The History of Visual Graphics and the Way We Control Technology

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The History of Visual Graphics and the Way We Control Technology Technology has come a long way from computers that had no G.U.I, but used commands, and low resolution displays. From the first G.U.I, to the early signs of 3D shapes, the history of Visual Displays and the way we control technology is a very complex history. Technology is controlled by a written form of directions we call “Software”. Software tells the target what to do, how to do it, and when to do it (Donald). There are Softwares made for specific tasks. Some Softwares are used for specifically business related situations. Softwares can also be used for more than just business, but can also be used for recreational activities, such as creating music, recording videos, even drawing. The first form of Software is said to be Plankalkul (Donald). It was created by a Russian man named Konrad Zuse (Donald). Softwares are constantly being updated to make them more compatible, more efficient and easier to use. Softwares don’t just poof up out of nowhere. They must be created using syntax and complex programming (Donald). An early form of programming was Binary (Donald). Binary was a combination of two digits, 0 and 1. Binary was created by simplifying the English language down to something the computer could understand (Donald). Obviously, by simplifying, it was not actually simplifying it for the programmer. The alphabet in Binary was not easy to translate. Later on they created commands that the computer could follow (Donald). We still use this method of programming today. An example of one of the commands is for the command “prompt” which prompts the computer to ask the user a question, the command would be param1(Donald). The form we use today is simplified to be... ... middle of paper ... ...of technology has evolved from big metal boxes, command computers, and 2D displays, to the technology used today. Works Cited Messa, Andy F. “History of the G.U.I” Apple Museum, 1997-1998, May 8 2014. Computer History Museum, “Timeline of Computer History” 2006. Web 30 April 2014. Equipment Museum, “Historic Video Equipment”, Video Preservation 2002. Web 9 May 2014. Federal Communications Commission, “Historical Periods in Television History”, FCC 21 2005. Web 30 April 2014. Frank, Donald G., “Computers and the Human Mind” ,United States: Education Services Inc, 1966. Print. Singer, Graham, “The History of the Modern Graphics Processor” Techspot, March 27, 2013. Web 30 April 2014. “The New Book of Popular Science”, Philippines: Grolier International Inc., 1978-1990. Print. Woodie, Alex, “The Modern GPU: A Graphic History”. HPR Wire, 1994-2014. Web 30 April 2014.

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