Video Games Must Go

2032 Words9 Pages
Video Games are major distractions to students. Gamers spend an unnecessary and pointless amount of time playing video games. Distractions may not sound like a big deal, but a world without distractions would be an improved one by far. A common example of negative impacts on distraction would be video games distracting students from school. It is so dangerous because of it’s versatility of what video games can be played on. Cell phones, gamboys, PSPs, Xbox, Wii, laptops, Tablets, the list can go on and on. These gaming systems allow the versatility to be distracting from either inside the classroom on a phone playing angry birds when the student should be listening to a professor’s lecture or outside the classroom at playing on a Playstation 4 when the student should be studying. Education is a necessity to live an ideal life, with the world getting more and more competitive, there is no time to be distracted to do the best one in his/her education. When one looks how the United States of America’s levels in the mathematics and science subject are heavily lacking compared to other countries, it draws question if other countries education systems are advancing immensely, or is it our nation failing on keeping student’s focus education enough to stay competitive. Jongho Shin, Hyunjoo Lee, and Yongnam Kim had a study on school-level factors affecting mathematics of Korean, Japanese and American students or mathematical competition. The Koreans and Japanese demonstrated high performance on the international mathematics while the Americans did poorly on in the same test. The research conducted by Jongho, Hyunjoo, and Yongnam shows that America is slipping behind and need to stay focused on our education to stay competitive with othe... ... middle of paper ... ...n with Violent Video Games." Fox News. FOX News Network, 12 Sept. 2013. Web. 24 Mar. 2014. Russell A. Sabella. "Negative Potential of Video Games." Education.com. GuardingKids.com, 29 Apr. 2010. Web. 26 Mar. 2014. Jongho Shin, Hyunjoo Lee, and Yongnam Kim. "Student and School Factors Affecting Mathematics Achievement International Comparisons Between Korea, Japan and the USA." Student and School Factors Affecting Mathematics Achievement International Comparisons Between Korea, Japan and the USA (2009): 1-19. Http://www.sagepublications.com, 13 Oct. 2009. Web. 26 Mar. 2014. Krashen, Stephen D. The power of reading: Insights from the research. Englewood, CO: Libraries Unlimited, 1993. Funk, Jeanne B. "Exposure to Violent Video Games and Desensitization to Violence in Children and Adolescents." Pros and Cons of Controversial Issues. Procon.org, n.d. Web. 27 Mar. 2014.
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