Mario Essays

  • Argumentative Essay: Super Mario Brothers

    528 Words  | 2 Pages

    this is the series of the game named “Super Mario Brothers. It is 32 years since this game software were released by Nintendo, and now there are 18 titles of that series! It is one of famous series of game software in Japan, and almost all of Japanese children have played it once! These pictures are screen capture of the series. Right one is that of the oldest title named “Super Mario Brothers”, and the other one is that of the latest title named “Super Mario Odyssey”. I’ll focus on the difference of

  • Wayne Gretzky Vs. Mario Lemieux

    832 Words  | 2 Pages

    When talking about hockey greatness of recent past, two names usually come up Wayne Gretzky and Mario Lemieux. Their greatness was validated with inductions into the National League Hall of Fame where only the elite of the hockey world is considered. They did share some similarities; however it is some of the differences that made them each great in their own way. What they had in common was they were born in Canada and as stated above are in the National Hockey League Hall of Fame. Both entered

  • My Latino Heart by Mario Garcia and Of Cholos and Surfers by Jack Lopez

    1700 Words  | 4 Pages

    My Latino Heart by Mario Garcia and Of Cholos and Surfers by Jack Lopez For my essay I have chosen to go with the idea, that not everything in California is what it seems. The truth behind the idea of California and the things that you can accomplish. What is hidden is the struggles and failure of some people when they do come to California. The connections in two stories one being “My Latino Heart” by Mario Garcia. The next story will be “Of Cholos and Surfers” by Jack Lopez. The connections

  • The Myth and Ritual of Coffee in Mario Puzo’s The Fortunate Pilgrim

    1948 Words  | 4 Pages

    The Myth and Ritual of Coffee in Mario Puzo’s The Fortunate Pilgrim When I arrived in Italy in May 1998, my first order of business was to sample some Italian coffee. Being an avid coffee drinker, and having heard that Italians brew the best in the world, I was quite eager to find a little bar that would cheerfully quench my craving. I was not disappointed. The cappuccino that I sipped that day was a two-layer affair, a mountain of rich foamy milk atop a modest amount of strong, hot espresso

  • Mario Kart And The Super Mario World

    889 Words  | 2 Pages

    one may not realize it, games can benefit people in a variety of ways. Mario Kart is a valuable game because it strengthens memory and social/teamwork skills in the people who play and gives players a friendly competition. The company Nintendo, created Mario Kart as an adaptation of their popular game, Super Mario World. The game was extremely popular and has earned itself a couple of sequels. Its focus, the main characters Mario, Princess Peach, Luigi (Mario’s green-loving brother), Bowser and Daisy

  • What is a Champion?

    570 Words  | 2 Pages

    to another fighter, and yet another, obviously asking the same question and obviously getting the same negative response. He glanced over, saw several fighters in my vicinity, and came over. Curious, I edged closer. 'Hello,' he said to them. 'I'm Mario from the Mas Oyama Karate school. We're having a kids tournament tomorrow and I was wondering if you could come?' The Fighters, understandably tired after their bouts, all shook their heads. 'Some other time, man,' one said. Then they all walked

  • Nintendo Persuasive Speech

    825 Words  | 2 Pages

    Imagine every major Nintendo character fighting to win a competition. That’s basically what Super Smash Bros. is. Next is a game with extreme innovations from it’s previous versions. That’s right, we’re talking about Super Mario 64. Take every basic aspect about Super Mario Bros.and throw it out the window. It goes from a 2-dimensional platformer to a 3-dimensional platformer, all because Nintendo knows how to get more fans of good games. Now I know what you’re thinking, “Why does Nintendo want

  • Affective Gaming

    1013 Words  | 3 Pages

    Shigeru Miyamoto, the father of the Mario and Zelda franchises, tells us that he designs his games around a series of specific emotional experiences. Console manufacturer Sony have christened the PlayStation 2's CPU the ‘emotion engine'. Clearly the gaming community understands the importance of emotion in games, so why do most games offer the player such a shallow emotional play experience? The reason is partly due to the relative immaturity of the games industry. Whereas the film industry has

  • What makes a good video game?

    633 Words  | 2 Pages

    character you're moving around your screen. How you move that character, game play, is also extremely important. So what makes a good video game? For many people video games are a matter of tastes. While some people prefer adventure games such as Super Mario and Zelda I like realistic games such as Grand Theft Auto and FIFA soccer. A great game doesn’t need to have the most incredible graphics or the best sound. All a game needs to keep you playing is a good concept. One thing that draws me into a game

  • juan peron

    557 Words  | 2 Pages

    the changes and developments he brought about in Argentina. The one thing that can be concluded by all is that this man led a very complex and important life. Perón was born on October 8, 1895, in a province of Buenos Aires. He was the second son of Mario and Juana Perón. His father was an employee of the local court. When Juan was five years old his father abandoned the family. To make ends meet, Juana married a man whom was a farm hand. When he was ten he went to live with his uncle in Buenos Aires

