More often than not when we think of the future, we think of science fiction films like The Matrix or Terminator, which typically depict dystopic high-tech worlds at war, trench coat wearing protagonists, and human-hating machines. However, in narratives of the future, it is only occasional that we see a story that is fully high-tech or fully low-tech; while there are significant differences between high-tech and low-tech, there are occasions of intermingling of the genres. When thinking about narratives of the future, one must understand that these stories are usually taking place either during or after a great disaster or a world-altering change. This means that the world the audience dives into, is not in the shape it had always been. For …show more content…
high-tech dystopian stories, the reader must understand that the world was, at one point, low-tech. If the story is essentially low-tech, more often than not, there are elements that hint to a rise in technology or it is the characters who exhibit the low-tech qualities while living in a high-tech world. What is important to keep in mind is that there are elements to either genre that one may find in different narratives of the future, and it is essential to understand how to identify them and understand what it means in regards to the story as a whole. One of the first elements of high-tech narratives that may be noticed is the way the characters, particularly women, behave, how they are presented, and their overall significance to the story. Women, in high-tech narratives of the future, are complex and may take on multiple roles in the stories. According to Dr. White’s page “High Tech/Virtual Reality” he explains that the roles taken on by women in high-tech or cyberpunk narratives, are typically: icons or celebrities, warrior-chicks, or maternal figures, who “funds or backs up the protagonists’ operations” (White, 2015). In one of the first high-tech/cyberpunk stories read in class, Johnny Mnemonic, we are presented with the male protagonist and his female counterpart. Molly Millions, the warrior-chick we are introduced to, is sometimes referred to as “razorgirl” (“Molly Millions”) due to her retractable blades underneath her fingernails; Molly is also noted to have mirrored lenses that cover her eyes, which enhance her vision. Further research reveals that Molly was once a prostitute, which I believe plays a significant part in her present role as the warrior-chick/body guard (“Molly Millions”). The high contrast between the prostitute and the warrior emphasizes the great strength that Molly has gained, and depicts female empowerment in a world that has unclear ethical boundaries. According to the page “High Tech/Virtual Reality”, in a high-tech setting, there is a strong sense of individual survival. Dr. White writes that in some cases, “beauty survives”; the emphasis of beauty in a post-apocalyptic world on a permanent decline, is perhaps why the women in cyberpunk narratives are either fighters or they are being objectified. It can be noted that the women in Gibson’s work, Johnny Mnemonic and Burning Chrome, typically will fall under the categories of either “warrior” or “icon”; once again playing on the “fight or be used” theme that I have seen while reading these short stories.
In Burning Chrome, Rikki, is seen as the icon, or at the very least, an icon-wannabe. She is a beautiful young woman that is used by Bobby for luck; however, Rikki has her own dreams of gaining “IKON” eyes and becoming celebrity. Jack, the narrator of Burning Chrome, explains that Bobby “set [Rikki] up as a symbol for everything he wanted and couldn’t have”; this reiterates Rikki’s purpose in the story as an icon figure and the beauty being used. Later in the story she is seen in the House of Blue Lights, a brothel, using her body to save up enough money for her eyes. According to Jack, in the House of Blue Lights, the women are unconscious in REM sleep while “working”. This image of unconscious women being “used” can also be seen as form of “icon worship”; the women aren’t exactly there while the act is taking place, and it is a false sense of companionship, similarly to the false companionship that Rikki has with her celebrity icon Tally …show more content…
Isham. Stepping back from Gibson’s world, we can evaluate the female protagonists of Audrey Ferber’s short story Drapes and Folds. The narrator is an old woman, at almost 100 years old, she has lived through a world which has undergone epidemics of illnesses, government regulations, and a loss of true biological humans. Pearl, the narrator, is a mother and a grandmother, and from a high-tech standpoint, she represents the maternal figure. She is, in her own way, backing up an operation that is happening behind the backs of the ones in charge. In Drapes and Folds, certain cloths and colors have become illegal and she harbors different cloths that her and her friend Diana spend their time feeling and admiring while they can; her and her friend also spend time enjoying wall-mounted flavor nipples, “TasteLik”. The main characters in Drapes and Folds are inherently low-tech. According to the page “Low-tech/Actual Reality”, the female characters within a low-tech world are typically sensitive to “family relations or their loss”. Pearl displays an obvious sadness and an overt distaste for the world and what has become of it. When Diana tells her that it doesn’t seem worth “throwing [Pearl’s] life away over a few scraps of cloth”, Pearl replies angrily that “cloth is [her] life” and asks what happened to Diana, because she use to be so angry (about the law) (127). Pearl clearly hasn’t let go of her anger for her loss. She also expresses that once the “NewSociety” became more sterile she had desired to have her own biological child; she also expresses that she wished to have her part-roboid part-human grandchild call her “gran”, perhaps to retain the human-family qualities that have long since died out. These characteristics displayed in Drapes and Folds correlate with low-tech’s typical characterization and literary appeal that leans towards the family aspect being maintained during a future that appears to be post-apocalyptic.
