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Analysis of Disney organization
Analysis of Disney organization
Disney/Pixas merger
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This text is a comparative analysis involving one media example, the Walt Disney Company, and two media approaches, the media as cultural industries and media conglomeration. The first part of this comparative analysis will be a frame of reference to understand Disney’s ownership and structure within the media sector. Discussing the Disney Companies subsidiaries will show this. The frame of reference will also be used to state facts that show Disney as a cultural industry. The reason for this is to firstly help us understand the two media approaches and their relevance to Disney. Following the frame of reference will be a ground for comparison; an explanation stating why I have chosen the cultural industries and media conglomeration to relate to Disney. This will be followed by the thesis. The aim within the thesis will be to spot and analyse comparatives, issues and problematize facts within the media approaches. To summarise this essay there will be a conclusion including the main points of my arguments.
Disney’s conglomeration spreads across five different categories; Media Networks, Parks and Resorts, Studio Entertainment, Consumer Products and the Interactive (Forbes, 2013). These categories show that Disney is a conglomerate because they focus on many different mediums all grouped under the same business. These categories also show that Disney is a cultural industry; David Hesmondhalgh’s definition will reinstate this:
…the cultural industries have usually been thought of as those institutions … that are most directly involved in the production of social meaning. Therefore, nearly all definitions of the cultural industries would include television …, radio, the cinema, newspaper, magazine and book publishing, the music reco...
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...dcast their productions.
Horizontal integration is where a company buys out the competition, eliminating possible threats of being beaten in the market. Examples of horizontal integration from Disney would be there 2006 takeover of Pixar for $7.4bn, Marvel for $4.2bn in 2009 and LucasFilms for $4.05bn in 2012.
Cultural industries often rely on other companies to help with different aspects of their productions. In Disney’s early days they relied on distribution deals for their animations. Walt Disney created Alice Comedies in 1923 which was signed to M.J. Winkler Productions; in 1927 they also distributed Oswald the Lucky Rabbit.
As we can now see a major difference between the cultural industries and media conglomerates is the ability to minimize production costs by owning companies that can cover every aspect of production, re-production and distribution.
“Culture Industry: Enlightenment as Mass Deception” is a chapter in Theodor Adorno and Max Horkheimer’s book “Dialectic of Enlightenment” it goes onto discus the conflicts presented by the “culture industry.” Adorno states that the culture industry is a main phenomenon of late capitalism, encompassing all products from Hollywood films, to advertisements, and even extending to musical compositions. Adorno is very deliberate in noting the term “culture industry” over “mass culture” this was done to specifically distinguish, that it is not to be understood as something which spontaneously stems from the masses themselves.
Media. The main means of mass communication regarded collectively. It comes in the form of t.v., radio, newspapers, magazines etc. The media has a way of portraying a story in a way that they want it to be seen by audiences. In other words, the media only tells us only what they want us to hear; which, may or may not be the truth or include the entire story. The media is always looking for the next best story and the competition to be the first one on the scene can be intense. A documentary by 9.14 Productions tells the story of a man and his art collection; The Barnes Foundation.
The second-largest media conglomerate is the Walt Disney Corporation, which has come a long way from its cartoon industry decades ago. The Disney Channel broadcasts in eight countries, with its sister sports channel ESPN broadcasting to 165 countries on three continents.
Walt Disney is a worldwide entertainment company. Walt Disney Co is currently number one in the entertainment industry beating out competitors like News Corp, Time Warner, and CBS with revenues of $42,278 billion a year and a net income of $5.682 billion. The company is ranked number 66 on the Fortune 500 list and is ranked #17 on the World’s Most Valuable Brands List. Walt Disney’s headquarters are in Burbank, California and has been publicly traded as NYSE:DIS since 1991.
