LGBT Themes in Video Game Society

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Even though the LGBT (lesbian/gay/bisexual/transsexual) community is making progress, there are still people who do not support them which impacts various industries like the videogame industry. LGBT theme and characters are a very sensitive subject when it comes to videogames. Lucien Soulban, Ubisoft’s lead writer, explained that fears of damaging sales would be the main blockade in securing support for an LGBT protagonist (IGN, Luke K). It would be a refreshing change to see a minority protagonist in video games versus the stereotypical white, male protagonist, not only would this be refreshing but it would appeal to different parts of the player demographic. In order for the Western world to better accept LGBT protagonists, videogame publishers need to take a risk in having an LGBT protagonist if any progress in representing and aiding this minority in their fight for acceptance.
Video games shied away from LGBT characters until Infocom’s 1986 Moonmist, which is a mystery detective game for multiple systems such as Atari ST and PC (Commodore 64). One suspect in the game, Vivien Pentreath, was jealous of your female friend’s fiancé because he married her girlfriend. Although it wasn’t openly stated that they were a lesbian couple, there was a connotation that they were girlfriends at one point (Metroweekly). Infocom took the first step helping make LGBT characters more accepted by exposing and representing them to this part of media. Unlike Infocom’s Moonmist, Nintendo shied away from any form of topic that could put them into negative light. Nintendo censored and removed any sexualities within their games. Even with all the censorship, Nintendo’s Birdo is a target in the community due to her transsexual status. Her status in ge...

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