. . . Aiding this process was a definition of information, formalized by Claude Shannon and Norbert Wiener, that conceptualized information as an entity distinct from the substrates carrying it. From this formulation, it was a small step to think of information as a kind of bodiless fluid that could flow between different substrates without loss of meaning or form. Writing nearly four decades after Turing, Hans Moravec proposed that human identity is essentially an informational pattern rather than an embodied enaction.
—N. Katherine Hayles, "How We Became Posthuman"
William Wordsworth was well aware of the effect of technology upon human beings. Of course he would have been speculating had he tried to predict what life would be like in the 21st century; he could not have predicted the internet, for example. As one reads contemporary literature, particularly that which deals with virtual reality or the cyber-punk genre, one begins to see the ways in which Wordsworth's romantic thinking has infiltrated writers' and artists' perception of reality and the human mind. In Wordsworth's The Prelude (1805), Book Twelfth, the poem of primary interest in this essay, Wordsworth questions and contemplates the relationship of the external world with the human mind and perception, which becomes a question about the human soul. Virtual reality and Wordsworth's romanticism have this in common: they are interested in the relationship of the human being with his environment. Virtual reality involves the sensory stimuli of a person in an artificial environment. For Wordsworth, that which gives meaning to the human experience is the environment that is as real and as genuine as the person interacting within the...
... middle of paper ...
...tities. That which gives us the energy to live and continue creating a society in which we want to live comes from something much larger than science. Reason and logic fail in giving humanity's quest for meaning an answer that is satisfactory and complete. The truth is not compiled or realized with an ordered inquiry; scientists will never find an equation for love. People must look beyond logic in order to realize the extent and the meaning of life.
Hayles, Katherine N. Prologue. How We Became Posthuman. Chicago:
University of Chicago Press, 1999.
Stephenson, Neal. The Diamond Age. Or, A Young Lady's Illustrated Primer. New York: Bantam Spectra, 1995.
Wordsworth, William. "Book Twelfth." The Prelude. 1805. The Prelude: 1799, 1805, 1850. Eds. Jonathan Wordsworth, M.H. Abrams, and Stephen Gill. New York: WW Norton & Company, 1979. 436-456.
Need Writing Help?
Get feedback on grammar, clarity, concision and logic instantly.Check your paper »
- The Matrix was set in both the present and futuristic time period. The Matrix is an alternate reality where everyone views the world the same except for a few. Neo, the main character of the story, finds himself speaking to Morpheus who asks him to take a red or blue pill. The two pills allow a person to see which reality they want to see. The red pill shows the real world which is in futuristic times where machines control the world, the blue pill allows us to live in the blissful ignorance we live in today.... [tags: Morpheus, The Matrix, Virtual reality]
709 words (2 pages)
- The advancements of technology over the last 20 years have been incredible to observe. Now, Virtual Reality (VR) has given us a new way to observe this technological revolution. Virtual reality is usually thought of as an artificial, computer-generated simulation or a recreation of a real life environment or situation that immerses a user by experiencing the simulated reality firsthand, primarily by stimulating their vision and hearing through Head Mounted Displays (HMD). (1) However, there is a new inverse reflection of VR known as Augmented Realty (AR).... [tags: Augmented reality, Virtual reality, Mixed reality]
974 words (2.8 pages)
- “There are people who view virtual reality with little enthusiasm and dismiss it as ‘science fiction, seeing it as having no practical application in the real world.” The term virtual reality basically means ‘near reality’. Virtual reality is meant to be very close to what actual reality is like. The Truman Show is a very good example of how virtual reality can be harmful to oneself. Although just a movie, The Truman Show warns of the formation of false relationships, the loss of identity and the self-imposed entrapment that comes with virtual reality.... [tags: truman show, virtual reality, inviduality]
953 words (2.7 pages)
- Analysis of Virtual Reality The term Virtual Reality (VR) is used by many different people with many meanings. There are some people to whom VR is a specific collection of technologies, that is a Head Mounted Display, Glove Input Device and Audio. Some other people stretch the term to include conventional books, movies or pure fantasy and imagination. However, for purposes of this research, we restrict VR to computer mediated systems. We would define Virtual Reality as a way for humans to visualize, manipulate and interact with computers and extremely complex data.... [tags: Virtual Reality Technology Computers Essays]
4240 words (12.1 pages)
- People try to invent more inventions to help the world and making finishing some task simpler. According to Wikipedia, in 1901, L. Frank Baum thought about an idea of creating an electronic display that stream data to real life. However, it was not popular and common between people at that time. After that, many inventors tried to develop this idea and make it a reality that is useable by people. In 1980, Steve Mann invented the first wearable computer with vision systems that people envision with.... [tags: combination of real image with virtual one]
2927 words (8.4 pages)
- Virtual reality television is one of the most untapped areas of entertainment. The technology is readily available but there has been a serious lack of original concepts to fuel the genre. When your locations can be anywhere and anything you can imagine, the possibilities are endless. In fact, who needs actors when you can create your own 3D cast of virtual characters. This article has the tools and steps necessary to create your own virtual reality TV show. Developing Your Virtual Reality Show Step 1 The first stage of your show 's development is finding an original concept.... [tags: Reality television, Television program, Television]
825 words (2.4 pages)
- Augmented Reality in the Warehouse History of Augmented Reality Augmented reality is a term that has become popular in the last decade thanks to gadgets like Google glass, but in reality the term was coined in 1992 and the technology has been around since 1957. It all started with Morton Helig, who built a machine called the Sensorama. This machine vibrated your seat, blew wind at you and played a 3D image in front of your eyes, overall it was supposed to enhance the cinematic experience, and unfortunately it never made it commercially.... [tags: Augmented reality, Virtual reality]
3126 words (8.9 pages)
- Before taking a more in depth gaze at augmented reality [AR], we must first look at the technological advancements made up until the 1990’s, when the term “augmented reality” was actually termed (Novák-Marcinčin, Kuzmiaková, & Beloushy, 2009). Virtual reality has been a major building block for the progression of augmented reality, as they use similar notions and methods. According to Craig & Sherman (2002), “The key elements in experiencing virtual reality – or any reality for that matter – are a virtual world, immersion, sensory feedback, and interactivity.” While augmented reality can be considered a relative of virtual reality, there are very important differences.... [tags: virtual reality]
1220 words (3.5 pages)
- Virtual Reality Today’s science fiction is often tomorrow’s reality. As the pace of change has quickened, so it appears that we are actually living within a science fiction movie. Programs on TV continue to amaze or frighten us with yet more technological break through and with clever new products and gadgets. Over the last decade and certainly through the rest of this century, the major agent for these changes has been and will continue to be electronic computer and its derivatives. The Digital Age exploded into existence not with a whimper but a bang.... [tags: Technology Science Essays]
2066 words (5.9 pages)
- Virtual Reality Although some doubt the potential of virtual reality, the reality is our technologically dependent culture is making virtual reality a part of everyday life. Popular in video games, virtual reality allows the user to totally control a computerized character. Every action the user makes is imitated by the character and instantly displayed for the user. However, since the early 90’s, the use of virtual reality has developed and taken the spotlight past evolving video games. Virtual reality has already made its mark on fields such as aviation, medicine, and even meteorology.... [tags: Essays Papers]
2134 words (6.1 pages)