Sony Pictures Entertainment Essays

  • Sony Pictures Breach: The Guardians Of Peace (Gop)

    564 Words  | 2 Pages

    Sony Pictures Breach The Guardians of Peace (GOP) as what they call themselves, cyber hacked Sony Pictures on November 24, 2014. The GOP released confidential information of employees and their families. In addition to this, the company’s unreleased films were exposed. What do they want in return? The hackers desired the company to terminate the showing of the comedy film The Interview. The movie is about the CIA’s plan for killing North Korea’s current leader, Kim Jong-un. United States government

  • The Decline of DVD Sales

    1165 Words  | 3 Pages

    DVD sales have declined causing a current problem for Sony Corporations subsidiary Sony Pictures Entertainment. Sony Pictures Entertainment Inc. has seen a severe decline in revenue in the past recent months. DVD sales have declined to a level of severe concern, and as such left financial analysts and specialists in the industry deeply worried. We have taken to the field and conducted a number of interviews to decipher the basis of the rationale behind lack of DVD sales. Through the course of the

  • Sony Tries to Battle Its Way Back Up After a Huge Downfall

    3058 Words  | 7 Pages

    Japanese electronics manufacturer Sony Corporation faced operational and financial stagnation. Reported losses were huge even for such a big conglomerate as Sony, net income in 1999 fell to 121.83$ billion from 179$ billion in 1998 and following decrease continued till record 16.75$ billion in 2001. Shareholders worried as the stock price was falling down even though top management made some structural changes: assets were sold, work force was reduced by 17,000. Sony had the only choice to do some reformations

  • Sony Pictures Conspiracy

    768 Words  | 2 Pages

    About The Mysterious Hack of Sony Pictures Sony Pictures is recovering from a massive hack, which pushed the company to turn off its computer system previous Monday. Now everybody, from the US Federal Bureau of Investigation to Sony to the international media, is attempting to find out who is behind the attack. Following ideas that North Korea was included in the hack as part of revenge for a forthcoming (fictional) movie about two American journalists who try to assassinate Kim Jong-un, Re/code

  • Sony Security Breach

    1452 Words  | 3 Pages

    There are still more questions than there are answers regarding what went wrong during the Sony PlayStation and Qriocity cyber security breaches. However, based on the media coverage of the event, it is possible to piece together some plausible scenarios regarding what went wrong. First, I will present information procured from media sources regarding the details of the attack and the weaknesses of Sony’s systems. Second, I will describe how the attack fits into some of the theoretical frameworks

  • Growing World of Sony

    1428 Words  | 3 Pages

    It’s not news that Sony is a global company or that (25%) of all Play Station profits’ for the past seven years came from Sony to Japan. After all that’s what international marketing and the global economy are all about, companies like Sega, Nintendo, Microsoft, X-Box doing business around the world. The global economy now reaches every corner of the United States. Current interest in international marketing can be explained by changing competitive structures coupled with shifts in demand characteristics

  • Sony

    703 Words  | 2 Pages

    Competitive Analysis Sony Financial Status and History Revenue growth same as industry average Likelihood of Entry or Retaliation The first digital cameras for consumer use were the Apple QuickTake 100 (February 17th, 1994) and the Kodak DC40 (March 28th, 1995). Sony entered the imaging market with their first digital camera, the CyberShot Digital Still Camera in 1996. In April of 2001, Kodak announced its first digital photo printer. In August of 2001, Sony announced its first digital photo

  • The Story of Pirate Bay

    1439 Words  | 3 Pages

    website itself though. In 2009, Warg and the other founders of the website were convicted by a Swedish court of copyright violations on a massive scale, sentenced to one year in prison and ordered to pay several large entertainment companies such as Colombia Pictures and Sony Music Entertainment the equivalent of $3.6 million, or 40 million kronor (CBS). In 2010, when Warg failed to attend a court hearing, an international bench warrant was issued for his arrest and two years later, he was arrested in the

  • The PS3: The Drawbacks And Negative Effects Of Video Games

    1214 Words  | 3 Pages

    PlayStation 3 (PS3) was produced by Sony Computer Entertainment. It was the successor of two earlier models PlayStation and PlayStation 2 in which all three was comprised of the series of in-home gaming systems called “PlayStation”. It is part of the seventh generation of video game consoles which includes Microsoft’s Xbox 360 and Nintendo’s Wii. But the PS3 was the first console to use Blu-Ray Disc which was in high demand because of the quality of the pictures in the movies. This made it a popular

  • The Success Life of Business Owner and Entrepreneur, Simon Cowell

    520 Words  | 2 Pages

    entrepreneur. He has helped create many great production companies; one of his best though is SyCo which he owns fifty-fifty with Sony Music Entertainment and was founded in 2002. SyCo employs a number of great people such as; Global CEO Charles Garland (day-to-day operations), Sir Philip Green (advisor), and Karren Brady (advisor). In 2010, Ellis Watson CEO of SyCo Entertainment, resigned. SyCo’s main productions are Got Talent and The X Factor which generally operates in the U.S. and U.K. America’s

