Explanation of design OPENING and MENU On scene 1, a short opening of the storyline of the movie will appear gradually, using text and images with different effects like brightness, tint, alpha… The introduction aims to make a favorable impression of the movie and hence stimulate users' interest. Also, users can save time by clicking SKIP button to enter the MENU page. The scene will stop at the image of the royal family tapestry, which at the same time is a button that gives users the choice whether to continue. After clicking the button, the image will divide from central into two parts and go separately to left and right as the background turning brighter, which creates a door-opening effect. The image is selected on purpose. In the movie, during a fight with her mother, princess Merida sliced the family tapestry between the pictures of herself and Queen Elinor in a fit of rage. The image is used as a foreshadowing to create interest and to build suspense about the rift between mother and daughter. Then we will stop at MENU page. All the elements will jump into the stage separately while moving around and changing in sizes. Apart from the name and background image of the movie, there are different buttons, so users can control when and where they want to go next. PLAY and STOP buttons can turn on and off the background music. From here we can go to STORY, CHARACTERS, VIDEO and ABOUT ME pages. Each page contains a button to go back to the MENU page to head to other pages. To make it more user-friendly, at the left top of these pages, there is a consistent navigation bar which allows users to go directly to other pages without going back to MENU page. STORY Before entering STORY page, there is a brief opening. Here we intent to ... ... middle of paper ... ...n be used to create a ‘hole’ through which layers under it are visible. Also, we can manipulate the content with motion tweening to create the effect showed below. Animations The face animation: At first, draw different parts of the face and convert them to graphic symbols, such as eyes, mouths ... Then combine these parts into different emotions, convert to graphic symbols. Finally we can use these emotions to create a movie clip. Other animations: moving, scaling, rotating or changing in color of the content can be used to create simple movie clips showed in ABOUT ME page. Navigation bar A simple navigation bar with rollover buttons can remain consistency from screen to screen, so that users can go to other pages without relying on the Back to MENU button. Tween Effect A lot of photos and content texts used the tween effect, for example rotating, flying, moving...
Graphics are used to first establish the scene of the Columbine shooting, “one hour later” appears on the black screen with white lettering, readying the audience for the change between the scenes.Transitioning
Pans Labyrinth directed by Guillmero Del Toro is presented in a way that creates meaning through audio and visual elements. This essay will examine these techniques within the opening sequence of the film that introduces the protagonist, motifs, themes and overall aesthetic of the film as well as discussing the sequence in the overall context of the film. This sequence incorporates elements such as music, non digetic and digetic sound, camera framing/angle and movement techniques, colour, lighting and editing to establish a diverse range of interpretations. Throughout Pan's Labyrinth, there are several contrasting factors all introduced in the opening three minutes. The sequence first defines the kind of story that Pan's Labyrinth is, a childs book and a sort of sinister fairytale. Then the following elements are juxtaposed., adulthood and childhood, cruel reality and imagination, and a kind of heaven is contrasted with a type of hell, these elements are all incoperated into the picturebook like imagery. This essay will analyse the opening sequence of Pans Labyrinth in depth, using film techniques as evidence.
Stop Motion using a camera – Stop-motion animation involves taking a process of pictures of a model, then moving it a small amount and taking the next photo. After this you then put all of the photos together and the small movements of the model appear to be a human-type action.
Analysis of The Cinematic Techniques That Are Used To Capture The Audience's Interest In The Opening Sequence Of The Film Of Mice And Men
It is very important how you put things up on the screen. It tells the viewer what the movie is about. Every single frame in a movie tells the fate of the characters.
Then the question is posed to Mr. Lockwood, "How did it all begin?" The answering of this question is what my paper will explain. I will attempt to break down the opening scene and show how it all started. By using tools of film such as sound, editing, mise en scene, and cinematography, this paper will show how the scene was made as well. Mise en scene played an important role in this movie as with any other movie.
Many of the first film elements that can be found in this movie work as an introduction to the two main characters of the story. These elements are meant to force the spectator- even one who had never heard speak of, or seen the two Hollywood stars shown on screen- to focus their attention on them.
Animation in America began during the early 1900s while the production of media was still very experimental. During this time moving picture movies had a lack of color as well as a lack of sound, therefore storytelling relied completely on visual cues. This period in both animation and any other form of American
The Author begins the story by introducing the scene since it will have great significance in understanding the many symbolisms he will be using later. Some experts say that “Although there is a situation, there is no plot” (Henningfield, 2002).... ... middle of paper ... ...
Animations is simulation of movement created by displaying a series of pictures, or frames. Cartoons on television is one example of animation. Animation on computers is one of the chief ingredients of multimedia presentations. There are many software applications that enable you to create animations that you can display on a computer monitor.
In this chapter, it has shown a brief history of animation and how it started in the early days of animation. It also discussed about 2D in brief and 3D. Also the techniques applied in making of animation since early ages with the evolution of 2D to 3D animation.
Animation has turned into a worldwide medium of use and it is no longer a slave to Hollywood. The vastness of CGI will change the character and the content of film animation. In addition to filling entertainment in theatres, television and even advertising departments, animation is an essential teaching element for education and industry. Animation is no longer looked down upon as a poor relative to live action film making. Soon animation will be used in medicine for performing live surgeries virtually. The world of animation will never die, just like how technology increases step by step, animation is also rising gradually. Therefore animation is definitely “The act of bringing to life”, where the impossible is made possible.
Animations are a series of drawings, computer graphics, or photographs of objects, like puppets and models, which are different from each to create a variety of entertainment for the audiences. Animations are what brings excitement and mystery, hooking the audience in through interest. It is a form of some sort of “magic” where things that aren’t real but from the imagination comes to life in front of people who live these mundane, ordinary lives, adding color to the eyes and mind. The creators of such amazing arts and creation are animators.
Animation came into being at about the same time silent films did, and has been a part of the cinema ever since. At its most concrete definition, animation is a group of pictures, called frames, which are quickly cycled through in front of a camera to create the illusion of movement. However, animation is not just technical, it is emotional, and it tells stories through the graphic arts. It wisps us to faraway places, and enthralls us with stunning graphics and magnificent backdrops. In order to understand this medium, it is important to give some historical context, describing the origin of cartoons and how they developed into modern animation, and finally, where it could go in the future.