Actors involved in Clash of the Titans (1981) and in the remake of the film in 2010 had to imagine themselves fighting off giant scorpions, a reptilian Medusa, and the dreaded Kraken. Despite the incredible special effects of today’s technology, Clash of the Titans (2010) lacks the creativity and imagination that originally brought the film to life in 1981. The use of CGI causes movies to become more realistic and believable as the technology improves, but at a terrible cost--the audience’s involvement. The audience is unable to form as much of an emotional attachment to the story told in the 1981 version of the film as the 2010 version because the special effects take away the need for the audience to use their imagination. The audience is much more engaged and involved in the 1981 story because viewers must use their own imagination to play along with the actors in the film.
The most thrilling scenes in Clash of the Titans (1981) and the remake in 2010 are the epic battle scenes against mythological creatures. One scene featured in both films is the battle against Medusa. Perseus, the hero demigod, had to travel into the lair of Medusa and cut off her head in order to defeat the dreaded Kraken. In Greek mythology, Medusa was a beautiful woman who was transformed into a hideous creature with snakes for hair, able to turn any man who looked at her into stone. With the torso of a woman and the body of a snake, the 1981 Medusa is served with a wonderful twist on the myth, which later inspired the visual effects of the 2010 Medusa. In both films, no actor played the role of the gargoyle: Animator Ray Harryhausen created a clay version of Medusa, which would later go on to beco...
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...e remake in 2010 because they must use their imagination to play along with the actors in the film. Although the special effects, mainly through the use of computer animation programs, have improved drastically, making Clash of the Titans (2010) seem more believable, the story is less memorable due to the lack of audience involvement. However, because audience involvement is lacking, it is more likely that people who have viewed both films will remember the 2010 version with fewer modifications than with the original film. Claymation and stop-motion animation are tools of the past, making for a completely different experience for audiences than movies made with the modern CGI effects used today. Nevertheless, the fact remains that stop-motion animation and CGI are drastically different forms of art, and consequently are entirely up to the interpretation of the viewer.
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