The Negative Effects Of Video Games

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Whenever anyone opens up a news article, often we will see titles including “Why video games are violent” or “Video games cause’s children to become violent. Due to this, often, parents will refuse to buy their children video games and many shun them as if the site of one 2D graphic gun will turn their child into a killer. Gamers also live by the stereotype of being violent basement dwellers. However, according the article 91 Percent of Kids are Games, Researcher says, sixty-four million of the gamers in the United States are adolescents (between the ages of two-seventeen). Based upon personal experience, video games also create a more engaging environment. It is easier to pay attention to something that is seen fun. Despite the bad reputation, …show more content…

According to the Video Game History Timeline, video games first boomed with the Atari system in 1977, but they have been around since at least the 1940s. Other software has been made since the biggest introduction in 1977 that ranges from consoles made for specific brands, to CD-ROM games, to even mobile games. However, not every game has been created for fun. Learning video games have been around for a while, but one of the most popular is Reading Rabbit, and English learning CD-ROM used for children of different ages. Despite the idea of video games only being used for this purpose, Compass Learning and IXL Math are sites created to help children of different ages study school subjects. IXL Math is also used as an online game where students in each district can speak with each other and …show more content…

Video games have not only helped with personal reasoning’s such as Maximilian Dichtl who states “Depression lead me to my love of video games,” (qtd. in Sampson) but has also been shown to help with students who may have high anxiety from autism. A journal article written by Wijnhoven, Creemers, Engels, and Granic states anxiety is one of the reasons behind many children with autism’s “unsociable” behaviors (2). During a study, patients with autism were tested by letting the children play a game titled Mindlight. The results were stated “It is expected that children in the experimental condition will show lower levels of anxiety symptoms at 3-months follow-up, compared to children in the control condition. If Mindlight turns out to be effective, this could provide a significant contribution to the evidence-based treatment of anxiety in children with an ASD(8).” The video game had helped many of the children with autism to lower their anxiety, which in turn helps the students to focus on

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