Activision Essays

  • Exploring the Video Game, "Call of Duty: World at War"

    897 Words  | 2 Pages

    Everyone loved Call of Duty 4: Modern Warfare from the designer Infinity Ward. It was thought by many people that it will take a long time before another addition was made to the Call of Duty series; however it took only a week for the publishers, Activision to announce the new Call of Duty: World at War. Although, the new game was announced, it was quite disappointing when it was said it was going to be created by Treyarch, the other creators of Call of Duty games. Fortunately, it wasn’t as bad as

  • Battlefield

    681 Words  | 2 Pages

    franchise because of superior business marketing, a loyal fan base, and a all around great experience when playing with friends. Competition plays a major role within the video game industry and the two companies that are always neck and neck are Activision, who makes the Call Of Duty franchise and Dice, who makes the Battlefield franchise. These companies have become so successful through their marketing department. For example on the newly released Battlefield 4 commercials interviews are conducted

  • Activision Blizzard Essay

    1479 Words  | 3 Pages

    the industry, perhaps one of the most dominant, is Activision Blizzard, which produces world-famous series such as Call of Duty and World of Warcraft (“About,” n.d.). Activision Blizzard developed its current corporate structure and earned its power through years of growth and production. Beginning of the Storm Before Activision Blizzard, there was Activision, founded by game designers David Crane and Alan Miller on October

  • Call of Duty: From Call of Duty to Call of Duty Ghosts

    609 Words  | 2 Pages

    Do you know the game series that has sold over 50 million copies all over the world? If you guessed Call of Duty then you are right! Call of Duty, the game that pretty much everyone loves. It has been around for more than a decade (ten years)! There are currently ten games and there is another one coming out called Call of Duty Advanced Warfare. So, I bet you are wondering what the other games are? Here is some of the ones that people like the most: Call of Duty Black Ops 1, Call of Duty Modern

  • Activision Blizzard Case Analysis Essay

    566 Words  | 2 Pages

    How might a SWOT analysis have helped Electronic Arts assess its slippage in the video-game market? SWOT analysis allows a manager to capitalize on a business’s strengths, while avoiding threats and weakness. Electronic Arts could have prevented Activision Blizzard from acquiring some of its market share by using the SWOT analysis to detect the company’s own internal flaws. Some of EA’s weaknesses included: conflicts between managers and developers, the practice of a predictable and counterproductive

  • Organizational Culture Analysis

    989 Words  | 2 Pages

    programs and family care programs. On the other hand, Activision Blizzard is an immensely successful, diverse interactive entertainment company with a completely different set of special employee programs and an eighty-nine percent employee rating. Activision provides jobs for veterans, game development competitions, service awards, celebrations, along with paid health care, and family care programs (Activision Blizzard, Inc., 2017). While the Activision Blizzard organization appears to be a great place

  • The Similarities Between Kirby And Ullala

    921 Words  | 2 Pages

    In each of the cases discussed in this report, the court is presented the challenge of deciding whether to protect a celebrityʻs right to publicity or to protect and artistʻs constitutional right to free speech. These protections are at conflict because the First amendment encourages the unencumbered exchange of ideas and public discourse, which celebrities are an inextricable part of. Yet, the right to publicity entitles a celebrity to profit from their reputation and prevent others from doing so

  • Bungie Inc

    755 Words  | 2 Pages

    one designed by Activision just before the launch of the game trailer. As Bungie Inc. had the right to take all artistic decisions in the project, I feel Marty was just trying to preserve the intellectual property of the company by protesting against such a move by Activision. According to me, this violated the industry’s code of ethics in that the intellectual property control was encroached upon and we as a team, could not stand up to them. Since being a technology giant, Activision was able to encroach

  • Guitar Hero Research Paper

    682 Words  | 2 Pages

    Rock ‘n Roll” by Joan Jett and the Blackhearts, and and Ozzy Osbourne's There have been many developers of all of these games, including Activision, RedOctane, Activision Blizzard, and Aspyr with each game designed by Harmonix. Now in 2015, they made a new Guitar Hero called “Guitar Hero Live”. This game was designed by FreeStyle Games and published by Activision. Trying to make this game better than all of the rest of the Guitar Hero games out there, they decided to make live crowds and remake the

  • Call Of Duty Research Paper

    511 Words  | 2 Pages

    Starting it all of is the original, the one and only, Call of Duty. It came out in 2003 and had 3 different campaigns. Call of Duty was published by Activision and was the first installment of the videogame series. The different types of campaigns in the game were American, British, and Soviet. So unlike Medal of Honor you get to see the viewpoint not only from America but also from British Canadian and Soviet soldiers. The characters you play are in the order of America, British, and soviet. Private

