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The change and prospects of digital technology in movies
Use of computer in film industries
The change and prospects of digital technology in movies
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Tami Nguyen
September 25, 2015
CO101 B7
TA: Haley Bascom
Introduction of CGI in Disney and Pixar’s Toy Story:
Greatest Milestone Achieved in Animation History Imagine drawing thousands of movie scenes at the pace of 24 frames per second. One may forget that many beloved animated movies were once drawn by hand. Snow White and the Seven Dwarfs, Pinocchio, and Dumbo were a few of the first films released by Disney. Now with the availability and increasing use of technology, the so-called impossible scenes can be achieved with the rise of CGI, Computer Generated Images. Disney and Pixar created a stunning impact in the film industry by transitioning into the digital world and incorporating computers in their animated musical films at the end of
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The stunning animation was the first feature film from Disney and Pixar, and the studios presented this masterpiece in 1995, which triumphantly brought the film protagonists, Woody and Buzz, to life with their cutting edge 3D animation and flawless storyline. Toy Story blossomed into a well-marketed film that not only targeted imaginative children, but it was—and still is—appealing to audiences of all ages. Derived from hundreds of artists who used 3D computer graphics tools to entirely create the film, Toy Story proudly brings toys to life and presents the first full-length, all-digital movie (Robertson). The animation, which successfully became one of the greatest trilogies that spanned over fifteen years elaborates …show more content…
In a digital age where technology is incorporated in every day tasks, technology was taken to a whole new level with a “remarkable creative team at Disney and Pixar's brilliant computer graphics scientists” provided by the talented John Lasseter, Toy Story’s film director, and his creative team consisting of one hundred and ten people, which included thirty technical directors as well as twenty-eight animators
Toy Story brings to life the question of every six-year-old, “Do my toys love me as much as I love my toys?” Produced by Pixar and published by Disney in 1995, Toy Story is about Andy and his toys as they grow up together. Woody has been Andy’s favorite toy for his whole life, the toys get along and live happily together. But Andy’s birthday is coming up, and it is a stressful time for all the toys because of fear of replacement. The last gift Andy receives is a Buzz Lightyear, Space Ranger. Buzz becomes Andy’s new favorite, replacing Woody. Woody and the rest of the toys have to adapt, but Woody struggles the most with being replaced. Throughout the movie, many psychological perspectives are explored. Conformity, disorders, and prejudice are
Have you ever had a dream your toys came to life? Well that’s what happens in Toy Story and Toy Story 3. In these animations, the toys talk and walk around when their owner Andy isn’t playing with them. Some may think the original movies are the best but one could disagree. Between the two animations, Toy Story 3 is better than Toy Story because of the fascinating plot, the courageous characters and riveting action.
In the 1995 film Toy Story, the toys must learn to accept new challenges and to let go of the “old” way of doing things. They learn that they must stick together, forgive one another, and trust each other even when it is the most difficult thing to do. We mainly see the interactions between the cowboy, Woody, and the space ranger, Buzz who must learn to overcome their differences. Throughout their journey we are able to see and learn from their experiences as they are engulfed in the daily challenges of being toys.
The standard Disney story from the mid 1930s to the beginning of the 1940s is one of the pursuit and somewhat linear progression towards realism. Many theorists used the term ‘hyperrealism’ to describe what appeared to be Disney’s “attempt to represent reality in a medium predicated on artificiality” during the Disney-Formalist period (Disney Formalism, Pallant, 40). Indeed, as the animation and technology employed by the company became more advanced, productions relied less on gag-based humor and metamorphosis and more on realistic animation to develop character and narrative. Many critics of this evolution viewed them as “a move away from animation’s main province, as well as a kind of non-artistry produced from simply duplicating live
Analysis of Pinocchio and Toy Story Recently I have been watching two Disney films on completely different sides of the Disney timeline. “Pinocchio” was made in 1940 using cell animation with the story taken from an existing folk tale. “Toy Story” was made in 1995 and it was the first computer generated feature film. This created a whole new genre of computer-animated films such as “Finding Nemo” and the recent “Incredibles”.
Computer generated imagery has evolved and spread throughout cinematography and the film world like wildfire. Although computer generated imagery offers countless creative opportunities, the art form of special effects makeup should be practiced and preserved, as just that- an art form. Most people have begun to describe special effects makeup as anachronistic. Considering how long special effects makeup has been around, people are convinced that its existence is coming to an end.
In conclusion, I feel that Toy Story is a much more advanced film when compared to some of Disney’s other animated films. Apart from the obvious technological advances made in animation technology, it also appeals on a much deeper level. The camera angles and techniques used help to add to the “realism” of the film but still give it an edge of the unreal. The way it appeals on all levels to both adults and children is helped by the fact that there is no clean-cut good and evil and even the good characters aren’t perfect. This is something that Toy Story has over even its followers such as “A Bug’s Life”.
