Disney's Concept Across The Myth Of Identity

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Across the myths of identity, the self- and gender identity could be defined since people’s childhood though multi-media to the world is the central concern of cultural industries such as Disney (Wohlwend 2012; Allan 1999; Xu and Tian 2013; Belkhyr 2012; 2013; Kozinets 2001). Wohlwend (2012) suggests that the brains of children digest the identities information early on in their lives. Children thus would follow and learn what they see, then the identities would also developed, sometimes with imagination. Take, for example, the dreams creating-cultural industry – Disney. Disney make the use of modern communication technologies to control its external brand image from their consumers specially children. Individualism would be taken as always …show more content…

Therefore, Disney would convey the particular messages, concepts or ideas or beliefs into people brain from any age especially children though the form of a sound-image association. Yet, Kozinets (2001) indicates that it may burring of fantasy and reality though mass media consumption. Disney might cause a risk to human to distinguish between the fantastic and the real. Some people may argue that the human beings are born with a set of sexual organs and body which is shaped by hormones. However, to ‘be girl’ or ‘be boy’ could be imagined or idealised as consumer expectations and the actual experience of consumption, individual would allow current idealised state of being by the current society (Martens 2009; Campbell …show more content…

Applying ‘reader response theory’ in this case, Ritson and Elliott (1999) finds that the audiences would tend to be role that mass-communicated in the lives. Disney uses the Princess products (such as costumes, glittery seashell jewellery and make-up kits) to make the children could able to ‘be Princess’ and share their happiness with the interpretations to other girls. The consumer desires to a romantic ethic of fantasising could be a motivation for the feature of ‘myself as I could be’ (Belk, Ger and Askegaard 1996: 368) is that desire consumer themselves pleasurable. The desire could be shared and constituted interpretations of romance literature to build and strengthen culturally in the social group, or the women audience of the soap opera used their interpretations as a conversational resource with other members of audience. The toy from cultural industry could show the construction and repetition of a ‘hegemonic masculinity’ and ‘emphasized femininity’. Two separate gender roles would be created and maintained as the images of Hero and Princess. Subjectivities would be socially constructed subject positions through global discourses within particular situations (Karen, 2012). Even so, gender stereotypes could be pervasive and persistent in children’s play (Blaise, 2005; Boldt, 2002).The gendered

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