  • The Gaming Industry: The Growth Of The Video Game Industry

    1288 Words  | 3 Pages

    The video game industry frequently connotes and restricts itself to the hotbed of console gaming. However, this segment, while quite large, fails to accurately represent the gaming industry’s economic, social, and interactive structure. And the game (or gaming) industry refers all to often to gambling rings. Thus, the “industry of games,” as a collection of interactive media, provides a more robust, inclusive notion of play that transcends platforms, roots of origin, and digital versus non-digital

  • Viacom

    1072 Words  | 3 Pages

    Viacom formed when FCC rules had forced CBS to spin off some of its cable TV and program operations, this happened in 1971. Viacom then buys WAST-TV in 1979, in 1985 Blockbuster Video is founded, in 1981 the NAI buys majority interest ( Sumner Redstone owns this), in 1994 Viacom announces multi-transponder, multi-satellite agreement with PanAmSat. Also in 1994 Viacom and Paramount announces 8.4 billion dollar merger, Viacom then sells its 33% share of Lifetime. In 1995 Viacom spins off its cable

  • Call Of Duty Is Ruining The Gaming Industry

    2312 Words  | 5 Pages

    Activision has CoD released every year typically around November. This puts the developers on the clock to hash out a game within a two year limit, which is a pretty strained window for a fully fledged video game. The reason for two years is because Activision has two different developers working on CoD, one to release a CoD one year, and the other to do the same the next. These

  • Juan Carlos Gomez Essay

    525 Words  | 2 Pages

    After Juan’s success and acquirement of degrees, he moved up places to big name companies like Sony, EA Sports and Activision. There, he helped with inventing new programs for computers and helped create new and innovative games. His name became a respectful and well known as he was a hard worker and always made sure products and programs are the best they can be. Juan

  • Ubisolf, a multinational Video-Game Developer

    520 Words  | 2 Pages

    internally by Ubisoft was released in 1989 by the name of Zombi. By the end of the decade Ubisoft expanded worldwide. Ubisoft spread over 19 countries with 29 companies and it also has subsidiaries in 26 countries. Right behind Electronic Arts and Activision Blizzard, Ubisoft is the third-largest independent game publisher in the world. It published some of the most famous games in the world today starting back in 1995 with Rayman, continuing with Tom Clancy’s franchise starting in 1999, Prince of Persia

  • Video Game Crash Effect

    533 Words  | 2 Pages

    The Video Game Crash of 1983 was a time when no new consoles or games were released for over 2 years, and could of possibly been the end of video games.The Video Game crash had been more of an incident that was effecting the creators but many of the gamers had just thought it was weird that there was not many new games.The video game crash was the result of too many bad games, Atari's bankruptcy, and too many consoles for consumers to handle. Though Atari has made endless classics, the fact that

  • Dave Wilson Civil Rights Essay

    621 Words  | 2 Pages

    “We question why this trustee is working against the students he is supposed to represent...the call to remove politicitions who are no longer meeting the needs of the people they represent [is a time honored tradition]...we the board to start removal pocedures against this individual.” K. Kelly Meine called for the removal of HCC Board of Trustee Dave Wilson at the board meeting on Sept. 17. Attempts to reach Wilson for comment were unsuccessful. Meine is the president of Houston Community College

  • Indie Games: Then and Now

    1183 Words  | 3 Pages

    Independent games have become more popular now since 2012, due to the opportunities supported by Apple, Microsoft, and Sony. It is a shame, though, because indie games actually began way back in the 1950s, back when no major publishers such as Activision, Ubisoft, Rockstar, and EA. They slowly had to get their fame. First of all, what is indie gaming? Indie games are games that are made by small teams of 1 or more, hence the name indie, which is short for independent. These small teams do not have

  • Black Ops 2 Essay

    671 Words  | 2 Pages

    Call of duty black ops 2 is a first-person shooter video game developed by Treyarch and published by Activision, the game was first released in November of 2012 and is a sequel to the 2010 game call of duty black ops. Black ops 2 was the first call of duty to bring the franchise into future warfare and first to offer player choice with branching storylines. The game features three gameplay modes bringing the player hours of entertainment with many in game unlocks, challenges and achievements. CAMPAIGN

  • How Does Disneyland Affect Young People

    706 Words  | 2 Pages

    As one of the biggest entertainment companies of all over the world, Disney had developed and produced billions of products. The products were all designed by artists of Disney and based on the cartoons and films. Nowadays, people can easily find any type of item with Disney characters’ pictures on it in any shops. People can find not only little products such like stickers, pencils, mugs, and textbooks but also large size things like a bed frame painted in Micky Mouse theme, a closet that has several