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    Neuromancer

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    Neuromancer The sky above the port was the color of television, tuned to a dead channel. "It's not like I'm using," Case heard someone say, as he shouldered his way through the crowd around the door of the Chat. "It's like my body's developed this massive drug defi- ciency." It was a Sprawl voice and a Sprawl joke. The Chatsubo was a bar for professional expatriates; you could drink there for a week and never hear two words in Japanese. Ratz was tending bar, his prosthetic arm jerking

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    The Language of The Neuromancer According to A Handbook of Critical Approaches to Literature, formalistic approach represents "an approach with methodology, with a history, with practitioners and with some detractors" (73). "When all the words, phrases, metaphors, images, and symbols and examined in terms of each other and of the whole, any literary text worth our efforts will display its own internal logic" (75). However, peculiarity of language use remains one of the most prevalent aspects

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    Throughout William Gibson's Neuromancer, the text shows many ways of using the syntactic rhetorical strategy. Within the text, many examples show a break in perception or explain quickly areas that span over a long period of time. For all of these reasons Gibson cleverly uses the syntactic approach to allow his readers the freedom to make their own assumptions and to illustrate his plot in this novel Neuromancer. Whether it be changing the point of view from inside the Matrix to indicating Case

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    Today many women are stereotyped in their jobs and social roles as defined by society as a whole. William Gibson's Neuromancer where one woman is used for specific reasons. The female character, Molly, is used for sex and her body is used for other sexual performances. In this book we find numerous examples of how she is being used sexually and how she must act in her job to survive. The author uses horrific examples that are related to how some women are treated today. The feminist approach is used

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    Feminism in Neuromancer Neuromancer is an amazingly complex novel. Being one of the first of its kind, Gibson tells a chilling tale of a world where computers, and a thing called " the matrix," become more "real" than reality. The story, set in the not-so-distant future, has our hero, Henry Dorsett Case, embarking on an adventure that stretches the limits of the reader's imagination. But even though Case is our main character, there are others with as much or more power and influence. Women play

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    The Dystopia of the Neuromancer The Neuromancer is a world of darkness, where the society is slowly becoming corrupted. There is violence, excessive drug use, and lack of individuality, which portray this world as a disturbed and inhumaine society. The Neuromancer is an experiment to see how the society would react if the world was taken over by computers, and everyone were only concerned about themselves and their survival. Unfortunately, it is only a test, which ended up blowing up in their faces

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    The Horror of Dystopia Revealed by Neuromancer When William Gibson's futuristic novel Neuromancer  was first published, it seemed farfetched that technology could reach the level of sophistication he described. Science fiction movies have since repeated and expanded upon this theme, portraying corporate anxieties and paranoid fears of people to be controlled by aliens, man-made machines and artificial intelligence. Neuromancer takes us into the subculture of cyberpunk, a dystopia of an amoral

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    Cyberspace in William Gibson's Neuromancer As described by William Gibson in his science fiction novel Neuromancer, cyberspace was a "Consensual hallucination that felt and looked like a physical space but actuallly was a computer-generated construct representing abstract data." Years later, mankind has realized that Gibson's vision is very close to reality. The term cyberspace was frequently used to explain or describe the process in which two computers connect with each other through various

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    Parallels between God and AI in Neuromancer The world of "meat" provides the base for much of what happens throughout William Gibson's novel Neuromancer. The lives of characters are shaped by their flesh and blood experiences. The realm of artificial intelligence (AI) is the base for all of the events that are central to the life of a character. All events and lives are under control of the AI, and all things serve the AI's purpose. The matrix serves to mash the two realms together, in times and

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    Technology in Neuromancer "Where do we go from here?" Case asks near the conclusion of William Gibson's novel Neuromancer (259). One answer suggested throughout most of the narrative is nowhere. True, geographically we are whisked around the urban centers of Earth in the near future, Chiba City, the Sprawl, Istanbul, and then to the orbital pleasure domes and corporate stronghold of Freeside and Straylight. The kind of movement to which I am referring is not overtly physical, though. Neuromancer articulates

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