In the postmodern world of William Gibson's Neuromancer, nature is dead, and the world is run by the logic of the corporate machine. Confronted by a reality that is stark, barren, and metallic, and the hopelessness that this reality engenders, the postmodern protagonist, like Case, often immerses himself or herself in an alternate form of reality that is offered in the form of addiction (to virtual reality or drugs, for example), addictions that are made possible by the same society that makes an escape desirable. Such addictions are logical products of the post-modern capitalist society because they perpetuate the steadfast power of the corporation by allowing would-be dissidents an escape from reality, thereby preventing successful rebellion and maintaining the pervasive societal apathy necessary to allow the corporation to dominate undeterred. Case, as the addictive anti-hero, is a product of this stifling cycle of apathy. Lacking the motivation or drive to instigate any true change in his reality, he avoids the unpleasant realities of his world by entering into the altered reality of addiction.
In the reality of the postmodern world, where nature is gone and has been replaced by technology, where the world and humankind have become fused with the machine, and the existence of morality and reality are uncertain, it is difficult to find hope for a better existence or motivation to attempt to change one's existence. Addiction then becomes a logical avenue of escape from these bleak circumstances--not affecting reality, but transforming it into something bearable. The addictions that Case turns to allow him to escape from the hard reality of his life th...
... middle of paper ...
...e Fiction, and Some Comics. Hanover, NH: Wesleyan UP, 1994.
Gibson, William. Neuromancer. New York: Ace-Berkeley, 1984.
---. Interview with Larry McCaffrey. Storming the Reality Studio. Larry McCaffrey, ed. Durham, NC: Duke UP, 1992. 263-285.
Grant, Glenn. "Transcendence Through Detournement in William Gibson's Neuromancer." Science Fiction Studies. 17 (1990). 41-49.
Hollinger, Veronica. "Cybernetic Deconstruction." Storming the Reality Studio. Larry McCaffrey, ed. Durham, NC: Duke UP, 1992.
Jameson, Frederick. "Postmodernism, or The Cultural Logic of Late Capitalism" New Left Review. 146 (July-August 1984) Rpt in Storming the Reality Studio. Larry McCaffrey, ed. Durham, NC: Duke UP, 1992.
Slusser, George. "Literary MTV." Storming the Reality Studio. Larry McCaffrey, ed. Durham, NC: Duke UP, 1992.
Need Writing Help?
Get feedback on grammar, clarity, concision and logic instantly.Check your paper »
- The Dystopian Future of Neuromancer In reading a text like this one can look at it through the formalistic approach and gather aspects on different perspectives. In HCAL it instructs a reader to analyze a specific text by seeing the setting, certain styles, imagery, form, and texture. In William Gibsons book Neuromancer all these approaches can be seen. The novel takes place in the future and how Gibson portrays it will be. Every place is dark and gloomy with an illusion of dystopia; despair and unhappiness.... [tags: Neuromancer Essays]
953 words (2.7 pages)
- The Surreal World of Neuromancer Neuromancer, written by William Gibson, opens with the reference to a blank television screen. This symbol of an altered, incomplete world is made reference to throughout the novel. This altered world leads to a dystopia with technologically altered human beings sleeping in coffins, and dependent on drugs. Because of this harsh life, the people are left in a harsh world where they must learn to form friendships with others who can get them the supplies that they need.... [tags: Neuromancer Essays]
636 words (1.8 pages)
- William Gibson’s Neuromancer: the Creation of a Language Published in 1984, Gibson’s Neuromancer, with its vision of technological and impersonal life in the twenty-first century, echoes George Orwell’s ironic commentary on the controlling and dehumanising bureaucracy associated with post-war society. Writing in an era when technological and scientific advances are increasingly prominent, often to the detriment of humanity, Gibson differs from other science fiction writers in that he uses existing contemporary themes and issues, forecasting a possible and believable future and simultaneously providing a commentary on late twentieth-century society which his audience can relate to.... [tags: Essays Papers]
692 words (2 pages)
