Gamer Essays

  • Pro Gamer Stereotypes

    1364 Words  | 3 Pages

    Dedication is what turns someone into a professional, looking at the young industry of professional gamers all that hard work is starting to pay off for the ones who are gaming for a career. Hours upon hours spent grinding out a game solo or with team could be a harrowing task, but fulfilling for gamers alike. As a new group emerges from a new scene of course stereotypes and misconceptions are going to arrange. Stereotypes are intended to categorize a group of people that illustrates a mental image

  • An Interview with a Video Gamer

    551 Words  | 2 Pages

    pants, armed with a pocket protector, glasses firmly taped together and pimples unpopped” (1). Wong responds to these assumptions with proud confidence, “Everyone is different.” According to him, passion for playing video games isn’t a typecast. Gamers are not how the stereotype says they are. In America, it’s a common thought that many gaming men and women have no time to mingle. In reality, video gaming is simply not a respected hobby, which makes way for exclusion and bullying. Wong’s coming

  • The Legal and Ethical Issues of Online Gaming

    3198 Words  | 7 Pages

    Abstract:  This paper describes the new market growing around online gamers: professional gamers, wagered tournaments, and buying and selling virtual items. After outlining and describing several prime examples, the paper then discusses the legal and ethical ramifications of the virtual world having monetary value.  It shows that despite the positive effects of drawing more people into the gaming community, playing games for money compromise what many consider to be the purity of the gaming experience

  • Benefits of Video Games

    506 Words  | 2 Pages

    (controlling a small camera through a patient's body using a control set similar to standard video games) surgery and finished the surgery 27 percent faster. In a separate study, gamers and athletes were compared upon their hand eye coordination. People who played both sports and games were the highest, followed by gamers, and then athletes. In two separate studies, video game players had better success ident...

  • Video Games Promote Intelligence

    670 Words  | 2 Pages

    Promoting intelligence can come and be developed from several ways that can be found in life. 80% of intelligent people actually happened to be gamers as well. Since technology is developing really fast nowadays, it is not impossible to play video games that are mainly all about sports, or educational in another word. Most people believe that video games should be banned because of their violence, bad languages and habits, and a waste of time. It is my belief that video games are the number one main

  • Shing07luvsic

    1559 Words  | 4 Pages

    on theoretical analysis on connecting video game proficiency with that of general expertise, this paper attempts to define the professional video gamer as an expert in the field of video games as well as reveal the growing community revolved around it. The main focus discussed is the differences in novice and expert as presented by the professional gamer known as “Shing07luvsic”. Additionally, using his terminology this paper looks to link the expertise characteristic as specified by the research

  • League Of Legends Argumentative Essay

    699 Words  | 2 Pages

    Let’s start this with a disclaimer, I am NOT a gamer. However, this does not mean that I have never played videogames before; it just means that I am not competitive. I unknowingly acquired a bunch of League of Legends gamers as friends this past semester and it seemed only natural to test out this gaming lifestyle of theirs. I thought it would be like playing Jackbox or Quelf; a fun game to play with friends but I was wrong. First off, League of Legends is freaking huge. The game and its players

  • Korean Culture: The Role Of Work In South Korea

    2012 Words  | 5 Pages

    work environment abroad. Although Korea has many people who are good at playing video games, the management in Korea isn’t as helpful and supportive as the management in other countries. Without a strong support staff, it’s hard for the professional gamers to perform well in a high stress low reward environment. In Korea, Kim’s team did not find much success, usually placing at the bottom of the standings. However, after moving to Europe and working with a better support staff and coach, Kim and his

  • Experience Coin, a.k.a. EPC, Used in Online Gaming Platforms

    584 Words  | 2 Pages

    online gaming platforms. The coins are generally used as a digital intermediary in trading and also as an online mode on trade. These coins are specific to online gaming platforms and online gamers unlike other coins which may be used for purposes such as charities. This coins were by Milad Afdasta who an old gamer and a software engineer Boston, MA. It uses cryptography to manage the process of creating the coins. These coins can be owned by a person through a procedure referred to as mining, in this

  • Building a Gaming Computer

    1117 Words  | 3 Pages

    price of a top of the line retail gaming computer runs from two thousand on up to five thousand dollars and beyond, a monitor alone could cost one thousand dollars. The two types of gaming PC builds are , the hardcore gamer build which will cost a little extra, and the casual gamer build which isn’t as expensive; moreover, the steps in building a gaming PC are: creating a budget, researching what the builder/user wants the PC to be used for, and purchasing the equipment. Well, Before anything else

