elearning

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TZIPORA KATZ:

ASSIGNMENT #1: E-LEARNING
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The meaning of e-Learning is under constant evolution and development. A broad definition of e-Learning is “Learning conducted via electronic media, typically on the internet”
(Oxford Dictionaries, 2014). While this is an accurate description, it does not capture the true nature of e-Learning. An international team of education experts offers this definition: “E-
Learning is an approach to teaching and learning, representing all or part of the education model applied, that is based on the use of electronic media and devices as tools for improving access to training, communication, and interaction, and that facilitates the adoption of new ways of understanding and developing learning” (Sangra, Vlachopoulos, & Cabrera, 2012).
Regardless of the preferred definition, it is important to note that e-Learning is not an educational system, but a method of delivering education. E-Learning changes at the pace of technology, and with the circumstances of the learner.
Developments in E-Learning
There have been numerous advancements in e-Learning over the past 10 years. Some developments involve new technologies while others are improvements on existing systems.
Advancements include game-based learning, mobile technology (m-Learning), Massive Open
Courses (MOOC), web based collaborative open environments, and learning analytics. Game- based learning is not new, but is being used in new ways. Game-based learning involves taking the fun of gaming and applying it to education or work-related objectives. In the workplace, games are used to create training solutions for tasks ranging from administrative duties to direct customer interaction by combining the thinking of a business manager with the creati...

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...choice for most Americans.
Technology in Support of e-Learning
Current technology effectively supports e-Learning, but technology must improve for online learning to grow. Technology to delivery mobile content must be enhanced. Even laptops are becoming less prevalent as many students prefer highly capable and mobile tablets.
Technology should be taught to grade school students.Higher education must get students that know how to learn with technology and can take online courses without additional training.
Technology must be a core skill and not an addition to existing curriculum. Universities should develop methods for personal interaction between online students. Students need peers to discuss homework, grades, and other concerns. This type of interaction represents a typical college experience, and should be a part of the student life for a well-rounded education.

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