meaning hours of non-stop gun shooting and knife swiping. Recently parents and psychologists have been linking aggressive behavior with the exposure to violent games. The fact that these video games give an outlet to learn and practice violent solutions to certain conflict makes them a more dangerous medium than TV and movies. Not to mention the constant and continual exposure to these games can affect a child’s mind. The releases of video games that incorporate violence, gun use, and even profanity have a negative effect on kids and teens because it creates an image of society in which these things are okay. It also associates pleasure or entertainment with violence, which could lead to harmful acts justified by fun and entertainment.

Review of Controversy: However, there are other factors that can attribute to aggression, so to say that violent video games are a cause can be refuted. Also opponents of this issue believe that children become mindless zombies and play these games, so they are not actually affected by them. Some kids are not affected by these games in a negative way, but the exposure...

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• Weber, Rene. “Does playing violent video games induce aggression? Emperical evidence of a functional magnetic resonance imaging study.” Media Psychology.
Volume 8, 39-60. http://bscw-app1.let.ethz.ch/pub/bscw.cgi/d5907585/WeberRitterfeldMathiak-Does%20Playing%20Violent%20Video%20Games%20Indu.pdf

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