Nintendo Essay

1699 Words4 Pages

Jordan Sizemore
12/11/2014
Final Exam

Nintendo was a company that originally made playing card games but decided in the 1970’s to branch out into video games. Their first few video game systems did not have much to them and were overlooked. They finally got a leg up in the industry in 1985 when they introduced the Nintendo Entertainment System or NES to the market. While it was very successful because of its superior graphics when it became coupled with a certain plumber named Mario it became the superstar console of the gaming industry. Their success continued along to their 16-bit Super Nintendo Entertainment System or SNES, which was made in response to their competitors making their own 16-bit game systems. (McGraw-Hill Primis. Customized …show more content…

They continued improving on the system and later came out with the Super Nintendo Entertainment System or SNES. Their problems started occurring when they became overconfident in their design causing them to ignore newer technology. The thought that the Nintendo brand name would carry over to their sales despite the Nintendo 64’s now obsolete design had caused them to become stagnant and fall behind the other companies who had continued to search for ways to take the lead from Nintendo. The company had other problems due to their reluctance to use newer technologies they essentially lost the lead that was given to them by their earlier gaming systems to their competitors. They were no longer the unique gaming system that had the better games, graphics, and performance. And the final problem that came up was that they were much more expensive, especially considering that they offered less data than their competitors. As a result of the high cost they lost business from many customers who took the brunt of the high costs and they lost many third party companies who made games for the consoles due to high manufacturing costs and lower …show more content…

And while it was not particularly successful it was a strong enough console to outdo Sega and compete equally with the newcomer Microsoft, although both were outdone by Sony. They had used new smaller discs to cut costs and decided to leave out the DVD option completely on the console. They started implementing new controller technology such as drums and dance mats in an attempt to find out what was accepted by the public and what was not. And the games took a more kid friendly and family oriented approach. However the GameCube was just the beginning in Nintendo’s new approach to the gaming industry, and could be considered more of an experimental or early prototype game console than a serious one. The game console that took everything that was learned from the GameCube and expanded upon it was the Nintendo

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