Violence in a Child's Mind

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Young boys these days get excited when they hear the news that the new Grand Theft Auto or Call of Duty video game are coming out spreads out . They even start to pre-order those video games before they come out to be one of the first ones to get them, but does playing those games be influential for violent behavior that can lead to negative out comes?. In the past years we have seen many violent behaviors from adolescent boys such as schools shootings or even bullying others which are possible outcomes from playing these kinds of games. There have been many studies done trying to find out whether aggression is the effect of media influence. Aggression and delinquency are two major behaviors that concerns parents, because it may be manifested by using physical aggression or verbal aggression that can be harmful to others. I believe that this topic is very important for parents and professional because violent video games are becoming more popular now days. It's something that affects all children who play these games. I believe that it is important for parents to educate themselves on the kind of effects these violent video games may have on their child and how it can influence them in a negative way so they can find ways to protect their children from negative outcomes in the future.
In the past few years there have been many stories in the news about shootings in schools, and most of those shootings involve young teenager boys using guns to kill other students and teachers An article called Video Media Induced Aggressiveness in Children by Michael Steven Cardwell, looked at the causes of aggression and linked it to those violent video games. The article states that children learn from other people behaviors by imitati...

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Aggression is the the unwanted behavior we don't want in kids, Violent video games gives the unwanted message that we don't want in our kids mind.

Works Cited

Cardwell, M.. S. (2013). Video Media Induced Aggressiveness in Children. Southern Medical
Journal, 106, 513-516. doi:10.1097/SMJ.0b013e3182a5eef4

Lam , L. T., Cheng, Z., & Liu X. (2013). Violent Online Games Exposure and
Cyberbullying/Victimization among adolescents. Cyberpsychology, 16(3), 159-165. doi:10.1089/cyber.2012.0087 Miller, C. M. (2011). Violent video games: Harmful or not? Retrieved from Belvoir Media Group,
LLC website: http://ezaccess.libraries.psu.edu/login
URL=http://search.proquest.com.ezaccess.libraries.psu.edu/docview/1370178962?accountid=13158

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