Augmented reality (AR) is the virtual object which is combination of 3D real environment in the real time. It is more interactive either with graphics or audio enhancing from what we can sense such smell, hear, see or feel it. In other words, it is duplicate the environment around the world in computer. There are applications in various areas in augmented reality and one of them is medical visualization more domain for augmented reality. The topic that discussed is augmented reality application in computer aided surgery and medicine. In research article (Tobias Sielhorst, Marco Feuerstein & Nassir Navab, 2008) medical augmented reality takes it motivation from the need of visualizing medical data and the patient within the same physical space. The reason for chose this topic because it is because this application more advance and the technologies always bring new visualization and interaction using augmented reality in 3D in surgery performing requirements. So, discussing these topics actually need many evaluations to perceive the result to the area of surgery and medicine in medical performance.
Why augmented reality application in computer aided surgery and medicine an interesting topic? Is the integration between real and virtual object really gives benefits for the surgery field? Surgery performs most of their works are deal with visualization and imaging during operation for necessary image for example using computerized tomography(CT). CT scans using 3D image to visualize inside of an object. Inside the CT scans we can see layers of tissues inside our organ and transmitted it to displays part of our body on the CT screen. These function actually really useful for performing surgery because it can help reducing the trauma of...
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...r et al. 2008) suggest a 3D user interface for liver planning from the combination tangible 3D interaction and classic 2D user interfaces in effective way. In research article (Wesarg et al.2008) suggest a monoscopic AR window based on transparent display and the design offers a compact setup.
Augmented reality actually has given a lot of contribution to various applications using 3D real environment. This review focuses on the medical visualization such in situ visualization device. The developed software will make an expert can contribute by create a real virtual environment in 3D so that the doctors easily to interact with. (Shuhaibar JH, 2004) defined augmented reality is a new approach in executing detailed surgical operations. More research needed to evaluate long-term clinical. It is important to have these technologies in order to create a human better life.
Frey, K. R. (2007). Surgical Technology for the Surgical Technologist. Clifton Park, NY: Delmar Cengage Learning.
...ases strain and likelihood of error which results in an increase in the time taken to perform the procedure. Computer assisted surgery uses computers for guiding and performing surgical intrusions in addition to pre-surgical planning. Robotic surgery or robotically assisted surgery overcomes the limitations of traditional Human-Machine Interfaces and enhance the abilities of surgeons during open surgeries. Moreover, there are numerous training simulators available to surgeons for practice and learning purposes.
The Da Vinci Surgical System is a large purpose-built robot controlled by a surgeon that performs minimally invasive surgical procedures on patients. The system incorporates an ergonomically designed surgeon's console, a patient-side module with four interactive robotic arms, each with interchangeable surgical instruments and a 3-dimensional endoscopic vision system. Powered by high-tech supercomputers, the surgeon's hand movements are scaled, filtered and then converted into precise movements of the surgical attachments. The designers of the system are a team of doctors, engineers and biomedical engineers at a company called Intuitive Surgical.
Augmented reality is a medium that gives us the ability to experience the combination of reality and superimposed or virtual objects
The advancement of technology has been evolving for over decades. The use of technology in the medical field is very beneficial to the healthcare workers. In the medical field technology is being used in a number of different ways to help improve patient safety. Evolving technology has a direct effect on the medical field. Technology is used in the medical field by barcode scanning, robots, and smart infusion pumps to ensure that nurses, surgeons, and even physicians are making fewer mistakes, and to help them be more accurate when performing a procedure on a patient.
If this was a perfect world, the moment a person underwent a surgery there would be no risk of having after effects of a major surgery. The doctors would be able to diagnose, treat and cure patients without causing any harmful side effects but reality is the total opposite of this. There is something that is helping to improve the perfect world that we reside upon in the medical field with Medical Imaging this fact has been improving. The use of medical imaging has provided the opportunity to the doctors to see inside a patient without having to cut them open. Medical imaging is the visualization of body parts, tissues, or organs, for use in clinical diagnosis, treatment and disease monitoring. It has also helped on many other fields for example it the field of neurobiology and human behavior. Imaging techniques encompass the fields of radiology, nuclear medicine and optical imaging and image-guided intervention, furthermore medical imaging is justified also to follow the course of a disease already diagnosed and/or treated.
