favorite bands without attending to their concerts. An understanding of hearing, sound and its conversion into digital data is essential to properly utilize sound recording and playback facilities. It is also helpful to know the essential properties of digital audio in order to maximize sound editing techniques. • Digital Sampling, Filtering and Compression a. Sound Production and Digital Sampling Sound is produced through variations in air pressure. Stringed instruments, mainly guitars, use vibrations
An S-curve analysis of the portable audio players industry yields interesting insights about the technological evolution of the industry as well as the implications for the firms competing in the market of such devices. In order to effectively analyze the industry it is useful to first provide a brief overview of the evolution of the technology of portable audio players. In 1964 the first portable audio device was introduced in the market, the 8 track cartridge stereo. The four most important features
When it comes to recording in a modern day environment DAW’s (digital audio workstation) are an essential piece of equipment if professional standard results are desired. Although DAW’s are considered a modern technological advancement the first attempt at a DAW was in 1977 and it came from Dr. Tom Stockham’s Soundstream (See references for full description) digital system. It had very powerful editing capabilities and for its time a very advanced crossfader but was still primitive compared to today’s
(HEADING 1) Digital signals have transformed the world today, and in few areas is it as prevalent as it is in the music industry. Today’s analog-to-digital converters allow us to accurately store the physical, analog phenomena of sound as digital data, with high fidelity and perfect reproduction quality [1]. Digital audio storage is far more practical than analog audio storage for both the consumer and the professional alike. Digital audio is not vulnerable to noise, unlike analog audio where noise
INTRODUCTION Digital media is taking over, literally. It already took over the music industry, and on February 17, 2009 it will conquer broadcast television by congressional mandate. Many digital media consumers are bewildered by an abundance of confusing terms and trapped by digital media’s overwhelming market share. This paper will attempt to shed some light on the inner workings of this enigma by explaining why audio compression is used, and comparing the most common digital audio codecs used
John Lambert’s all-round innovation figure, the Eigenharp Alpha, is an electronic amalgamation of the musically, creative functions and the informal, systematic factors of a digital audio workstation. After a successful business pitch to his respective and founded Eigenlabs team, a fully confident eight-year development plan was ignited. The Pico and Tau were also devised as available smaller models for the suited customers. Photo (CC-BY) Thomas Bonte (who is, incidentally, creator of the free
DIGITAL vs ANALOG RECORDING Digital recording/ reproduction converts an analog sound signal picked up by a microphone to a digital form. The process that allows this is called digitization. This allows the recording to be stored and transmitted by a wider variety of media. Digital recording stores audio as a series of binary numbers. These represent samples of the amplitude of the audio signal at equal time intervals. The sample rate is high enough to convey all sounds that can be heard. Digital
The Digital Music Revolution Every day, billions and billions of bytes of information trade hands over the Internet. Often, this data is copyrighted, thereby making its sharing illegal. Information can range from online books to computer applications, games, movies, and even cross-stitch needlework patterns. But possibly the largest percentage consists of one specific kind of media: digital music. Programs have popped up all over the market to take part in this mass media exchange. Gnutella,
his thoughts about optical data storage. He started constructing prototypes of a digital-to-optical recording and playback system and dispersing information about the potential of this technology. He found more interest in this work outside of the company though, so he joined a firm and developed his ideas as vice president for research and member of the board. Here he designed the system architecture for an audio player and directed the development of the hardware and the storage media.
compatibility of computer technology with music recording has led to large scale developments in computer-based systems, especially by home users. Modern computer technology in music and audio is fundamentally different in comparison to older magnetic tape recording techniques because it is digital. New computerised digital methods are significantly better at manipulating sound (editing, recording, etc) than the highest fidelity analogue tape methods of the past. Instruments nowadays are generally