In Thomas Fox Averill’s The Onion and I, we are presented with a story that appears to be primarily high-tech, but displays many literary qualities of low-tech narratives. According to “Low Tech/Actual Reality”, literary appeals of low-tech narratives include “unchanging lives detached from natural environment”, “voluntary simplicity”, and “re-engagement with actual reality”, just to name a few appeals. While the setting of The Onion and I, would seem to be the virtual world that the narrator appears to be living in, that is not necessarily the primary focus of the story. Within this world that has gone virtual, the narrator’s father finds solace in the real world. He reiterates to his son that cyberspace isn’t the real world, and that the real world will “always be [there]” (21). The father is low tech due to his sensitivity towards the family setting and the loss of his real world. He also exhibits a strong desire to maintain the family unit, which is the reason he agrees to go into cyberspace with his wife, rather than stay where he feels comfortable. His mother is more a high-tech character, in the sense that she not only the maternal figure, but she is also detached from the natural world; she refers to the real world as “his old world” in
regards to her husband and his opinion on the Cyberonions verses the real onions (15). The narrator describes living in both the cyber world and the real world, as similar to sitting in between a mother and a father, and if you read the story closely, his mother and father are in fact just that: metaphors for the real world and the cyber world. His mother is the force that has pulled the family into the cyber world, claiming it is a good thing and that it is the future. His father is the reminder of the outside world, and the one who actually reminds him that the real world will always be there, even if the cyberworld were to go away; this is a demonstration of humanity triumphing over technology, a low-tech appeal (“Low Tech/ Actual Reality”). What is more appealing, the cyberonion or the real onion? It seems more often than not, we gravitate towards high-tech science fiction narratives or movies; the appeal of a world that far exceeds our own, triumphs over the mundaneness of the world we see every day. But what we fail to realize is that one day the world of the real onions could vanish, and the world of the cyberonions and cyberfamilies will become the norm. Perhaps by then we could have our own “Zeller ring” (Silverberg, 100) like in House of Bones, and transport ourselves back into the Ice Age to get a glimpse of an ecotopian society. Katherine Fellows states in her 2011 essay “Low-Tech vs. High Tech: Familiarity vs. Progress”, that the appeal of low-tech narratives is personal. She states that “low-tech science fiction is appealing because our own society sprung from a low-tech state, and we have survived, if not thrived”, and high-tech fiction, “by contrast, is unfamiliar”. I can agree with her statement to an extent. While I believe that low-tech is more relatable, it is not necessarily more appealing. I believe that we are drawn to the imaginative world of high-tech narratives because of the unfamiliarity. We push our imaginations as far as we can, and still we want to know more. We imagine technology that can take us through space and time in order to create a world that is far from the familiar. Even though we know that the cyberonion will never be the real onion, that doesn’t stop us from wanting to peel its layers to see what’s inside.
M.T Anderson’s novel Feed gives readers a representation of a future dystopian world, one in which technology is not simply around us yet embedded inside our heads. Anderson gives a warning for our own society by drawing parallels between our society and the feed. As Anderson describes, "Everything's dead. Everything's dying." (Anderson 180). In this dystopian world, the environment turns into a disaster due to how rapidly technology is advancing, and this concept can relate to our society today. Indeed, society’s life has improved over the decades due to technological advances, however, it brings more damage to the earth.
Literature and film have always held a strange relationship with the idea of technological progress. On one hand, with the advent of the printing press and the refinements of motion picture technology that are continuing to this day, both literature and film owe a great deal of their success to the technological advancements that bring them to widespread audiences. Yet certain films and works of literature have also never shied away from portraying the dangers that a lust for such progress can bring with it. The modern output of science-fiction novels and films found its genesis in speculative ponderings on the effect such progress could hold for the every day population, and just as often as not those speculations were damning. Mary Shelley's novel Frankenstein and Fritz Lang's silent film Metropolis are two such works that hold great importance in the overall canon of science-fiction in that they are both seen as the first of their kind. It is often said that Mary Shelley, with her authorship of Frankenstein, gave birth to the science-fiction novel, breathing it into life as Frankenstein does his monster, and Lang's Metropolis is certainly a candidate for the first genuine science-fiction film (though a case can be made for Georges Méliès' 1902 film Le Voyage Dans la Lune, his film was barely fifteen minutes long whereas Lang's film, with its near three-hour original length and its blending of both ideas and stunning visuals, is much closer to what we now consider a modern science-fiction film). Yet though both works are separated by the medium with which they're presented, not to mention a period of over two-hundred years between their respective releases, they present a shared warning about the dangers that man's need fo...
