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    Everyone loved Call of Duty 4: Modern Warfare from the designer Infinity Ward. It was thought by many people that it will take a long time before another addition was made to the Call of Duty series; however it took only a week for the publishers, Activision to announce the new Call of Duty: World at War. Although, the new game was announced, it was quite disappointing when it was said it was going to be created by Treyarch, the other creators of Call of Duty games. Fortunately, it wasn’t as bad as

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    Battlefield

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    franchise because of superior business marketing, a loyal fan base, and a all around great experience when playing with friends. Competition plays a major role within the video game industry and the two companies that are always neck and neck are Activision, who makes the Call Of Duty franchise and Dice, who makes the Battlefield franchise. These companies have become so successful through their marketing department. For example on the newly released Battlefield 4 commercials interviews are conducted

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    Games." Fox News. FOX News Network, 12 Sept. 2013. Web. 09 Feb. 2014. John, Laura St. "8 Ways Violent Games Are Bad for Your Kids." The Huffington Post. TheHuffingtonPost.com, 07 Sept. 2013. Web. 04 Feb. 2014. Infinity Ward. Call of Duty: Ghost. Activision, 2013. PlayStation 4. McGraw, Phillip C. "Children and Violent Video Games." Dr. Phil.com. N.p., n.d. Web. 04 Feb. 2014.

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    Do you know the game series that has sold over 50 million copies all over the world? If you guessed Call of Duty then you are right! Call of Duty, the game that pretty much everyone loves. It has been around for more than a decade (ten years)! There are currently ten games and there is another one coming out called Call of Duty Advanced Warfare. So, I bet you are wondering what the other games are? Here is some of the ones that people like the most: Call of Duty Black Ops 1, Call of Duty Modern

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    How might a SWOT analysis have helped Electronic Arts assess its slippage in the video-game market? SWOT analysis allows a manager to capitalize on a business’s strengths, while avoiding threats and weakness. Electronic Arts could have prevented Activision Blizzard from acquiring some of its market share by using the SWOT analysis to detect the company’s own internal flaws. Some of EA’s weaknesses included: conflicts between managers and developers, the practice of a predictable and counterproductive

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    programs and family care programs. On the other hand, Activision Blizzard is an immensely successful, diverse interactive entertainment company with a completely different set of special employee programs and an eighty-nine percent employee rating. Activision provides jobs for veterans, game development competitions, service awards, celebrations, along with paid health care, and family care programs (Activision Blizzard, Inc., 2017). While the Activision Blizzard organization appears to be a great place

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    Bungie Inc

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    one designed by Activision just before the launch of the game trailer. As Bungie Inc. had the right to take all artistic decisions in the project, I feel Marty was just trying to preserve the intellectual property of the company by protesting against such a move by Activision. According to me, this violated the industry’s code of ethics in that the intellectual property control was encroached upon and we as a team, could not stand up to them. Since being a technology giant, Activision was able to encroach

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    There have been many developers of all of these games, including Activision, RedOctane, Activision Blizzard, and Aspyr with each game designed by Harmonix. Now in 2015, they made a new Guitar Hero called “Guitar Hero Live”. This game was designed by FreeStyle Games and published by Activision. Trying to make this game better than all of the rest of the Guitar Hero games out there, they decided to make live crowds and remake the

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    Call Of Money: Modern Cash-Fare

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    good you can understand my concerns, and even agree with them; for the face of the genre has changed, and it’s not all for the better. The game series in question here is the record-breaking Call Of Duty franchise, backed by gaming industry giant Activision. This game represents much of what has gone wrong with the FPS genre, as well as the gaming community as a whole, both in its lack of innovation of game play and technology, and its business model. The aesthetic problem is possibly the least of

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    Starting it all of is the original, the one and only, Call of Duty. It came out in 2003 and had 3 different campaigns. Call of Duty was published by Activision and was the first installment of the videogame series. The different types of campaigns in the game were American, British, and Soviet. So unlike Medal of Honor you get to see the viewpoint not only from America but also from British Canadian and Soviet soldiers. The characters you play are in the order of America, British, and soviet. Private

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