  • Shakespeare’s Growing Influence in Interactive Storytelling

    1076 Words  | 3 Pages

    futuristic robotic mech suits; the messages and themes written by the bard have transcended both the eras they were written in and the mediums the works are presented in. As new mediums of entertainment come to fruition, it is inevitable to see someone adapt Shakespeare into that medium. One of the mediums of entertainment to gain considerably recognition in recent history is video games (or interactive storytelling). Interactive Storytelling in recent years has been more and more regarded as a new art

  • Sony Corporation Case Study

    744 Words  | 2 Pages

    2014 Sony Corporation Sony Firms is the electronics organization component and the controlling firm of the Sony class, which is occupied in firm through its four controlling sections – Electronics (involving video entertainment, network favors and medical firm), Moving images, music and monetary favors. (Sony) (Sony Corporation) This makes Sony one of the most inclusive gaming businesses in the globe. It’s main firm performance involves Sony firms (Sony Electronics in the United States), Sony image

  • Sony Music Entertainment Division Analysis

    1586 Words  | 4 Pages

    with Sony’s music entertainment division was their lack of focus on digital distribution. That is, most consumers do not know the artists or content which Sony Music Entertainment has to offer. Also, if consumers were aware of the content which Sony has made available, most consumers would download it illegally rather than pay for it because they feel that the price is too high. The trend of digitally available content is an essential adaptation for an industry giant such as Sony due to the fast paced

  • A Case Study: Madonna's Success In Entertainment

    882 Words  | 2 Pages

    The Case describes Madonna’s biography and how her creativity, ambition, and business skills made her successful in the world of entertainment. It indicates that Madonna’s childhood has been the major influence on her success as an adult. According to Music-Mic’s website, Madonna was born in the suburbs of Detroit. Her mom passed away from breast cancer when she was only six years old. When Madonna discussed about her mother to CNN News, Madonna mentioned, “You walk around with a big hole inside

  • Mr. Gilbert Letter Monologue

    1612 Words  | 4 Pages

    It was a hot, muggy, sunny morning on the Circle I Ranch ten miles south of Nacogdoches Texas. Mr. Fischer, the owner and supervisor of everyone on the Circle I had gone into town for supplies, stopped by the post office where he picked up a letter. The envelope was wrinkled like it had been hand delivered by someone; it also was ripped and had dirt all over the front. The letters on the front of the envelope were big and bold, as if the person who wrote it was mad. In the big and bold letters it

  • What are the main reasons for Sony PlayStation’s profitability?

    1048 Words  | 3 Pages

    What are the main reasons for Sony PlayStation’s profitability? In the year 1994, Sony launched its own video console called the PlayStation which is now one of the most well known and best selling gaming consoles in the whole world. The PlayStation has been even more successful since the product has been re-launched and innovated in 2000, called PlayStation 2. The secret behind the success of high profitability will be discussed in this coursework, primarily the main reasons have been Innovation

  • Microsoft Xbox

    1645 Words  | 4 Pages

    In the console-gaming world people know Sony and Nintendo. Microsoft may be the largest and richest software company in the world, but it’s unknown when it comes to console gaming. Microsoft is counting on the Xbox to change that perception. Gamers may not be willing to take a chance with the Microsoft Xbox, even if it is far superior to any console ever made. Nintendo Gamecube is nothing if charismatic. Nintendo’s new machine is half the size of any other console and looks like a toy with its brightly

  • Sony Company Analysis

    730 Words  | 2 Pages

    Sony The multinational company that we had chosen is Sony Company.. Nowadays, as it is an advance technology era, Sony Corporation is one of the leading electronics companies around the world. Sony Corporation and its consolidated subsidiaries (“Sony”) are engaged in the development, design, manufacture, and sale of various kinds of electronic equipment, instruments, and devices for consumer, professional and industrial markets as well as game consoles and software. Sony’s primary manufacturing facilities

  • Sony Code Of Conduct Essay

    1454 Words  | 3 Pages

    INTRODUCTION Sony Corporation is a Japanese multinational corporation with diversified business units spread worldwide. Sony was initially found in 1945 by “MASARU IBUKA”. It’s headquarter is situated in Konan, Minato, japan. Sony is one of the leading manufacturers of electronic products for professional as well as local market. In 1945 Masaru ibuka (the cofounder of Sony) started an electronic shop in Tokyo. In 1946 he was joint by Akio Morita to run a company named as “TOKYO TELECOMMUNICATION

  • Assignment: Marketing the Playstation 4

    1266 Words  | 3 Pages

    updates. (Sony Computer Entertainment America LLC, 2014) Welcome to a new world of gaming, where anybody can sign in on the PlayStation Network and start playing their favorite games with anybody anywhere around the world. The first thing we will do to get the new innovative PlayStation 4 message to spread will be to create an advertising message with a slogan that will stick in the minds of consumers. The slogan will read “PlayStation 4 the future of gaming is finally here!” The Sony PlayStation