Video Games And The Increase Of Prosocial Behavior Essay

Video Games And The Increase Of Prosocial Behavior Essay

Length: 1271 words (3.6 double-spaced pages)

Rating: Better Essays

Open Document

Essay Preview

While researchers try to connect video games and violence, one might not see the positive attributes a game can bring. Alan Gershenfeld mentions, "there is a gap between video games and video games may have positive attributes , if people pass beyond the fear of the media.(Gershenfeld 54 ) He was able to provide a study where he compared the crime rates from the two countries where video games are sold at a high rate, Japan and South Korea. These are avid consumer of video games and yet they have the lowest crime rate. Gershenfeld states that there are plenty of video games with educational purposes. (Gershenfeld 57) One game in particular is Minecraft. Minecraft is a game where the concept is the players must express their creativity and the game is endless. Although, as Minecraft is not a violent game that does not mean there will not be any violent consequences as well but violence is difficult to measure. Another positive contribution video games give to gamers is the increase of prosocial behavior. Tobias Greitemeyer states, video games have a possibility of making gamers aggressive but if used properly it can increase prosocial behaviors. With the increase of online multiplayer games , players are recommended to talk to one another to reach a similar goal. Greitmeyer conducted a study where a group of teens played a game where they would play be against each other than they will play in a team. When the teens were going against each other they were told to write down their thoughts , which were more aggressive than the moment when they were as teams. (Gretemeyer). There was no type of aggression when paired up in teams and when asked to write down their thoughts , there were more positive and prosocial thoughts. At the ...


... middle of paper ...


...n of video games lead to some researchers to believe that video games cause the player to perform violent action in the real world. So far there has not been any direct connection of violence and video games because there is measuring violence and aggression is difficult as there are many factors. Then there are rating systems to prevent these problems anyway , but many people ignore it then blame the video game companies for the explicit content being released. Then there also the limitations of video games technology , even if the graphics of a game are realistic , it does not change the fact that the game is still on a limited screen . Instead of questioning whether or not video games cause violence people should look at the positivity it is able to provide with it 's prosocial activities , open world of creativity and poetry of games like Minecraft and Flowers

Need Writing Help?

Get feedback on grammar, clarity, concision and logic instantly.

Check your paper »

The Effects Of Video Games On The Mind And Body Essay example

- Quote Sandwiches Although many people believe video games have negative effects on both the mind and body, there is actually many evidence and research that shows that video games can have positive effects and be beneficial for one 's health. Video games secretly are filled with a lot of education. Isabela Granic, Adam Lobel, and Rutger C.M.E. Engels, provide strong evidence and research that shows how by just playing one shooter game, you can gain skills that usually someone would never realize they have and by playing a video game, those skills come to life....   [tags: Video game genres]

Better Essays
1084 words (3.1 pages)

Video Games And Its Effect On A Person 's Problem Solving Skills And Prosocial Behavior

- Research Paper Electronic games are the most sought after form of entertainment in modern societies and has grabbed the attention from a diverse audience. Video games are a fascinating form of entertainment because they thrill, arouse and inspire. Game developers are able to create vivid and imaginative realms, but what happens when players become too immersed in these worlds. Studies reveal that bodily harm can occur when subjected to video games throughout long periods of time. In addition perpetual game play causes severe effects to a player’s mind....   [tags: Video game, Video game controversy]

Better Essays
1816 words (5.2 pages)

The Effects Of Video Games On Education Essays

- Playing With Education: Effects of Video Games on Education The United States once sat at the top of the worlds ranking system for education. Over the years that top spot has slowly fallen out of grasp. There are many reasons and explanations as to why the United States has declined in the world ranking system. By looking at the effects of video games on education, the negative impacts of video games on education, and positive ways to use video games to assist education. The video game buzz began in the early 2000s, with the video-game companies Nintendo, Sony PlayStation, and Microsoft’s XBOX being the major video game Platforms of the new Millennium....   [tags: Video game, Video game controversy]

