Video Games This generation kids are addicted to video games. Video games are simulations where the player has control. These video games have negative effects on people Video games affect people in negative ways; they cause bad behavior, bad social life, and brain effects. Video Games Affect People’s Behavior Children become more aggressive. In “Can Playing Video Games be Harmful to Your Kids” Manshacher stated, “There is increased risk of being aggressive and normalizing aggressive behavior if violence-based games are played.”(P27).
Violent video games Video games can change people’s mood, and have aggressive behavior. The violence on video games are not good for children and people overall because it’s not healthy for our minds. People need to stop playing violent games because it can change the way they talk, and start using bad language. Why video games are bad? In the article, Alex Levin talks about video games can be good and not because they can have a negative effect on them and for people it can cause aggression and bad behavior.
This is a result of unhealthy addiction in game players... ... middle of paper ... ...eb). This problem is not only due to the exposure of media violence but it still has an effect on gamers. In contrast, experiencing violence amongst peers or simply just watching violent action films on television may very well have the same effect on behavior as violent content in video games does. The worlds of mainstream media and gaming are expanding daily. It is not a bad thing, people should just be more critical of what they are viewing and potentially instilling in themselves.
Although, there are some strong theories and opinions to why these shooting occur; violent video games. In the articles "Frag Him" by Mike Jaccarino and "Shooting in The Dark" by Benedict Carey, these authors express their feelings on how violent video games correlate with these aggression that could eventually lead to horrific tragedies. Each author have similar and different thoughts regarding this serious matter. In Mike Jaccarino's article "Frag Him", he advocates that video games and aggression are most definitely linked. Violence in video games already heighten one's aggression after playing; but due to the technology we have today, the realism of it all is just making it worse.
Violence can be life threatening and damaging to the child’s health and is the theme of a handful of video games. You can buy game controllers that resemble real guns, this is just making the problem worse by making the game seem more real because you are actually holding the “weapon” in your hands. Studies show “playing violent video games did in fact raise violent behavior, feelings, and thoughts. Violence in video games is also more harmful than violence in television because of the interaction found in these games” (American Psychological Association). An example of a violent video game is Call of duty.
“Video games are bad for you? That's what they said about rock n' roll.” This is how Shigeru Miyamoto, creator of Mario, The Legend of Zelda, and many successful franchises, answered to early claims that video games were detrimental to the youth. Video games are said to be harmful for the mental and physical health of adults and children, but games can also be beneficial, depending on how they reflect what they learned while playing unto their lives. Usually, the root of debates among many regarding this subject is on the violence shown in the games, classifying the games as time-wasters, and causing harmful effects to the person as a whole. Events such as the shootings that occurred last year are linked to video games.
Video games ruin relationships between family and friends. People waste hours excessively playing video games because of addiction and its appeal. Video game categories such as MMORPGs promote social ineptitude and even violence. Video games are the primary reason for a persons aggressive behavior and change in personality. Increased graphics and levels make it hard for players to distinguish the difference between reality and fantasy in violent video games.
Secondly, the exposure to violent video game provokes adolescents to behave poorly. “(Gentile & Anderson, 2003) state that playing video games may increase aggressive behavior because violent acts are continually repeated throughout the video game”. Whatever adolescents see they do; For example, the concept of ... ... middle of paper ... ...ve damaging effect on children in today’s generation. The effects are aggressive behavior, bad health and bad school grades. It is every important that we as a sociality prevent this from happening by observing the games they play and assuring that it is safe before it is too late.
The adolescents will begin to inflict harmful actions on others. Since all video games that promote violence seem to cause hurt and pain in the lives of many, banning them can prevent harmful situations from
I always read and hear stories on the news that videogames contribute to teen violence. But I’m not sure I can agree with that because wouldn’t movies cause the same? Movies also contain violent substances that may be worse than videogames with the only difference that video games are more hands on and movies are not. Nevertheless movies are still showing an act of violence and you never hear anything about them causing a kid or teen to commit a crime. Even Steve Ogg which is the voice of Trevor Phillips in “Grand Theft Auto” says that “There’s a lot of intense stuff out there.