  • Video Games and the Future Generations

    1574 Words  | 4 Pages

    mom” is the usual phrase repeated by video gamers and detested by parents and guardians; this phrase what has now caused one of the most widely debated subjects of the 21st century. Video games are often described as a waste of time, and are used to rationalize poor decisions made by gamers. However, little is known that video games enhance future prospects by improving one’s health, career, and general lifestyle. A commonly repeated phrase which anti-gamers utilize is that playing video games will

  • Professional Gaming is a bad Career Choice

    776 Words  | 2 Pages

    invited to compete and the champions would gain over a Million dollars. However, what is the definition of a professional gamer? According to the dictionary a professional is a person who participates in a specified activity as a main occupation rather than a pastime (Collins English Dictionary, 2014). Thus, professional gaming is not a good career choice. From my eyes, as casual gamer, professional gaming is bad career choice because of a short career life, unstable income and demanding training. The

  • The Gaming Stereotype

    1053 Words  | 3 Pages

    The term “gamer” tends to be synonymous with “geek” in many people’s minds. They see gaming as a device that absorbs the majority of the time of the user, leaving them as mindless empty, pale husks with no ambitions other than beating that next boss or shooting the enemy in the face. However, few gamers waste their life away. On the contrary, many of these so-called geeks tend to be more social than the average person, and farther down the technological curve than most. For the truth is that gaming

  • Competitive Gaming As A Career?

    1150 Words  | 3 Pages

    football or basketball, and would gladly jump at the opportunity given the chances, but for others the thought would be considered laughable. For many male gamers, competitive gaming as a career is something that they have thought about at least once in their lives, it’s the ultimate dream of most gamers – getting paid to play video games. For female gamers, however, it is a bit harder to imagine such a career and there are plenty of good reasons why females don’t generally take up competitive gaming as

  • The Future Of Video Games And The Future

    1073 Words  | 3 Pages

    In the book Reality is Broken, Why Games Make Us Better and How They Can Change the World, it is written, “You’ll discover [games] designed to help ordinary people achieve the world’s most urgent goals” (McGonigal, 15). The games push the gamers into situations that they normally wouldn’t have had to be put in. The loss of oil, and climate change are smaller more culture changing effects that small games like WWO (World without Oil) are helping to stop or fix. Now there are games that are

  • Lucky Wander Boy by D. B. Weiss

    1750 Words  | 4 Pages

    Video games bring a sense of the reality to most people, especially if you are a hardcore gamer. They bring reality by essentially creating a virtual world that feels as if you are living in the real world. Lucky Wander Boy by D.B. Weiss is transmitting a certain message to a certain audience. The novel is intended to enthrall an audience consisted of video game enthusiasts around their late twenties and thirties. Lucky Wander Boy is sending a message to the audience, the message is experiencing

  • Types of Gamers

    835 Words  | 2 Pages

    books as the greatest team to ever step foot onto the field or court. Let us take a look at the different types of game genres that encompass the majority of games today and see what one you might wish to partake in. First is the role player. This gamer enjoys going upon epic quests that usually involve saving a person, place, or object. He or she creates their character, customizes them in every which way possible, making them look as much or as little like themselves, and sets them off into a story

  • Gamergate: Lack Of Ethics In Video Game Media

    1311 Words  | 3 Pages

    Gamergate Gamergate, a roar from the Internet. This summer, the supposed movement started, stating that recently there was a certain lack of ethics in the revision, rating, and writing of video games. They said that some journalists were too close to their topics and easily influenced by these relationships. But under that thin layer of people who criticize video game journalism, there lies another beast: sexism. Actor and supporter Adam Baldwin is credited with the creation of the name

  • Gaming Is A Sport Essay

    604 Words  | 2 Pages

    Is the gaming world actually considered an actual sport? That is the question we have in front of us today. We will be going over many reasons why gaming IS a sport together. Gaming has been around for a while now and many people take in part of games in their daily lives. Many people have become very good at video games which led to the creation of Major League Gaming. As video games started to get big in the 80’s, many people started competitions for the games like pac-man and pong.

  • Persuasive Essay On Magic The Gathering

    676 Words  | 2 Pages

    Without a doubt Magic: The Gathering can be an expensive game to play. With the explosive growth in popularity and the relatively low supply of some older cards, it’s no wonder why some cards are literally worth more than their weight in gold. Depending which format you play, you can spend as little as forty to sixty dollars for a top tier Pauper deck, to two to three thousand dollars for a Legacy deck. If you haven’t fainted from the price tag yet, hang on it gets worse. If you started playing Magic