Better Essays
1165 words (3.3 pages)

Essay on The Effects Of Video Games On Children

- In today’s day and age and with the advancement of technology, video games have become one of the most popular cultural hobbies enjoyed by users worldwide. However, the increase use of video games has generated a controversy regarding its psychological harm on children. Many people have assumed there is a correlation between video games and violent behaviour by youth. As a result, countless studies have been conducted to test whether the hypothesis that video games negatively alter the attitudes and behaviours of players is a theory or myth....   [tags: Video game, Video game controversy]

Better Essays
1927 words (5.5 pages)

The Nature Of Video Games Essay

- Introduction The nature of video games has been widely contested by researchers, video game producers, and parents. Many believe that video games are harmful such that it provokes aggression and violent behaviors upon those who play. However, if you take into account the statistics of game genres – one can see that video games of positive nature are sold more in total compared to violent video games. For example, according to the 2016 Essential Facts article, in 2015, violent video games (i.e., shooting and fighting) made up 31.2% of video games sold compared to 68.8% of other video games (i.e., strategy, sports, role-playing, etc.) sold, which are arguably positive....   [tags: Video game, Video game controversy]

Better Essays
1000 words (2.9 pages)

Essay on Postive Impact of Playing Video Games

- In the past few decades there has been debate over the positive and negative affects of video games with a good deal of focus on more violent games. Prior to and concurrently with this debate, there have also been similar debates over radio, television, and movies but, as should be obvious from the current breadth of media, no studies have definitively proven any negative affects. The detractors of video games claim, based on media effects research, that people who play video games with any sort of violence in them have heightened antisocial and decreased prosocial tendencies afterwards; this is the assumed cause of certain acts of violence including the majority of school shootings....   [tags: Benefits Video Games 2014]

Better Essays
1310 words (3.7 pages)

Video Games And Its Effects On The World Essay

- Video games are a fairly new form of entertainment whose popularity has grown exponentially since they were first introduced to the world. Similar to television, video games are also a form of entertainment and media but they differ in the fact that they are interactive. This interactive nature of video games is one of the reasons they are growing to be so popular with people of all ages around the world. As video games have grown in popularity in the years, the amount of variation between games also has grown....   [tags: Video game, Video game genres]

Better Essays
1971 words (5.6 pages)

Video Games : Negative Behavioral Traits Essay examples

- Violent Video Games, Negative Behavioral Traits, And Their Correlation to One Another From the time that video games first originated up until now, the quality of graphics and the types of video games have changed dramatically. Previously, people may have not given much thought to the violence in video games, cops and robbers was a common game played during childhood but there was no question on how it affected the children who played it. However, today we have such advanced technology and video games are more violent and graphic than before, it makes one wonder how much it really affects children and adolescents who spend hours a day staring at the screen....   [tags: Video game, Video game controversy, Aggression]

Better Essays
1677 words (4.8 pages)

Essay on Violent Video Games Effects On Society

- Title Video games have had an effect on society since its humble beginnings. It also has a mixed reputation from its critics especially in regards to its content. Violent video games have a place where people can debate whether the violence has an effect on the people playing it. This research present the results of a content analysis study addressing the following research question: Are violent video games more/less competitive, difficult, or have a higher pace of action. The focus of the study is to see whether violent games have an effect on people playing it....   [tags: Video game, Aggression, Video game controversy]

Better Essays
1065 words (3 pages)

Video Games Essay

- Have you ever wondered how games impact children. or why kids love to play them. Well your about to find out and the answer may be surprising. Video games were first introduced in the 1970s. By the end of that decade they had become a preferred childhood leisure activity, and adults responded with concern about the possible ill effects of the games on children. Early research on these effects was inconclusive. However, a resurgence in video game sales that began in the late 1980s after the introduction of the Nintendo system has renewed interest in examining the effects of video games....   [tags: Children Games Gaming]

Better Essays
911 words (2.6 pages)