Today’s world is full of robots that vacuum the floor and cars that talk to their drivers. People can ask their phones to send a text or play a song and a cheerful voice will oblige. Machines are taking over more and more tasks that are traditionally left to people, such as cleaning, navigating, and even scheduling meetings. In a world where technology is becoming increasingly human, questions arise about whether machines will eventually replace humankind altogether. In Ray Bradbury’s short stories, “The Veldt” and “August 2026,” he presents themes that technology will not only further replace the jobs of humans, but it will also outlast humankind as a whole. Although this is a plausible future, computers just cannot do certain human jobs.
Have you ever had the thought that technology is becoming so advanced that someday we might not be able to think for ourselves? There is no questioning the fact that we live in a society that is raging for the newest technology trends. We live in a society that craves technology so much that whenever a new piece of technology comes out, people go crazy to get their hands on it. The stories that will be analyzed are The Time Machine by H.G Wells and The Veldt by Ray Bradbury. These stories offer great insight into technologies’ advancements over time that will ultimately lead to the downfall of human beings. These two stories use a different interpretation of what will happen when technology advances, but when summed up a common theme appears. In the story, The Time
Daum writes, “Email provides a useful antidote for my particular communication anxieties. Though I generally send and receive only a few messages a week, I take comfort in their silence and boundaries” (Daum2).Through the internet, the narrator is able to express her ideal self and presents a false sense of herself which is misinterpreted by PFSlider. Particularly, the narrator states that, “I take comfort in their silence and boundaries”, which imply that the internet allows her to express herself without having to face the reality and anxieties of being face to face and not knowing what to talk about. The narrator 's ideal self conflicts with her real self because she puts more effort into creating an online persona which conflicts with the image of her real self that is filled with anxieties and loneliness. According to the narrator 's statement, she implies that through the computer was where her and PFSlider could confide intimately with each other without having to face the predicament of being in the real world and having to engage physically. Technology provided an outlet for them to be whoever they wanted to portray themselves as which allowed the narrator to view PFSlider with her desirable characteristics. In turn, this displays how technology complicates intimacy because the computer gave them an outlet to express themselves without having to deal with the reality of being able to talk in
Have you ever thought which world our children are going to live in, or even how our life is going to be in next few decades? What are we going to be afraid of, how would our expectations and dreams are going to change? The concept that humanity being on its critical stage of evolution became the “magic formula” of the modern science development and social disputes. The question of where we are leading to, whether we are going to face the deepening of the existing crisis or its propitious solution, actualizes the problem of forecasting of unknown future of humans. In literature and cinematography usage of visualizations of the dystopian future are brought as examples of the possible consequences of issues of the current time and are proven long time ago to be a successful tool to attract attention of the audience to the problems of modernity.
Ray Bradbury is a well-known author for his outstanding fictional works. In every story he has written throughout his career, readers will quickly begin to notice a repeating pattern of him creating an excellent story revolving around technology. However, unlike how we perceive technology as one of the greatest inventions ever created and how much they have improved our everyday lives, Bradbury predicts serious danger if we let technology become too dominant. “Marionettes Inc.” and “The Veldt” are two short stories written by Bradbury that use multiple literature elements to warn society the dangerous future if technology claims power. In “Marionettes Inc.” two men, Braling and Smith explain to each other the hardships they must deal with their
Alfonso Cuarón’s movie “The Children of Men” depicts a catastrophic future for humanity. Although it is portrayed to show events in the future approximately the year 2027 what is interesting is that the society in which the people live in is very similar to the world we live in today. The buildings, stores, cars (although weird-looking) do not look at all fancy as one might think the future to look. Cuarón’s look on the future is not a positive, hopeful one as his movie foreshadows sorrows, miseries and gloom waiting to be welcomed into our world. His movie though does indeed go parallel with the political and societal events of today.
... technology to consider the possible consequences of their use. People may disagree with the claim that all cyberpunk writers have the goal of writing science fiction about the technological and sexual aspects of society, and the author acknowledges that his knowledge of the cyberpunk movement is limited. However, given the preponderance of sexual and technological material in the stories read, it may be construed that, on the whole, prose in the cyberpunk genre possess these elements.
