Free Educational game Essays and Papers

Sort By:
Satisfactory Essays
Good Essays
Better Essays
Powerful Essays
Best Essays

Free Educational game Essays and Papers

Page 1 of 50 - About 500 essays
  • Good Essays

    Educational Games

    • 1327 Words
    • 3 Pages

    Print gave way to radio, and radio to television. Now, television is giving way to a new medium, video games. Video games control a market that rivals big movie production, and draws the attention of billions around the world. Can this new media be harnessed for the betterment of education? Videogames are having a positive effect in today’s classroom. Case studies of educational games show, student test scores are improving, students are receiving constant and immediate feed-back, and students

    • 1327 Words
    • 3 Pages
    Good Essays
  • Good Essays

    Educational games for children have been widely used in supporting learning in-side and out of school and a growing interest have appeared for the potential of digital games to deliver effective and engaging learning experiences [8]. There is a variety of computer games and software that intend to assist users to achieve various educational goals. Well-known educational software is the project Scratch from MIT Media Lab [9], a programming language for learning to code. With Scratch users can program

    • 917 Words
    • 2 Pages
    Good Essays
  • Best Essays

    Creating an Educational Video Game

    • 2075 Words
    • 5 Pages
    • 5 Works Cited

    Creating an Educational Video Game In the gaming world, there are many different types of games: sandbox, shooters, puzzle, RPG, platform and many more. One thing that is not seen is educational games; they are there but are in the few. Many factors are the cause for the scarce amount of these games. They need to be educational in a certain field; corresponding with math, reading or science. Therefore, they need to be fun to encourage players to continue playing the game as well as to retain its

    • 2075 Words
    • 5 Pages
    • 5 Works Cited
    Best Essays
  • Better Essays

    The Educational Benefits of Video Games

    • 1292 Words
    • 3 Pages
    • 10 Works Cited

    The Educational Benefits of Video Games The repetition of the statement claiming that video games do not help children in their educational enterprises is unfair. There have been numerous studies conducted providing evidence that children gain structural knowledge while engaging in video game play (Pillay 2002). Certainly, different styles of video games may produce different results. It is important for us to understand the different benefits from the various styles of games. Because students

    • 1292 Words
    • 3 Pages
    • 10 Works Cited
    Better Essays
  • Good Essays

    Instructional video games (IVG): A game that provides educational value to the player is called an educational video game. Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment. Educational games are games that are designed to teach people about certain subjects, expand concepts, reinforce development, understand an historical event or culture, or assist them

    • 846 Words
    • 2 Pages
    Good Essays
  • Powerful Essays

    Educational Video Games

    • 1799 Words
    • 4 Pages
    • 10 Works Cited

    use and effect of ‘educational’ video games on learning. Grand claims are made in marketing materials produced by companies such as Nintendo about their software’s potential to improve users’ working memory, often further suggesting that the merits of this improvement can be felt in many different areas of cognition. These games are developed based on principles of neuroscience, and many are being marketed to parents and children. Many more related, yet distinct educational games exist online in the

    • 1799 Words
    • 4 Pages
    • 10 Works Cited
    Powerful Essays
  • Better Essays

    The relationship between children and their interaction with the internet has been on the frontier for parental debate over the past few years. Ever since the internet was accessible to the masses, parents have argued over the perfect balance of exposure. However, In the article “Yes, the internet can make your kids smarter, happier, and kinder,” Jodi Gold argues that the internet can be beneficial to adolescent minds, regardless of how much time they spend in front of a screen. Gold goes against

    • 1447 Words
    • 3 Pages
    Better Essays
  • Powerful Essays

    is amazing. Nobody, 30 to 40 years ago, would have believed that video games would be as big as they are now. But, “What is a Video Game?” The term “Video Game” is defined as any of various games played using a microcomputer with a keyboard and often joysticks to manipulate changes or respond to the action or questions on the screen (cite). Video games were first created in the 1950’s (more info). The technology in video games is so great, developers can make a 3D model of a human being and place

    • 1408 Words
    • 3 Pages
    Powerful Essays
  • Good Essays

    Video Games and Their Effects

    • 756 Words
    • 2 Pages
    • 3 Works Cited

    “video games” automatically you think of every negative aspect that there is in the games. Although this is very true, there are also educational things in some games. Studies have shown that video games can benefit and harm some people in a variety of different ways. So the question is, what is the actual effect that video games have on our brain? Positive Effects Believe it or not, there are a lot of positive aspects in a video game. Acording to the “ DANA Foundation” educational games help children

    • 756 Words
    • 2 Pages
    • 3 Works Cited
    Good Essays
  • Good Essays

    The article The Use of Video Games by Kindergartners in a Family Child Care Setting, by Chiara Bacigalupa, examines the role of video games in young children’s social development. Bacigalupa’s objective involves the lessons children should learn through social activities and experiences. In particular video games, and if they foster social skills, personalities to be friendly, helpful, and behaved, and healthy feelings such as confidence, and security. Previous studies revolve around older children

    • 1276 Words
    • 3 Pages
    • 1 Works Cited
    Good Essays
Previous
Page12345678950