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Impact of video games on children
Short paragraph effects of video games on children
Impact of video games on children
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A certain stigma has been attached to the effects of video games, although some are true, video games can increase mental and physical affects. The negative effects of video games, obesity, eye problems, and aggression, have been well documented, but the positive effects. are less known. Some may speculate that video games lead to depression and obesity. Researchers in the U.S. and overseas looked at more than 3,000 elementary and middle-school children in Singapore and found that approximately 9% of them were believed to be "addicted" to gaming, you could find the same thing in other countries. Over a two-year period about 84% of those who started out as excessive gamers stayed doing so, proving that this may not simply be a phase that children go through. Boys were more likely to show symptoms of excessive gaming. Predominantly, those considered excessive gamers displayed higher levels of depression and other mental health issues than their equals who played fewer video games. “The researchers also found that students who did stop their excessive gaming reduced their levels of depression, anxiety and social phobia.” Obesity, a lack of physical activity, is associated with playing video games. “Children are known to, on average, spend about 7:30” on a social media device and of those “7:30 hours 4:30 is spent in front of the TV.” Sedentary activities, playing video games or watching TV, are detrimental variables in obesity found in children. These sedentary activities keep the child from physical activities, playing outside, therefore playing video games without taking breaks to do something physical can be a contributing factor to obesity. There are also other good affects of playing a video games which can contribute to ... ... middle of paper ... ...r, according to a long-term study published in 2013.” People who play video games can decide something and act on them about four times faster than someone who does not. Avid Players of action based video games can make a decision 25% faster than people who do not. Video games have caused bad things to happen, but have also been used as an falsified rumor. These rumors have been spread much more than those positive effects of video games. Works Cited http://www.a4kclub.org/get-the-facts/bullying-statistics http://www.rochester.edu/news/show.php?id=3342 http://www.cdc.gov/obesity/childhood/problem.html http://www.cnn.com/2011/HEALTH/01/17/gaming.depression/ http://www.a4kclub.org/get-the-facts/bullying-statistics http://online.wsj.com/news/articles/SB10001424052970203458604577263273943183932 http://www.apa.org/news/press/releases/2013/11/video-games.aspx
Video games are bad. Because when somebody plays and gets off it makes them in a bad mood. But video games are good to kill time. And video games are getting more better and they are getting better graphics. And it looks better like if you were there.
...ple, how addicting they can be, but overall they have more positives than negatives. Video games train people, control violence and anger, and improve brain functioning ability, which by far outweighs any negative arguments against video games.
AsapSCIENCE. “Can Video Games Make You Smarter?” Youtube. 10 January 2014. Web. 1 May 2014.
There have been so many experiments and studies to try and figure out if video games have a negative or positive effect on our children. A growing body of research is linking violent video game play to aggressive cognitive, attitudes and behaviors (D.A. Gentile, 2004). The 'Path of the 'Path of the 'Path of the 'Path of the 'Path of the 'Path of the 'Path of the 'Path of Video games can obviously be dangerous for our children, causing aggression, bad performances in school and obesity. Although we cant blame all of these problems on the use of video games, there have been many studies to prove so.... ...
Studies have shown that there is a wide variety of physical and behavioral effects that video games can have on their players.
A whopping 90% of pediatricians and 67% of parents agreed or strongly agreed that violent video games can increase aggressive behavior among children (Grabmeier). Simulated violence in video games is harmful because it increases crime, teaches immoral behavior, and addicts people. We all may be aware, crime is not a positive effect of these types of video games. Addiction of these games lead to lack of necessities like sleeping, personal hygiene, and your overall health.
By now almost everyone has heard about child obesity in America, but just how high are the rates? The answer might surprise you. According to Nate Whitman, a writer for The Huffington Post, “rates of obesity have doubled in 2- to 5-year-olds, quadrupled in 6- to 11-year-olds, and tripled in 12- to 19-year-olds” (par. 2). This is due to more children staying inside and only doing activities such as video games. They do not interact with anyone besides whomever they are talking to online. These findings are astonishing to say the least. What can we do to combat this? Involvement in organized sports helps children develop their social skills, improve their academic progress, and stay active.
Video games have been an influence part of our society since the early 70’s. The bad named that they are given is false, the only reason they have this bad name is because kids like games, so anything that is fun is bad for you. If a child loved playing chess he or she would be rewarded but it to is a game. Video games can help the learning process and should be incorporated in to the school system. If a child loved playing chess he or she would be rewarded but it to is a game. Video games can help the learning process and should be incorporated in to the school system.
Although obesity has become one of the major health care issues around the world it is has become a focal issue throughout the developed countries. According to the WHO (world health organization) in 2008, 1.5 billion adults were overweight; 200 million men and 300 million women aged over 20 years were obese worldwide. There is increasing concern about the childhood obesity due to inactivity and increased calorie intake. Study shows that, the obesity is most of the time directly related to inactive due to the use of modern technologies like video gaming in children, increased television viewing and inactivity due to computer using. Obesity is due to many other factors like genetic predisposition, hormonal imbalance and increased food intake. Studies shows inactivity due to use of technologies is highly linked with obesity. Obesity is known as one of the lifestyle inducing diseases, so it should be concluded that it is not the modern technology leading to increased incidence of obesity, but it is the improper use of technology like video gaming, TV, and computers which is leading to obesity. If the technologies are used wisely it should not lead to obesity. The advancement of technology is inevitable. If the technology is used properly it is the most useful thing in this modern world.
Many people believe that video games change people and mislead them to do bad things, such as drugs and alcohol, but it is the opposite. Gaming prevents people from such acts and actually helps to keep them away from the substances. Lots of people, mainly parents, believe that video games harm people so they try to keep their children away from them. In reality, video games make your life better. Video games can provide many benefits to your lifestyle as “numerous academic studies indicate that playing video games has many psychological and even physical benefits” (Guarini). Gaming helps stimulate the brain and advances your problem solving abilities. There are disadvantages to gaming, which is true, but the amount of benefits outweigh them by far.
Nowadays, video games are frequently accused of having detrimental effects on children and adolescents. The main arguments against video games are that they lead to addiction, that they provoke violence, and that they impair social development. Whether or not such claims are true has not been determined with certainty as scientific studies have produced contradictory results. Nevertheless, video games also have beneficial effects, which tend to be underrated, as they do not receive the same level of media coverage that adverse ones do, and are thus unknown to the general public. Some of the positive effects of playing video games on mental development include: stimulating analytical thinking, improving concentration, and encouraging planning and anticipation (“Video game controversies”).
"Video game play may provide learning, health, social benefits." American Psychological Association. February 2014, Vol 45, No. 2
Video games are not considered as a serious addiction amongst teenagers and adults, often being compared to severe cases of addiction, such as drug abuse or alcohol abuse that may result in the appearance of a decrease in the severity of the addiction. However, video game addiction is a serious matter and has unhealthy consequences for an individual 's life and their health; spending too much time playing video games can take a great toll on one 's physical and mental well-being. Continuing unhealthy patterns of video game activity for prolonged periods of time can result in mental health issues, physical health problems, and a decline in a social life.
This report offers information on the influences of video games on children and how it will affect their behavior and mental health. This report will analyze each individual information source and will provide a review of the findings. The report will interpret both good and bad effects of video games on children.
There is a need for more computers in everyday life, in homes, schools and on the job. The advancement of computer technology today in all facets of the world, and life are growing to the point that everyone will need a computer to carry out their everyday life. Computer technology today is at the threshold of making life easier for everyone in the world.