Argumentative Essay

2029 Words5 Pages

“90% of pediatricians and 67% of parents agreed or strongly agreed that violent video games can increase aggressive behavior among children” ("Do Violent Video Games Contribute to Youth Violence?”). Pediatrics and parents are aware that kids that play violent video games see a change in their behavior. Many cases they see the kids with anger problems and causing them to do violent acts. Violent video games have been around for many years where some older titles, such as ‘Mortal Kombat’ and 'Grand Theft Auto’ both are some of the most controversial ones. The video game industry has been growing and with the large amounts of violent video games being produced. “Total US sales of video game hardware and software increased 204% from 1994 to …show more content…

Therefore, violent video games have been traced back causing anger problems, violence, and mental damages. Playing violent games causes the player to think and act in a violent manner. Next, violence has been traced back to kids playing violent video games as they mimicked virtual to reality. “A 2014 peer-reviewed study in the Journal of the American Medical Association found that habitual violent video game playing had a causal link with increased, long-term, aggressive behavior” ("Do Violent Video Games Contribute to Youth Violence?). As an example, people that play M rated games are more prone to have aggressive behavior and are more likely to reenact violent actions. “Behavioral studies have shown an increase in aggressive behavior after violent video games, and what we show is the physiological explanation for what the behavioral studies are showing. We’re showing that there are changes in brain function that are likely related to that behavior” (Park). This study explains how the brain changes due to violent video games, and how it reacts to the violence and functions differently. ”Emotions of the players are measured before and after the game, with gamers choosing words such as angry, hostile, happy, or sad” (Miller). For instance, adolescents are placed under supervision while playing violent video games where researchers found out how the players are more aggressive …show more content…

By mimicking virtual violence and causing harm to themselves and others. There have been many cases where teens are driven by violent video games to do real life danger, there even has been occasions where violence that causes others to be violent. "I 've been waiting to do this for years." Those were the words of Chris Harper-Mercer before he killed 10 people, including himself, and left seven more injured in the massacre that took place on the Umpqua campus”… “Harper-Mercer was known as a recluse who was obsessed with violent gaming and the digital world, even finding supporters on those sites” (Fletcher). Harper was influenced by violent video games and all the violence and he took the virtual violence and killed himself and 9 others. “In a 2006 study in the Indiana university school of medicine researchers did brain scans of children who played a violent video game and found for 30 minutes afterwards the children exhibited an increase in emotional arousal and a decrease on the parts of the brain that involved self-control” (Nakaya 38). With that said violent video games causing someone to lose self-control which isn’t good because it causes the person to lose focus on reality and to become less aware of what is virtual and what is real life. “Anders Behring Breivik shot 68 people dead at a youth camp of the Norwegian Labor party, another nine in a

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