The story of augmented reality goes back as far as the early 1900’s when L. Frank Baum wrote the “novel The Master Key. Printed in 1901, the book mentions a “character marker” set of electronic spectacles that when you view someone through them would show a letter on that person’s forehead regarding their character.” However, the first invention to use some type of augmented reality would not come along till 1968 and Ivan E. Sutherland and his head mounted three dimensional display. “The fundamental idea behind the three-dimensional display is to present the user with a perspective image which changes as he moves.” This would allow for an illusion of 3D on a 2D plane. This however, wasn’t true augmented reality; yes this augmented what you see on a screen and gave an illusion of 3 dimensions, but it does not overlay actual reality with com...
Augmented Reality (AR) is a real time direct or indirect view of the physical real world that is enhanced or augmented with computer generated information. AR is both interactive and registered in 3D, combining real and virtual objects. AR enhances a user’s perception of the real world and the way they interact with it. The augmented Reality’s main purpose is simplifying the user’s life, by bringing virtual information to their immediate surroundings through an indirect view of the real-world environment. Although augmented reality is like Virtual reality (VR), AR is an enhanced view of the real world, where VR is a pure virtual environment.
This research looks into the potential of augmented reality and more specifically spatial augmented reality. The purpose of this paper is to give the reader an understanding of what as well as where augmented reality has come from and how it is being used today. The paper will examine into different examples of augmented reality and how the term is not specific to a certain technology.
Augmented Reality (AR)/Virtual Reality (VR) . AR is generally used to refer to a live, real world environment, augmented with additional video and/or data. Since the success of Pokémon Go, an AR game where computer-generated characters appear on a mobile device screen as if they’re in the real world, exploded with over 100 million downloads, Hollywood has been exploring the technology's potential for storytelling. But AR could soon move beyond a phone, since headsets, glasses and even contact lenses with AR capabilities are in development. Many are exploring the potential to offer new types of immersive, interactive stories or games -- imagine taking elements of the Star Wars universe
Images of human anatomy have been around for more than 500 years now. From the sketches created by Leonardo da Vinci, to the modern day Computed Tomography (CT) or Magnetic Resonance Imaging (MRI) scan, images have played a great role in medicine. Evolution in medical imaging brought together people from various disciplines such as Biology, Physics, Chemistry and Mathematics, a collaboration which has further contributed to healthcare as a whole. Modern day imaging improves medical workflows by facilitating a non-invasive insight into human body, accurate and timely diagnostics, and persistence of an analysis.
Let’s look some ethical issues regarding virtual reality and medical treatments. The essence of virtual reality is that it can stimulate reality and it could new possibility.” The person that utilizes it such as a patient has illusion of “being” in the computer-generated environment while interacting with the virtual reality objects that are available to them.” (Botella, Garcia-Palacios,& Banos, 2009) One way that virtual reality can be use is for psychological purposes which can raise several ethical issues. When using this type treatment, the observer or doctor would have to really observe some effects of identifying the distinction between real and virtual worlds. According to Cherry (2014), virtual reality over the years has been used to deliver cognitive behavior therapy which is a type of psychotherapeutic treatment that helps patients understand the thoughts and feelings that influence certain types of behaviors. This type treatment is called cyber-therapy. CBT, for short, helps treat phobias, addiction, depression, and anxiety.
... seen. Robotics would be a beneficial tool to surgeons and doctors making surgery much more precise and safer for the patients. The implementation of robots in the medical field would not only change the medical field, but the entire world.
“Augmented Reality is a technology, a field of research, a vision of future computing, an emerging commercial industry and a new medium for creative expression.” (Becker, 2010)
The science of Virtual Reality has stated its presence in the media and now it is turning the eyes to see the new generation of games and 3D application.