Violence In Movies

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Nowadays, violence frequently occurs not only among adult, but also among children. Violence can be found in several ways such as movies and video games. Many people argued violence in movies and video games does not related with violence in the real life. However, violence in media can affect violence in the real life because children and adult easily remember what they see rather what they hear. Furthermore, based on a research sited in Australian Government shows 59 percents violence are observe by children, otherwise, 41 percents violence are observe by adult (Richards, K 2011). This essay will argue about the important roles of medias especially movies and video games in affecting violence in real life. It will explain the type of violences …show more content…

Nowadays, movies contain a large amount of violence that people begin to argue whether it affects violence in real life. Many people argued violence in movies does not related in the real life. For example, according to Freedman, watching movies which contain violence scenes did not affect the viewers; however, violence happened because violence is a natural act when people feel threatened (Brown, M 1996 p.2). Furthermore, many argued that violence in movies can be solved by supervision from parents, by making sure the movies their children watched do not impact their behaviours. Nevertheless, based on 200 studies conducted by Mr. Comstock and Ms. Paik, it is shown that there is a relation between violence in movies and real life (Vasitis, K et al 2013, p. 2). Furthermore, Craig claimed that violence movie can impact to their violent aggression (Craig, A 2008). Thus, violence from the movies have a big impact to the children or adolescents, they usually applied their action because they thought it is a cool action or it became a weapon …show more content…

These days, not only does violence found in video games intended for adult, but also, in video games intended for children. Furthermore, almost 100% children and adolescent play video games and some video games in this era that content violence. For example ‘counter strike’ is a game intended for age 13 and older, but these days, children at age 8 years old already played it every single day. Video games have positive and negative impacts. Some of its positive impacts from playing video games are to learn sharing, consideration with others and finding ways to solve problems easily (Barclay, R 2014). Many people believe video games do not affect children and adult real life violence. Zawn Villines argued playing video games daily does not affect children aggression (Villines Z, 2015). Moreover, some people argued that by parents control in playing video games, their children will not practice violence in real life (Villines Z, 2015). However, video games actually do have more negative impacts to be considered because it affect violence in real life. According to Rachel Barclay, 90 percents children play video games and that every year the duration for playing games increases (Barclay, R 2014). Hence, the consequence of video games are several condition such as more aggression and become easily influenced by other people. For instance, Brad Busman claimed that playing video games can do violence

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