Introduction Violent video games are special games, which negatively influences to the attitude and behavior. These video games are popular between children and teenagers. Since 1980-s years violent games are in political discussion. Because when teenagers usually play violent video games, they are becoming aggressive and then they face with psychological problems. For this, some people claim that violent games are harmful for society and they affect to behavior and health.
Aggressive behavior is the first example of violence in the media. Aldridge argues that, teens who watch violent movies may behave in an aggressive way towards others for example bullying and fighting in school. This is important because there are high risks of teenage developing into aggressive behavior that may last into adulthood if they are not being supervised on what they see on TV (2010). Fearful of the world may also occur for those who watch violence television programs. According to children and television violence, teens that are being over exposed to violent on television may worry about becoming a target of violence.
This subject is debated because of the profound effect that violence can in the future of society. The introduction of television violence has led many to theorize that chronic exposure to the act will desensitize some teenagers and cause them to develop the characteristics of a more aggressive. Although the causes of violence are multifactor and include variables for individual biological vulnerability, psychiatric disorders, substance abuse and social conditions such as poverty, poor education, family psychopathology, and child abuse, research information quite interesting in showing that among the most important variable is the exposure adolescents to television violence are at much greater risk. Current research has confirmed the link between violence presented through a variety of media and aggressive behaviour. If young children also have ready access to firearms, then the likelihood of violent behaviour, for themselves and others, increased.
Lastly, it influences adolescent emotion. Long term exposure to violent video games easy to induce young people accustomed to the blood and violence, and may make a kind of numbness of the panorama of lifespan.. As we mentioned,violent video games can bring many negative affect to teenagers.For instance,playing video games at whole night,through a poorly balanced diet,etc.On the other hand,if teenagers can limit themselves to taking on violent video games,like limiting their playing games times or let parents teach them what is the negative effects with them and then can be barred from campus violent events.
They single them out because they have violent images and suggestive themes and therefore believe that these will create violence in real life. When a violent crime is committed by a youth, the crime is often blamed on the television or the movies that the youth watched or the video game they just played. Many people will start thinking this is true, based on the fact it seems like a plausible explanation. People will start trying to censor violent images and possibly even ban them. But, by censoring the images it will just make people want to see them more.
(This is an obvious rumor, not a fact.) If that were the case, it’s understandable why some believe that games are causing more violence in today’s youth. Teachers are worried about the issue, as are parents and government officials, and teenagers and game producers are involved in it as well. The issue itself raises many questions: are teenagers so easily affected by images on a screen? Is the world merely a product of its pastimes?
The vulgar behaviors of the casts of movies and TV shows are mimicked by people, and the issue is being unrealized by many. Video games also play a role in violent behavior. In the article entitled,” Violence in the Media-“, the unknown author reports that,”… ... ... middle of paper ... ... the behavior of teens,” (1). As a result of negative media exposure from celebrities getting praised for their violent behavior worldwide, common people think that if the actors could get away with it then so could they. COME BACK FOR CL.
Media violence negatively affects society because it influences the imitation of aggressive behavior. Studies have shown that playing a large amount of violent video games, movies, and listening to violent aggressive music may come off as a non-threatening form of entertainment but it can be very damaging and harmful to a person’s health. Violent thoughts grip the mind of even the most intelligent person, with that people fall victim to violent activity. “ For at least two decades experts have warned that television, movies, and other entertainment media are desensitizing young people to violence and death.”(Reisman). Reisman is stating that younger adolescents are more influenced to perform violent activity after playing a violent video game than a mature adult.
Our help will change teenagers’ behaviors and that would make our country a peaceful place to live. “When you hear the tragic, heart-wrenching stories such as what happened in Newtown, Conn., you wonder how exposure to violent games de-sensitizes people to the act of killing other people. The thought of my little boys picking up a gun to shoot someone is not only disgusting, it teaches them to disrespect life. What if that could carry over to their own life or others?” Continued exposure to violent video games has desensitized youngsters to the consequences of violence. Does video game violence play an enormous role in everyday life of teenagers?
Violent video games popularity heightens in today’s technological society, especially with children and teenagers. Many children and teenagers play these violent video games, and most parents worry about the side effects that will stem later in life from too much violence in these violent video games. Some children have trouble associating the difference between reality and fiction. Also, violent video games hinder the social growth of children. Many people and researchers worry that the violent video games have negative effects on teenagers and children, and these people and researchers believe that these violent video games are the cause of youth violence.