Yoshitomo Nara and Takashi Murakami are two very different but, also very remarkable individuals, which devoted their lives to being famous Japanese animation artists. Nara is the animation artist for the famous 1999 “Ukiyoe”; a warm colored picture with a single, mysterious child in the center. Murakami is the animation artist for the 1998 “The Castle of Tin Tin”; a creative, colorful tower of creatures, starting at the bottom small then, increases in size, as the creatures are stacked. Together, both works are similar since, they are a part of Japanese pop culture. However, they differ in many stylistic components. The two works of animation differ in forms and how they relate to the artist but; are similar in their iconography (meaning) and the cultural statement behind them.
The two works greatly differ in form that the characters are expressing but, similar in the method used to create them. Nonetheless, Nara and Murakami have similar visions. Together Nara and Murakami used a variety of materials and methods. Murakami created a postmodern art movement called superflat, which was influenced by manga. Manga are animated comics either made in Japan or by a Japanese person, matching a style generated in late 19th century Japan. Superflat was used to describe both “Ukiyoe” and “The Castle of Tin Tin” because; they are both flattened methods of Japanese pop art. Lunning states, “… connections made by Murakami and others between the early modern Edo era and contemporary Superflat culture as seen for example in the “Ukiyoe” print of Nara Yoshitomo.” (Lunning 93) Since both works are very different in appearance, it means superflat covers very different looks of art. Murakami shows superflat in a sexual way sometimes with unrecog...
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...ashi Murakami are two world round, miraculous artists. They put immense amounts of detail and contemplation into their work, which makes the meaning behind them so special. There vast sense of pride for there country, Japan, has influenced their work. I believe it made them better artists because they used their passion for their country to create “Ukiyoe” and “The Castle of Tin Tin” two works with a powerful meaning. With “Ukiyoe’s” innocent yet demented child to “The Castle of Tin Tin’s” cute, yet devilish creatures the form and symbols could not be more different. It is shocking the talent that both artists require to have created such very different images yet, representing the exact same iconography (meaning) behind it, a resilient and powerful Japan. It truly expresses the impact and significance that remarkable artists can put behind there artistic creations.
Dr. Seuss has an interesting background that is often overlooked. Many fans do not know that the beloved children’s book author actually began his career drawing cartoons for magazines and advertisements (“The Advertising Artwork of Dr. Seuss”). In many of his advertisements and children’s books he has amazing elaborate machines that complete different tasks. This aspect of his artwork has many similarities to another famous cartoonist, Rube Goldberg. In this essay I will be comparing the artwork of Dr. Seuss to the artwork of Rube Goldberg.
Inspiration comes from many forms; it comes from friends, family, music, television, and even strangers. Inspiration can come at one subtlety or it can hit you like a bus. Professional, amateur, or even a novice can be inspired to make something. No matter what, an artist needs inspiration in order to create something out of nothing or in order to help finish an already existing art work. Here the inspiration from Mariko Mori will be conveyed, to know what helps give her inspiration that motivates her to do the art work that she does. Whether she herself is doing the performance or it is just a sculpture in a gallery, her works are unique, just like a finger print. What gave her the inspiration on two of her works;
The subjet matter of these two Pop Art examples is for the most part quite different, although there are some similarities. George Segal’s piece is a white plaster figure on a wooden chair with a vinyl seat pad. The figure is sitting sideways in the chair, with her right side being closest to the back of the chair.
Artists communicate their identity through their work in different ways. Identity can be influenced by culture, community, and diversity, it can be represented and communicated in many different ways as well. The two artists I will be comparing are Ah Xian and Kerry James Marshall. Both artists represent culture identity in their works but in different ways as well as have different views on the subject of cultural identities.
I learned about many significant artwork and artist in this class. This class provided me with a better understanding of the history of the world Art, but also helped me understand the development of art style. However, among all of these precious pieces of artwork, there are two special ones that caught my attention: The Chinese Qin Terracotta Warriors and The Haniwa. Each of them represents the artist’s stylistic characteristics and cultural context. Although they represented different art of rulers, historical values, and scenes, there were visible similarities.
At a mere 16 3/8 inches, the Fudo Myo-o at the Art Institute at Chicago is not the first object in the Japanese collection to catch your eye. Yet, when you pass by it will stop you in your tracks. The Fudo Myo-o is like nothing you’ve ever seen. His bulging eyes fasten onto your own, a gaze so vicious you cannot tear away from it. His piercing stare draws you in and his stance seems to beckon you to come forth. His furrowed brow and protruding fangs created a facial expression so intense it feels almost as if he is trying to tell you something. His arms seem to have, at some point, been holding something and they are open as if they are welcoming you and offer some kind of promise. Fudo sits upon a rectangular foundation, which gives the impression that his is some kind of deity or god-like figure. The Fudo Myo-o has fabric draped over his left shoulder and is wearing lavish jewelry reminiscent of a Bodhisattva. His jewelry also hints to the viewer that he must have some level of nobility. He also has shell li...
