The Board Game of Monopoly

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According to the united stat patent office: the idea of Monopoly game has been originated by Elizabeth J. Magie back in 1903 when she registered similar board game which was called the landlord's game (Orbanes, 2006). After that, different kinds of board games has been created.
The game of monopoly as we know it today was created by Charles Brace Darrow in 1933 according to the patent office. After the successful sale he made he got an offer to license it to the big game manufacturer (Parker Brothers) in 1935 (Darrow, 1935). Science then the game become popular all around the world." More than 275 million games have been sold worldwide and it’s available in 111 countries, in 43 languages" (ABOUT MONOPOLY, 2013).
The monopoly game is mainly characterized by strategic thinking, luck, critical thinking, probability, trading, and management skills (Darling, 2007). The element of the luck comes from the dices that are thrown by the players. Also, the decision of which player are going to start. What is more , there are other elements that increase the uncertainty in the game. For example, chest cards and the community cards which might change the direction of the player both positively and negatively. As a result to this change the player will adopt new strategies and plans.
The player should know the value of lands in different colors then decide what are the best options depending on the amount of money he or she own. A very essential decision involves cash management. Establishing a source of fund from the beginning of the game will help not only to pay rent but also to reduce the opponent wealth thus his ability to buy.
Experience player will have advantage over completely new players. Because according to statistical ana...

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...gaged the land he will not be paid.
• When players land in any of the six spot for both the Community chest and Chance cards. He/she will take the card and follow the instruction.
• The player can increase the rent of his property by building houses or/and hotels. Building one hotel require the player to have four houses (Bernice Lott, Heather E. Bullock;, 2008).
• All players can trade properties among each other.
• The player has to pay $200 or 10% of his wealth when he falls in the income tax field. If he wants to pay $200 it should be done before calculating his wealth.
• Player is sent to jail when he lands in the "go to jail" area. To go out he have to pay $50 or roll dual dice.
• Player is required to give his property to others when he bankrupt or owes the player money.
• When only one player is remaining and the rest are bankrupt the game ends.

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