- Realities Redefined in William Gibson's Neuromancer The ways in which characters communicate and interact with one another are redefined in William Gibson?s Neuromancer. An all-encompassing web of intrigue, the Net enables humans and non-humans to access and to communicate an infinite amount of data across time and space. Medical implants open another door on virtual communications. Non-living entities such as artificial intelligences and the Dixie Flatline construct overcome the physical barriers of communication.... [tags: Neuromancer Gibson William Essays]
2642 words (7.5 pages)
- Shaping Identity in William Gibson's Neuromancer The number “one” is not a thing. Math has no definitive reality. Numbers are a social construct, a system of symbols designed to express the abstractions through which properly developed societies explain aspects of reality. It follows that, as humanity seeks to understand more of what it is to exist, bigger numbers are needed. Soon, we need machines to understand the numbers. Society plants a base on information technology, efficiency, and a mechanical precision that is startling.... [tags: Numbers Gibson Neuromancer Identity Essays]
2079 words (5.9 pages)
- The Question of Identity in William Gibson’s Neuromancer William Gibson’s Neuromancer is a science fiction novel that is seen by many as the preeminent work of the “cyberpunk” genre. Neuromancer, like the countless others of its kind to follow, addresses themes concerning identity and/or lack there of. The “cyberpunk” genre as argued by Bruce Sterling was born out of the 1980's and was due in part to the rapid decentralization of technology. With the influx of computers, the internet, and virtual reality into the everyday household came technological discoveries that affected the individual. Certain themes that are central to “cyberpunk” involve implanted circuitry, cosmetic surge... [tags: Neuromancer]
983 words (2.8 pages)
- William Gibson’s Neuromancer is Cyberpunk Science fiction somehow manages to place human characters in situations where the ideas and the thoughts of science and morality are intertwined. Science fiction must have some idea components and some human components to be successful. This novel seems to be a contrast to the believers in technological progress as it presents a colorful, but depressing and desolate future. The loss of individuality due to technological advances becomes a major theme in cyberpunk. This presents a dismal view of the individual in society. The cyberpunk genre developed from “a new kind of integration. The overlapping of worlds that were formerly separate: the... [tags: Neuromancer]
683 words (2 pages)
- Analysis of Neuromancer by William Gibson William Gibson's Neuromancer sets tone 'postmodern science fiction' or 'cyberpunk science fiction.' According to the author of "Science Fiction and the Postmodern," John R. R. Christie, postmodern requires that humans take the associations of everyday life and transform them into something different (39).Sarah also claims that Neuromancer follows the cyberpunk category.Unlike other science fiction books that we read in this class, Gibson's story takes place everywhere in this planet, starting from Chiba in Japan, Istanbul, Paris and Vancouver in Canada. These familiar settings make Gibson's story more understandable and believ... [tags: Neuromancer Essays]
436 words (1.2 pages)
- Throughout William Gibson's Neuromancer, the text shows many ways of using the syntactic rhetorical strategy. Within the text, many examples show a break in perception or explain quickly areas that span over a long period of time. For all of these reasons Gibson cleverly uses the syntactic approach to allow his readers the freedom to make their own assumptions and to illustrate his plot in this novel Neuromancer. Whether it be changing the point of view from inside the Matrix to indicating Case catching up on some sleep, Gibson constantly uses this great rhetorical strategy to illustrate his many different scenes.... [tags: Neuromancer Essays]
582 words (1.7 pages)
- William Gibson’s Neuromancer is the Penultimate Cyberpunk Novel It could be the near future or the distant future. It could be in the biggest companies or in your den. It could be traditional science fiction or it could be cyberpunk. Technology is pervasive. There is nothing in our lives that technology does not touch; it doesn’t matter if you use it directly, chances are that something (if not everything) in your life relies on technology to function or even exist. "Traditional" science fiction, if there even is such a thing, uses extrapolation as a foundation for its stories.... [tags: Neuromancer]
842 words (2.4 pages)