Utopian literature is a genre that is characterized by happiness and perfection. A utopian society is a safe and peaceful place with no problems. There are no wars,no diseases, or inequality in a utopian community. For this essay, I will be focusing on how technology takes power and changes this “perfection” into an imperfect society: a dystopia. In both “Harrison Bergeron,” by Kurt Vonnegut and “The Pedestrian,” by Ray Bradbury, technology has caused the main character to live a dystopian existence. In “The Pedestrian,” the police were robots. They didn’t know that it was normal to take a walk at night; therefore the pedestrian got sent to a Psychiatric Center. Technology controls George and Hazel, two main characters in “Harrison Bergeron,”
Frankenstein’s monster, a misunderstood creation fabricated by Victor Frankenstein in Mary Shelley’s classic story, has been terrorizing readers and audiences alike for well over one hundred and fifty years. Since the story was first written in 1818, there have been numerous plays, and over one hundred films, each adaptation trying to portray its own vision of the original story. Mary Shelley came to create “the prototype of a new literary genre – science fiction” (Hardwood 14) while James Whale crafted his beautiful film creation, Frankenstein, to portray conservative values and civil rights while still telling the classic story. Other versions of Frankenstein and modern films such as Blade Runner and The Terminator use the “Frankenstein myth” to show how technology must be contained. Yet the most popular and admired of these variations incorporate changes to the original story that connect not only with the audience’s fears, but societal fears including the Great Depression and evolving technology.
Cyberpunk is, as its authors would have it, a revolutionary new genre. The Movement is made up of radical new authors breaking from traditional SF ideology and prose. The style evokes a sense of fear and paranoia while overloading the reader with information. Aside from these indefinable feelings evoked by the genre, cyberpunk contains several concrete, identifiable themes in every story. The central theme is about fringe characters -- outsiders -- living in a grimy, seedy world ruled over by huge, all-encompassing megacorporations. The megacorps permeate the world of these characters with an impersonal, hopeless aura. One can either work for them as a wage-drone in mediocrity, or against them as against gods in a pitiful fight to outwit them. The cyberpunk world is completely overwhelmed, infused, and inundated by corporate technology such as decks, the Matrix, "prosthetic limbs, implanted circuitry, cosmetic surgery, genetic alteration" (Sterling xiii), and artificial intelligences. The megacorporate philosophy that everything can be bought and sold, like the technology that is bought and sold, makes human life cheap and worthless. Technology has replaced humans, much like machines today have already replaced workers on the assembly line.
No one knows for certain what the future will hold, but history shows that societies often evolve and become more advanced for the better. However, while some progress, others regress back to a primitive state. The british historian, Arnold Toynbee, often talked about civilizations dying by their own hands. Toynbee’s observations of societies committing suicide are evident in both H.G. Wells' scientific romance novel, The Time Machine, and Ray Bradbury’s short story, “The Toynbee Convector”. Firstly, the novel’s underground working class rises against the capitalists. Secondly, The human race has made no advancements, but instead has reverted back to
The future holds a different meaning for everyone, for some it holds hope while for others it holds despair. This constant wondering about the future has influenced many works to be written about the future. Some of these works propose a blissful future, but the majority paint the picture of an unfortunate dystopian world. Recently I read Daughters of the North, a novel in which the dystopian future of England is shown. Shortly after reading Daughters of the North, I watched The Road. This film showed a similar view of the future, yet more grim and unappealing that Daughters of the North. In this essay I will be comparing and contrasting these two works to show two different points of view of what a dystopian world is. After watching The Road I realised there was a large amount of books and movies that believe the future will be grim. I believe this is because as humans we fear what may be in our future due to the conflicts that we face today and wish to warm the world.
In Hamlet on the Holodeck, Janet Murray argues that we live in an age of electronic incubabula. Noting that it took fifty years after the invention of the printing press to establish the conventions of the printed book, she writes, "The garish videogames and tangled Web sites of the current digital environment are part of a similar period of technical evolution, part of a similar struggle for the conventions of coherent communication" (28). Although I disagree in various ways with her vision of where electronic narrative is going, it does seem likely that in twenty years, or fifty, certain things will be obvious about electronic narrative that those of us who are working in the field today simply do not see. Alongside the obvious drawbacks--forget marble and gilded monuments, it would be nice for a work to outlast the average Yugo--are some advantages, not the least of which is what Michael Joyce calls "the momentary advantage of our awkwardness": we have an opportunity to see our interactions with electronic media before they become as transparent as our interactions with print media have become. The particular interaction I want to look at today is the interaction of technology and imagination. If computer media do nothing else, they surely offer the imagination new opportunities; indeed, the past ten years of electronic writing has been an era of extraordinary technical innovation. Yet this is also, again, an age of incubabula, of awkwardness. My question today is, what can we say about this awkwardness, insofar as it pertains to the interaction of technology and the imagination?