With the emergence of augmented eyeglasses, smart watches, and health and performance monitoring wristbands, wearable computing has moved from the realm of science fiction and military application onto the cusp of commonplace consumer technology [1]. With wearables developed primarily for safety as an exception, these devices, however greatly they differ in approach and execution, share one main feature, namely their exclusivity to the wearer. As such they continue a trend already observed within the traditional mobile technologies, that has allowed their users to create a huge amount of data flow that remains imperceptible to those with whom they share space. Aided by their devices, users are paradoxically increasingly interacting and exchanging ever growing volumes of information within their social space yet concurrently increasingly hindered in direct personal engagement [2]. As a result the user will often project an aura of aloof detachment and disengagement from the occupied spatial environment. In this paper we propose an extension of our existing channels of mobile communication into the directly perceivable realm, by developing a visible mode of interaction and exchange of information, facilitated through embedded luminous materials in everyday garments. Inspired by the sophisticated methods of communication deployed some species of fireflies, we created project lightning bug, a light enhanced garment, which can be characterized as ambient, wearable display with networking capabilities. The garment changes the conventional handling of information and thus represents an extension to the usual mobile devices, which are increasingly becoming invisible links or hubs in the chain of communication [3]. For prototyping purp... ... middle of paper ... ...s: augmenting social networks with wearable computers." Pervasive Computing, IEEE 2, no. 1 (2003): 71-78. 3. Ranck, The wearable computing market: a global analysis, 5. 4. Pucci, Emilia Louisa, and Ingrid Mulder. "Agorà 2.0: designing hybrid communities." In Proceedings of the 6th International Conference on Communities and Technologies, pp. 16-25. ACM, 2013. 5. Iossifova, Milena, and Younghui Kim. "HearWear: the fashion of environmental noise display." In ACM SIGGRAPH 2004 Emerging technologies, p. 7. ACM, 2004. 6. e Silva, Adriana de Souza. "From Cyber to Hybrid Mobile Technologies as Interfaces of Hybrid Spaces." Space and culture 9, no. 3 (2006): 261-278. 7. Howard Rheingold, "Cyborg Swarms and Wearable Communities," The Feature Archives, accessed November 5, 2013, http://www.thefeaturearchives.com/topic/Culture/Cyborg_Swarms_and_Wearable_Communities.html.
Having a daily routine is a great way to keep track of obligations and engagements, but so is a cell phone. You can add events to your calendar, send alerts to yourself, take notes, and have the world at your fingertips. These days’ electronics serve
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We are all aware of how obsessed, if you will, today’s generation is with devices and their applications. When sitting in
Google Glass is a new form of technology that has heads turning everywhere. Glass is a wearable computing device with a frame-like construction that is comparable to everyday glasses. The frame consists of nose pads, a touchpad, and a small heads-up display that lies just above the right eye. The problem is not the device itself, but what the device is capable of. A camera lies beside the displa...
People are in touch with each other with a click of a button, or the touch of a screen. Yet, these instant messages and lightning fast communications are starting to become the norm. No longer is it merely a luxury to have a smart phone, now it’s the standard; especially if 64% of American adults now possess a smart phone (Smith). Trying to live life without the ways of on-the-spot connection, people find it
Community is like a Venn diagram. It is all about relations between a finite group of people or things. People have their own circles and, sometimes, these circles overlap one another. These interceptions are interests, common attitudes and goals that we share together. These interceptions bond us together as a community, as a Venn diagram. A good community needs good communication where people speak and listen to each other openly and honestly. It needs ti...
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