Disney and his brother, Roy, pooled their money together and moved to Hollywood to create the Disney Brother’s Studio. (“Walt Disney”) Earlier in life, Disney had created a cartoon in Kansas City about a little girl in a cartoon world, called Alice’s Wonderland. The team decided to use it as a “pilot” film to sell a series of these “Alice Comedies.” On October 16, 1923, a distributor in New York, M. J. Winker, contacted Walt to distribute the “Alice Comedies.” After that day, the Disney Company became the start of something magical and very successful. Originally known as the Disney Brothers Cartoon Studio because Walt and Roy were equal partners, the company name then changed to Walt Disney Studio, with the request of Roy. ("A History of the Walt Disney
Movies are a key influencer in the market of entertainment. In the U.S it is one of largest exports. It currently is consisted of 3 stages which include; studio production, distribution, and exhibition. There are big companies in the current market, they are AMC, Regal, and Carmike Cinemas.
The United States is the biggest economical power in the world today, and consequently has also the strongest and largest media industry. Therefore, it is essential to take a look at the crucial relationship between the media and the popular culture within the social context of the United States for a better understanding of the issue. For a simpler analysis of the subject we shall divide the media industry into three main branches: Entertainment, News and Commercials (which is the essential device for the survival of the industry, and shall be considered in integration with Entertainment). Researches have shown that the most popular reason behind TV viewing is relaxation and emptying the mind.
After his first film business failed, artist Walt Disney and his brother Roy started a film studio in Hollywood in 1923. The first Mickey Mouse cartoon, Plane Crazy, was completed in 1928. Steamboat Willie, the first cartoon with a soundtrack, was the third production. The studio’s first animated feature film was Snow White in 1937, followed by Fantasia and Pinocchio in the 1940s. Disneyland, the theme park developed largely by Walt, opened in 1955 in Anaheim, California. The television series, the Mickey Mouse Club, was produced from 1955 to 1959, and the Disney weekly television series (under different names, including The Wonderful World of Disney) ran for 29 straight years. (1)
Media: are the main sources of news, entertainment and promotional messages. For example: television, newspapers magazines and radio.
In the horizontal integration, the company product range is from a wide clientele. That is they sell product either clothing or luxurious foods from different manufacturers. These give them the edge since the products they offer a variety for the customers to choose from, and hence they can shop less than one roof (Cole, 1997). In the vertical integration strategy, the firm will deal substantial with products from a single supplier and M&S gets the exclusive rights to deal with the product and its supply to the market. This is necessary when the company aim is to serve an identified target market which is exclusive and has the potential to sustain and grow the company substantively. These employ a tar...
The most important part of Disney’s long-term success is due to its key strategic choices and incorporation of various diversification strategies. Disney created value mainly through “vertical integration” of its business lines, especially through the concept of forward integration. For example, Disney integrated production of movies and the final distribution in cinema’s or on television, especially through its acquisition of ABC in 1995 (1, p.6/7). Through this acquisition, Disney was able to extent its boundaries quickly and gain access to a wider lev...
The media play an indispensable role in modern life, and are considered amongst the most powerful and inaccurate sources of social information, education and entertainment. Our mass media is an electronic (TV, film, video, videogames, internet) visually dominated media with print (newspaper, magazine)...
Media or medium of communication has been conceptualized to effect and drive information to the greater masses because it’s the venue where information can be linear form of communication. This essay will discuss what it is meant by media according to online Business Dictionary defines as the communication channels through which news, entertainment, education, data, or promotional messages are disseminated.” This may include broadcasting and narrowcasting medium such as newspapers, magazines, TV, radio, billboards, direct mail, telephone, fax, and internet, the Business Dictionary further includes in this definition.
I reason, the idea of their conglomerate is referable to a monopoly. Disney can actually control every aspect of the creation process to the marketing process of a product. For example, Disney’s most recent film Star Wars was a box office success and part of its success is due to the conglomerate that Disney’s. Everything from airing commercials to promoting products or services on its networks and websites is feasible, in regards to their structural network/conglomerate. The concept of media integration and cross promotion Disney has it down to
In 1920, while working at an ad company called Pesmen-Rubin Art Studio in Kansas City, Walt discovered the great world of animation and submerged himself within it. While keeping his day job, he began making Laugh-O-Gram ad films and animation shorts with artist Ub Iwerks, whom he met working at the Art Studio. Laugh-O-grams Films soon went bankrupt, and Walt, moved to California with very little money in his pocket (Walter Elias Disney). Disney ran into a lot of road blocks and hard time, but that would not stop him. His dreams and imagination keep him