Video Games and Violence

1996 Words4 Pages

Parents and other adults have begun to become more concerned about violent video games due to the increased reality in the games. However, society may not realize how children and teens are affected by these games. In modern times, children and young adults are affected by violent games in a negative way by causing changes in their behavior. The average American child watches 28 hours of television a week and by the age of eighteen will have seen 16,000 murders and 200,000 violent acts (Gallagher). People who defend violent games like to point out that playing the games does not mean all players will go out and commit acts of violence, and that millions of people who play do not demonstrate violent behavior(Hicks). Although that is true, the games that are the most popular happen to show the most violence. In 2008, 298.2 million video games were sold in the United States. Six of the top ten best-selling games exhibited violence, with four of the games rated M for a mature audience, which is for people who are seventeen and older (procon.org). One study found seventy-one percent of the games played by children contained at least some type of mild violence, while twenty-five percent had intense violence and blood. This study also found that children ages seven to twelve play games rated M as a part of their daily routine(Hicks). During the holiday season of 2013, the most popular games sold were Assassin's Creed 4: Black Flag, Deadpool, Grand Theft Auto V, Ryse: Son of Rome, Saints Row IV, and The Last of Us. These games have some common themes which are blood, strong language, sexual content, and violence (consumerreports.org). Today's games may be extremely graphic but these violent games can have some positive effects. Accordin... ... middle of paper ... ...eDaily, 15 May2008.web.16 Jan 2014. Jaccarino, Mike.”’Training simulation:’ Mass killers often share obsession with violent video games.”.foxnews.com. Fox News, 12 Sep 2013.web.16 Jan 2014. Korte, Travis.”Violent Video Games, Blamed For Promoting Violence, May Benefit Brain.”. Huffingtonpost.com.The Huffington Post, 18 Jan 2013.web.16 Jan 2014. Nauert, Rick.”Negative Effects of Violent Video Games May Build Over Time.”. Psychcentral.com.Psych Central, n.d.web.16 Jan 2014. Nauert, Rick.”Video Game Lowers Stress Hormone.”psychcentral.com. Psych Central, 24 Oct 2007.web.16 Jan 2014. “Shooting in the Dark”.nytimes.com. The New York Times, 11 Feb 2013.web.16 Jan 2014. “Violence and Video Games.”.videogameaddiction.org. n.p., n.d.web.16 Jan 2014. “Violent Video Games Stress People Out, Make Them Aggressive”.hearthmath.org. n.p., n.d.,web.16 Jan 2014.

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