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Violent video game effects on children and adolescents
Does violent video games affect behavior
Does violent video games affect behavior
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Smoking, Drinking, Pornography are just among some of the things that people have decided are immoral for children to take part in. However, a child making a character in a video game ruthlessly rape, beat, and kill another character has been deemed acceptable as long as said child is of a certain age. Video games are prominent in everyday life. Children as young as two are starting off playing basic video games to learn their ABC’s and 123’s. The problem is as children get older they are influenced by the video games they play and most of the video games in today’s society are violent and gory. Video games affect children and cause them to take on violent tendencies. These violent tendencies may be as subtle as inappropriate language or as obvious as getting into fights with others.
Almost all video games contain violence. Dr. Craig Anderson, a psychologist who studies violence, declares: The rating itself does not tell you whether it is a healthy or unhealthy game. Any game that involves killing or harming another character in order to advance is likely to be teaching inappropriate lessons to whoever is playing it Dr. Anderson then goes on to explain that just because a game is not rated mature or teen that does not necessarily mean that the game will not contain violence. In fact, a lot of video games have hidden violence, even cartoon games. For instance, SpongeBob Square pants games often have SpongeBob or some other main character attacking evil creatures that are bent of destroying the world. While the game may make it clear that it is a battle of good versus evil, that does not necessarily make it healthy for children to absorb.
The rating system for video games is not effective. As of today, there are no regulatory law...
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...ted out by gamers. Whether it is obscene language or something worse, video game violence influences children in their everyday life to be more aggressive without them knowing it.
Works Cited
Hicks, Marybeth. “Then Again…: Reject Violent Video Games.” The Washington Times (Nov. 11 2009): 22. Web. 20 February 2011.
Jayson, Sharon. “Video Games Tied to Aggression.” USA Today (March 1, 2010). Web. 25 March 2011.
Lieberman, Joseph. “Parents Should Say ‘Enough’ to Violent Video Games.” Christian Science Monitor (Dec. 24, 1993):23. Web. 20 February 2011.
Nance, Penny and Diaz, Mario. “Violent Video Games Hurt Kids; Justices can’t Ignore Damage to Youth from ‘Killing’.” The Washington Times (Nov 12, 2010):4. Web. 20 February 2011.
Rose, David. “Evidence Mounts that Violent Videos Desensitizes Teenagers.” The Times (London) (Oct. 19 2010):17. Web. 22 February 2011.
Jayson, Sharon. “Video Games Tied to Aggression.” USA Today. USA Today, 1 March 2010. Web. 24 October 2011.
Now a day every video game has something violent going on. Such as in 2010 the top 20 games out in the market were violent related. When a kid sees in a video game that he can beat someone else up and get away with it they think they can do that in real life. This will increase bullying and kids are being taught not to bully. Every kid plays video games even if it’s a racing game or a shooting game. In 2008, 97% of kids from the age of 12-17 played video games. Most M rated games have sexual violence and when a kid sees that in a game and then beats the girl up. The crime rate for rape will increase as it has. A study in 2009 found that it only takes a child four minutes of playing a game to make him have aggressive and violent thoughts going through his head. The critics of violent video game has that bully has increase 32% because of violent video games. Also in the study when a child sees blood when beating up or killing someone in a game he will have more aggressive thoughts than normal.
Children that play violent video games at such a young age will have a bad effect on them. “Not everybody who plays these games will become murderers, just as not everybody who smoke gets cancer” (Quittner, J). Every day people play with these games will have an effect on the way they look at things, they will begin to have aggressive thoughts, and they will begin to have a change in behavior. On average boys spend thirteen hours per week and girls spend five hours on video games. This amount of time a week will have a major effect of these children minds. “Violent video games effect people. They increase aggressive thoughts, angry feelings, and physical arousal symptoms.”(Rollins 1)
psychcentral.com. 15 Nov 2013. “Violent video games are not so bad when players cooperate”. youthsciencejournal.com. 10 Dec 2013. “Growing Up With Media: Exposure to violent material”.
Royal Van horn showed in his 1999 article, ?Violence and Video Games,? a large stance on the issue is not one of influencing kids actions....
Scott, D. The Effect of Video Games on Feelings of Aggression. The Journal of Psychology. March 1995 v129 n2 p121-132.
Most games today that children play depict some type of violence. However, parents neglect that the games have warnings for violence, language, and even nudity. In my own personal experience, kids will ask for the most trending games at the time and parents will buy the game to satisfy the needs and wants of the children.
Many People have put their attention directly on the influence violent video games have on the bad behavior of children. People believe videogames intensify aggression in children, while others say it can be a safe getaway for a child to express his aggression. Many opinions on this issue are stated still today, and they remain divided amongst the people who claim videogames to be a cause of aggression and those who claim otherwise. A child’s behavior can not be determined by violent video games, but instead is caused by a variety of environmental and domestic factors. It is easy to blame video games on violence, instead of looking at factors such as economic status, familial issues, and exposure to other entities such as television and media. This paper will bring forward the opinions of those who believe in no relationship between violent video games and bad behavior with one counter argument expressing the opinion of those who believe there is a relationship.
Has something in your life ever persuaded you to do a bad thing? Did a person persuade you or did a video game? There are a lot of violent video games in the market right now that a lot of people are buying. Many adults don’t like these games and they want them to be banned for their children’s behavior. I don’t think that violent games should be banned. I believe these games can be dealt with in other ways that don’t get rid of them completely. I will be trying to convince you that violent video games aren’t that bad. I don’t think it’s a big deal because it is up to the parents whether they want their kids to be playing that genre of games, it is common sense that you shouldn’t do acts of violence, and there are other things out there that can influence people to do bad things.
One of the fastest growing sectors in the United States economy, with sales over six billion dollars in 2012 is the video gaming industry ("Games: Improving the Economy’). Technical innovation has given the video industry power to create exciting realistic worlds, turning video games into the vast entertainment business that it is today. Setting sales records, Violent Video Games (VVG) are now a common staple in many households. One of the most argued topics in media studies, investigation on the impact violence has on society from mass media continues to rage on. Parents look to the media for reliable studies to confirm or distinguish the effects VVG has on children. Even more menacing than violence on television or in movie theaters, VVG have created enticing graphic worlds created to slaughter fellow players. Modern video games allow players to take an active role within the game. Enticing players to engage in realistic assault scenes that are meant to be entertaining. Worthy playing is then rewarded with: trophies, bonus points and extra lives.
Scott, Derek. “The Effect of Video Games on Feelings of Aggression.” The Journal of Psychology 129.2
Brady, Robert. "Violent Virtual Video Games and Hostile Thoughts." Journal of Broadcasting & Electronic Media (2004). EBSCO. DePaul Library. 7 Mar. 2008.
Adams, Jill U. Effects of Violent Video Games. The Los Angeles Times. May 3, 2010.
“Contrary to the claims that violent video games are linked to aggressive assaults and homicides, no evidence was found to suggest that this medium was a major (or minor) contributing cause of violence in the United States.” (Markey, 290)
In the 2014 editorial, “Do Violent Video Games Contribute to Youth Violence?”, Steven Markoff supports the claim violent video games cause violent behavior. He speaks to a curious audience of all ages. The article uses logos throughout creating a set opinion on the topic.