Video Games Do Not Cause Violent Behavior

1340 Words3 Pages

In today's society, we have evolved our culture to accept a wide variety of

different ideas that are expressed throughout the world. Wars, along with many other

violent scenarios are being generated across the globe as a new marketing giant simply

referred today as video games. Since the late 70s, video games have always preoccupied

the time of a bored individual seeking entertainment, and to an extent this was the

intended purpose. Today, however, many dissenters of video games argue that they have

become more violent; this I admit is true. They also add that this incline in violence has

had a direct affect on the behavior of the person playing the game. I am completely

against this, for I have played many of these games with my friends and I have never had

a violent outburst. In fact, I find these games an interesting way to act out in a virtual

world. Those that "seem to be affected" may have another psychological disorder that

may be confuse the game and the real world.

Video games were first introduced around the 1970s with very simple mechanics

that would suggest in no way any violence. The first game system was Atari, which was

released in 1975 and featured the game pong (Rampur). By the late 1980s, a game called

Mortal Kombat came out, this game feature one of the first act of physical violence being

done to a human like figure in any video games. Later in 1992, Wolfenstein 3D came out

onto the market, this game was unique because of it being one of the first 1st person

shooter, which is when the player plays the game through the eyes of the character. This

game also featured blood that comes from the enemy character when the player shot them

(Craig et. al.). This game, a...

... middle of paper ...

...ndorse-wii-for-health-

benefits/>

Gentile, Douglas. "The effects of video games on children: what parents need to know."

Pediatrics for Parents (2004): n. pag. Web. 16 Nov 2010.

col1>

Haines, Lester. "Violent video games do not cause aggression." University of Illinois at

Urbana-Champaign (2005): n. pag. Web. 28 Nov 2010.

Thompson, Steve. "Can Video Games Help Reduce Stress?" associatedcontent. Yahoo,

2007. Web. 16 Nov 2010.

e_stress_pg2.html?cat=>.

Rampur, Stephen. "Evolution of Video Games." Buzzel n. pag. Web. 16 Nov 2010.

Open Document