Two creators, Dan Povenmire and Jeff Marsh, had a chance to meet each other in designers’ convention for series The Simpsons in 1990s, and they have become familiar sharing their personality and sense of humor. Soon, they get along when working in a brand new project, series Rocko’s Modern Life, for Nickelodeon, where they have learnt so many experiences in animation industry. After their success in the new series for Nickelodeon, Povenmire and Marsh got an opportunity working together in series Phineas and Ferb for Disney’s Company. The series was inspired by Dan’s childhood in Mobile, Alabama, when his mother encouraged him taking advantage of every single summer day to be productive; one in his project was known as home making movie. Phineas and Ferb is a great American animated comedy musical-cartoon series; this is a succeed animated movie of Disney from 2007, which appeal all ages from children to students and adults. The movie focus on the story of two brothers, Phineas and Feb, who daily create phenomenal projects during their summer adventure in accompany with the snooping of their jealous sister. Watching Phineas and Ferb, viewers are not only conquered by a vivid story, ear- catching music or the excellent voice style but also by the abundant imagination of the two creators.
Toy story, deemed as Pixar 's best film, launched a brand new era in filmmaking and gave birth to animations. In the Toy Story movie series, it showed the idea of animism where all objects possess a soul through humanlike behaviors of the toys. Pixar indicated this belief of animism by bringing the toys to life and giving them characteristics, which then concludes that they have a soul. These toys pretend to be inanimate objects when their owners are around and they come to life with a mind of their own when their owners are out of sight.
The widely popular film Shrek, produced and distributed by DreamWorks in 2001, grossed a total of $484,409,218 in worldwide sales (Box Office Mojo). The success of the film has led DreamWorks to create several shorts, companion films, and sequels. From its memorable characters to its whimsical, edgy humor, Shrek was an amazing, highly successful animation that would pave the way for DreamWorks to make billions off the franchise. Shrek’s success can be attributed to three main factors: the range of ages it appeals to, its creative use of intertextuality, and its ability to cover a wide range of the fairy tale functions proposed by Vladimir Propp.
Computer Generated Images, or CGI, is a form of Computer Graphics design, and animations, that make a image look 3D. These images are shown all throughout the media world, industry, and business, such as print media, tv, movies, pictures, commercials, etc. CGI’s have improved rapidly on software that helps our world improve on computer generated imaging. CGI software’s is used to make graphical design for purposes like movies in the theater. CGI companies and software’s, has made the technology age, and its computer has increase in speeds, and has allowed computer graphics programmers, and other companies, to make better quality films, games, and electronic digital photos on their CPU’s, or laptops. Because of the new advancement in software technology in CGI, and graphics designing, it has brought new internet religious cultures, its own new experiences, such as celebrities, and newer technological vocabulary. Technology advancement has increased so much that CGI’s has lead to the new beginning or era of virtual cinema photography.
Walt Disney himself once said that he does “[...] not make films primarily for children [...].” Therefore, his ...
In the beginning of animation, animators created images using pen and paper. They were then arranged to give the illusion of movement and depth. This type of animation is called traditional or 2D animation. This style is a great option if the animator is working with characters and want the benefits of a hand drawn quality. However, with 2D animation the animator would need to start completely from a scratch piece of paper to change the camera angle for a scene. Also, truth is fewer and fewer animators can create drawings needed to make a beautiful 2D animation. Today, animators have turned more to 3D animation. 3D animations are created on a computer, with modeling programs to produce a much more realistic and complex animation experience. What helps in making a lifelike animation, is the simple fact that it can be viewed and lit from all angles. 3D animation also adds textures that can be placed into live scenes and elements. This style can work for any concept and offers flexible, customizable, and an overall fluid motion. A friend (a non-animator) of J.K. Riki was asked why he thought 3D compared to 2D was “more real”. He replied and said, “blurs the line between fantasy and reality” and “a child’s daydream – and all other ages – is theoretically 3D, so it’s like their fantasies come to life”. However, what an animator must know is to achieve beautiful movement within the animation, animators must apply the same principles that apply to 2D. Just because it 3D is done digitally, doesn’t mean it is done completely for the
The first 2D animation was created in by Emile Cohl in 1908 called “Fantasmagorie”. The animated film was 70 seconds made with 700 images and 24 frames per second for making the ending according to Kieran Kane’s presentation “The History of Animation”. In 1928, Walt Disney used 2D animation to create the first Mickey Mouse cartoon “ Steamboat Willie”. The cartoon was also the first animated film to have a sound track in the background according to “ The History of Animation”. After this event, many companies like Walt Disney, Warner Bros, and Hanna-Barbera started creating cartoons and commercials with paper 2D animation in 1930s to 1970s; these were known as the “year of animation”. Now, most animations have the problem of consuming time
Computer Generated Imagery is the special effects used in motion pictures to create a visual depiction of an illusion that can not be easily created in real life. Directors of major motion pictures have been using these technologies since the early days of the personal computer. Early on, when and special effects were in their beginning stages, it was difficult to make efficient and effective effects that are well accepted by the movie critics and the general public. An evolution of special effects and the introduction of computerized animation brought the standards for movie effects to a higher level. The development of new methods of Computer Generated Imagery for less money and more effective than in the past has allowed even fairly low budget movies to incorporate such technology. Today, movies use CGI to create special effects to replace thousands of extras, stunt people, and puppet like characters, as witnessed in the Lord of the Rings Trilogy. The evolution of special effects and Computer Generated Imagery technologies has taken the film industry to a whole new level.