Zelda Research Paper

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Legend of Zelda
Legend of Zelda is a legendary series having sold over 67million copies to date. Having released over 15 titles (and many more spin offs) across all Nintendo console releases. It one of the highest acclaimed game series having pioneered many new game features that were to become industry standards.
Legend of Zelda, having evolved over the course of 28 years, is a mixture of action, adventure and puzzle solving. It is one of the Nintendo’s most prominent and popular franchises and its gameplay- and its evolution- has been well supported by the fans. Industry critics look back and they see players growing with each iterative release of the game.
The series is based around link, a small man, the only playable character for majority …show more content…

The game begins with the player controlling Link, armed with a small shield, from an overhead perspective. These core elements have remained constant, but the refinements and additional features in each new games kept the game evolving. Later games grew on stealth gameplay exploration and side plays. Although the games can be beaten with minimal amount of exploration and side quests, the player is rewarded well with useful items and high powered weapons. Some items are consistent and appear many times throughout the series (such as bombs and bomb flowers, which can be used both as weapons and to open blocked or hidden doorways; boomerangs, which can kill or paralyze enemies; keys for locked doors; magic swords, shields, and bows and arrows), while others are unique to a single …show more content…

They worked hard to separate the ideas and drew the line at what both platforms will be. Super Mario Bros. would be developed as a linear gameplay, where the action would follow a planned sequence of ideas. Legend of Zelda however was planned to be polar opposite. Zelda was made non-linear and forced the players to think about what they should do, where they should go.
With Zelda, Miyamoto wanted to take the idea of a game "world" even further, giving players a "miniature garden that they can put inside their drawer." He emulated his childhood experiences of going out trekking and getting lost in an adventure without a map in Zelda’s labyrinthine dungeons.
The success and accolades can be measured by the reach Legend of Zelda has achieved as a platform. Growing out from games and spin-offs, an American animated series aired in 1989 based on the series, and individual manga adaptions were officially endorsed and commissioned by Nintendo Japan. Alongside the growth and evolution of the game, what has kept the fans so entangled with the series is the quality of growth. Game pioneered industry setting features after feature and its versions continued to be rated very highly across multiple - enthusiast hailed -review

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