Some people argue that the power in which video games have acquired, are contributing to an increasingly safe and more friendly atmosphere in the United States. Many believe that because of video games, teens now have a safe outlet for their anger. Furthermore, the argument that video games are not bad for your health is also a claim many are making towards the positive effect on teens. Many studies have been done regarding the physical effects of video games on the human mind and body. These and many more arguments all have credible evidence to back it up.
The above views all make sense in their own way. The claim that videogames are contributing to safer environment, makes a lot of sense seeing how teens can vent their anger on computer generated beings without hurting anyone in the tangible world. In fact, sales of video games had more than quadrupled in 1995-2008, while the arrest rate for juvenile murders fell 71.9%, and the arrest rate for all juvenile violent cr...
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...Stefan Kiesbye. Detroit: Greenhaven Press, 2010. At Issue. Rpt. from "Video Game Violence." Children's Voice 15 (2006). Opposing Viewpoints in Context. Web. 2 May 2014.
Jean, Grace. "Video Games Are Good Training Tools for the Military." Video Games. Ed. Laurie Willis. Detroit: Greenhaven Press, 2010. Opposing Viewpoints. Rpt. from "America's Army: Game Branches Out into Real Combat Training." National Defense (Feb. 2006): 34-36. Opposing Viewpoints in Context. Web. 2 May 2014.
Rachel Dinkes, Jana Kemp, Katrina Baum, and Thomas D. Snyder, "Indicators of School Crime and Safety: 2008" (2 MB), National Center for Education Statistics, Institute of Education Sciences, US Department of Education, and Bureau of Justice Statistics, bjs.gov, Apr. 2009
Videogames.procon.org. "Do Violent Video Games Contribute to Youth Violence?" ProCon.org. 18 Mar. 2011. Web. 3 Apr. 2013.
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