Pages 30-31 “The two young men had little in…the art contrived by Honolulu and Yokohama masters.”
Before speaking in full detail of the personal fondness that was acquired and progressed thought the series and the graphic details of it, it is important to address the technology that has made the motion picture possible. Computer Generated Imagery is defined as the “application of computer graphics to create or contribute to images in art, printed media, video games, films, television programs, commercials, and simulators”. In simpler terms computer generated imagery is used in different works of art to create another world through the click of a mouse. Computer generated Imagery is commonly referred to as CGI when using three dimensional computer graphics to create special effects in films and television. Anyone from a professio...
On August 25, 1958, Timothy Walter Burton was born (“Biography”). Burton had a painful childhood in which the relationship with his parents and brother was nonexistent (Morgenstern). Through his intense feeling of isolation, his visual talent began to develop. The comfort found in hobbies such as writing and drawing led him to attend the California Institute of the Arts which led him to his first job in any artistic field at the Disney Animation Studios (“Biography”). Burton has since been referred to as one of the most visually gifted writers, artists, and filmmakers that America has seen (Hanke). His short stories, poems, and film scripts are centered on an inner darkness which he has been slowly acquiring since his childhood. He throws himself into everything he writes and makes even the simplest characters have a deep, complex meaning. His famous darkness and symbolism is shown in his book The Melancholy Death of Oyster Boy and Other Stories. The book contains a collection of his short stories, poems, and illustrations about a variety of fictional characters that can be compared to Burton and his life. Tim Burton’s home life and previous hardships have made a significant impact on his work. In my paper, I will draw parallels to his life and work as well as prove that there is reasoning and beauty in the way he is.
Every character he creates, there is a dark story behind it. His work relates to Andy Warhol’s pop art, but in the sense that Andy used every day items for inspiration, whereas Murakami has done the exact opposite in turning his artwork into everyday items, such as appliances and toys.
William Shakespeare once said, “[My] honor is my life; both grow in one; take honor from me, and my life is done.” The idea is touched upon in both the book Woman Warrior by Maxine Hong Kingston as well as Disney’s Mulan were family honor is more important than anything else. Mulan was directed by Tony Bancroft and Barry Cook, and produced by Walt Disney Pictures. The film Mulan retold the story of a woman warrior who took her father’s place in battle and became a savior of China.The movie uses many elements from the original story told in the chapter “White Tigers,” but adds many modern twists in order to make the story more appealing for a newer generation. In both stories of Fa Mu Lan the elements of sacrifice, silence and voice, cultural practices of ancestor worship and filial piety, and Chinese stereotypes are present.
Whenever I am asked for an example of good animation I am hard pressed to choose amongst the abundance of my childhood, but should I be asked my favorite in a heartbeat I’ll replay, “AKRIA.” The vivid imagery and blast of color is sure to grab a young child’s attention as it did mine. However, the most notable aspect of this film was the amount of detail and the personality breathed into the characters. The director of AKRIA, Katsuhiro Otomo, and creator of the source manga has created a cult classic that influences many artist and cartoonist today, even having a Simpsons parody of the trailer made. (figure 1) Of course Katsuhiro didn’t appear from thin air.
Two samurai warriors rush at one another in a blur of motion. A young man and woman exchange a passionate embrace. Colorful creatures face off in the battle arena. All are strong, central actions preformed in anime. In Japan, anime is more than the leading form of entertainment: it is a cultural identity. The film industry in Japan has done poorly since the 1980s, but animation has met with success since the mid-eighties. The popularit...
Post-modern animation is a very broad subject matter with a wide spectrum of components which constitute its definition. Post-modernism as a single unit in itself has such a wide application across various different platforms; from artistic, to cultural, economical and the most proliferant architecture; with numerous academic arguments aiming to define it, the easiest way in which to view it is as a movement, with particular elements that construct its meaning. In addition, animation too is so broad and varied with such a wide scope of individuality and styles, that the term post-modernism could arguably be seen overused by critics, making it rapidly becoming amorphous, losing its significance. A post-modern animation could therefore be correctly deemed so, by adhering to the various characteristics of post modernity as established by the conceptual masterpiece of philosopher Jean-Francois Lyotard and other relative theorists. The most definitive of these characteristics being its questioning of Grand narrative, ratiocination and lack of deductive explanation particularly through an avoidance of narrative closure. Burgeoning on parody, appropriation and the use of pastiche, post modernist animations breakdown boundaries between high and low cultural forms, creating disorientating ambience without certainty.
The impact of anime and manga has impacted America’s culture a great deal. Animation means the process of using photographs (drawings) and the positions of puppets (or dolls) and figures. This technique is used to make a person's eye think that they are seeing movements as in a movie. You can use animations on computers, too. The history of anime is the main focus of this paper. It is a type of comic strip and graphic novel made by the Japanese. These are usually, if not always, about sixty percent directed toward adults although some are generally directed toward children (“Anime”).