Forfeits In The Victorian Era

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All of the games had forfeits . The forfeits are when you lose the game . Some of the forfeits are you go blindfolded and have to walk around the room . Another forfeit you have to act like animals for a little bit . Another forfeit is you have to dress in ugly clothes and walk down the street . The Victorian era parlour games were exciting, but weird . For example one of the games was called the Ball of Wool. You place the ball of wool on the table, then you blow on it and try to get it of the table on a different side of the table . If you lose there is a forfeit. The Victorian era tea party games are crazy, because you do weird stuff like playing the game, Ball of Wool or Blind man. Blind man is like hide in seek . Why don’t they …show more content…

There is another game called The Messenger. The party is seated in a line , or round the sides of the room. When someone previously appointed enters with the message , “my master sends in the room me to you madam ,”or sir as inquiry to do as I do and the messenger commences to perform some antic. Which the lady or gentleman must imitate -say wags his head from side to side or taps with one foot incessantly on the floor. So the person whose duty it is to obey commands his neighbor to the right or the left to do as I do. So on until the whole company is in motion. When the messenger leaves the room re entering it with fresh instructions. While the messenger is in the room he must see his master’s will obeyed and no one must stop from the movement without suffering a forfeit . The messenger should be some one ingenios in making the antics ludicrous and yet kept within moderate bounds , and the game will not fail to produce shouts of laughter …show more content…

Behind him, on the farther side of the apartment , the table is placed , and upon it a lamp or taper , all other lights in the apartment being extinguished . Each of the company in turn passes before the lamp and behind the person whose shadows is thus thrown, the latter has to pay a forfeit , or take the place as the guesser, as may be agreed upon . It would be easy , in playing this game , to detect particular individuals it they passed in their natural attitude ; but they arc free to change as much lies in their power , by stooping standing more erect than usual , bending their limbs , or using the arms in any way calculated to obscure the outline of the shadow and render it difficult to detection. An alteration in costume, such as turning up the collar or changing the coat, if it is a gentlemen, and enveloping the head in a hood, in the case of a lady , is also allowable . The game gives rise to a good deal of ingenuity in this fashion , and may often proceed for some time before many forfeits have

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