  • Video Games

    925 Words  | 2 Pages

    preferred to just play the arcade games as opposed to buying a home console anyway. This persisted until the third generation of video game consoles. In 1985, Nintendo came out with the Nintendo Entertainment System (NES). It was bundled with Super Mario Bros and quickly became a huge success(Herz 20). During the 1980's, the video-game market became more and more popular, and the budget for the creation of video games increased as well, as more and more publishers and fans bought into the craze. Then

  • Breathing Underwater by Alex Flinn

    1135 Words  | 3 Pages

    a fist at her and beating her to the floor. Caitlin was than taken away from a few friends, including Nick’s best friend. Caitlin and her parents than procured a restraining order to keep Nick away from her, and the judge had also sentenced him to Mario Ortega’s family violence class, where he sat around with other men who beat their wives or girlfriends because they are unable to keep their hands to themselves. Another sentence the court gave Nick was to write journals about his relationship with

  • Drugs and the Mafia

    1555 Words  | 4 Pages

    Drugs and the Mafia Works Cited Missing The Accuracy of Drugs as portrayed in the Godfather by Mario Puzo, as opposed to reality Throughout history Writers have been writing fictional novels based on real historical events. The Godfather by Mario Puzo is such a book in which Puzo portrays Mafia life and business starting at the late 40’s. The Corleone crime Family in this novel is shown having troubles with the other organized crime syndicates concerning drugs. Many of the other families are

  • The Roman Abramovich Effect

    633 Words  | 2 Pages

    genius the Chelsea revolution begun. Some Chelsea players were axed from the team such as: Sebastian Veron - on loan to inter Milan Marcel Desially - released Jesper Gronkjear – transfer to Birmingham Jimmy flloyd Hasselbaink – released Mario Melchiot – released Emanuel Petit – released Winston Bogarde – released This could only mean one thing that there were some new arrivals at the bridge and Chelsea went all out buying quality players such as: 2003- 2004 season Scott

  • Part-time Jobs For Students: A Good Idea

    1298 Words  | 3 Pages

    experience. For example this past spring I quit my full-time job at Tim Horton?s and was in need of a new job. I started to print of my resumes and hand them out to various stores, restaurants and other places. I had a few interviews even one at East Side Mario?s ? my dream job. While I was being interviewed, I soon understood that if I did not have the experience at Tim Horton?s they probably would not have even considered me for an interview. Now with a fair bit of experience to back me up I talk to employers

  • The Legacy of the Mafia Minstel Show

    2207 Words  | 5 Pages

    Minstrel Show survived for the past 70 years? It is very simple, IT MAKES MONEY!!!!! I remember reading the obituary for Mario Puzo. It listed the sales of his books, his wonderful novel about Italian American immigrants, The Fortunate Pilgrim, had sold maybe 10,000 copies and The Godfather, a novel that featured the Mafia Minstrel Show, had sold 15 million copies. Mario Puzo, a man who admitted he had never known a gangster before he wrote The Godfather, obviously was given a lot of cash to

  • Symbolism: A Door to New Views

    538 Words  | 2 Pages

    Symbolism is a part of human nature; it has been a form of communication long before the written language. Ideas are conveyed through symbolism. It is frequently used in pop culture today. Many songs and music videos have symbolism in them. The music video for “Wrecking Ball” by Miley Cyrus is symbolic for a destructive relationship. Her being stripped to nothing but her skin represents her vulnerability and how love destroyed her; she emotionally becomes ‘stripped and naked’. The wrecking ball represents

  • The Positive Effects of Media Violence

    1484 Words  | 3 Pages

    A school shooting has just taken place. As I write this, the newscaster wonders if there is any connection between this and other school shootings, whether through method or motive. There will likely be a discussion on one of the myriad talk shows later, the ubiquitous scrolling headline at the bottom reading something along the lines of “Shooters Played Violent Video Games” or “Teen Killers Watched Action Movies.” And why not? Violence in the media has received an ample amount of attention in the

  • Mr Waltz Research Paper

    515 Words  | 2 Pages

    Mr Waltz when he went out in the world he went to look to see his new society that he lived in now. When he saw something the first thing he saw was a PlayStation 2 he was wondering what it was. He went in the store the first thing he asked is what is this PlayStation 2 it's a interesting looking machine. The guy in the store was in shock he never thought he would be asked a question like that ever in his life because he knows lots of people who plays video games. The store clerk said that the PlayStation

  • The Boom in Latin American Literature

    982 Words  | 2 Pages

    turned back to Latin American scenes as the basis for their work. During the Boom, however, this trend was reversed, and turned the literary focus turned towards the universal, abandoning realistic Latin American settings for more universal ones. Says Mario Vargas Llosa, one of the principal figures in Boom literature: "La novela deja de ser latinoamericana, se libera de esa servidumbre. Ya no sirve a la realidad; ahora se sirve de la realidad" (Franco 219). This quote is roughly translated as "The novel